Page 1 of 2 12 LastLast
Results 1 to 25 of 45

Thread: [V]WB [P]ower [S]mither

  1. #1
    Join Date
    Nov 2007
    Location
    Nowhereville
    Posts
    1,155
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default [V]WB [P]ower [S]mither

    VPS (VWB Power Smither)

    Welcome to the VPS beta. This script will smith any bar into anything you desire, all in West Varrock.

    Instructions:
    Put your bars in the very first slot of the bank.
    Take out a hammer and put it in your first inventory slot. (or use the one in a toolbelt)
    Take out 27 (28 if using toolbelt) bars and put those in the other inventory slots.
    Start anywhere in Varrock West Bank where you can see the anvil on your minimap.
    Start the script!

    Right now, it is in beta. So it's really appreciated if you can post the debug when it messes up or even when it goes really well!

    Thanks, and have fun!

    Version History:
    V0.11: Added support for toolbelt hammer, fixed a few bugs. Added run energy setting.
    V0.111: Added support for SRL Stats.
    V0.2: Sacred Clay Hammer, much faster, bug stomping.
    Last edited by Raskolnikov; 06-01-2012 at 06:26 AM.
    Formerly known as Cut em2 it

  2. #2
    Join Date
    Oct 2008
    Location
    C:\Simba\Includes\
    Posts
    7,566
    Mentioned
    19 Post(s)
    Quoted
    180 Post(s)

    Default

    This has been requested a lot! Cool release!

    Why not use the hammer in the toolbelt, then you can carry 28 bars
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  3. #3
    Join Date
    Nov 2007
    Location
    Nowhereville
    Posts
    1,155
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    Quote Originally Posted by Kyle Undefined View Post
    This has been requested a lot! Cool release!

    Why not use the hammer in the toolbelt, then you can carry 28 bars
    I didn't know that was a feature. I'm quite behind the times. I'll support it in the next version!

    I've noticed it requested and I just sat down and made it!
    Formerly known as Cut em2 it

  4. #4
    Join Date
    Apr 2012
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Thanks a lot for this! Will try really soon.

  5. #5
    Join Date
    May 2012
    Location
    Runescape
    Posts
    139
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Been waiting for this xD Thanks a lot Will try when I get home :P

  6. #6
    Join Date
    Apr 2012
    Posts
    14
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    When withdrawing it only left clicks and withdraws 1 bar. When you add in the use of the toolbelt hammer can you switch it to deposit all button? As of now it'll deposit any leftover bars in the inventory.

  7. #7
    Join Date
    Feb 2012
    Location
    Canada
    Posts
    154
    Mentioned
    2 Post(s)
    Quoted
    34 Post(s)

    Default

    Quote Originally Posted by ZenoKurosagi View Post
    When withdrawing it only left clicks and withdraws 1 bar. When you add in the use of the toolbelt hammer can you switch it to deposit all button? As of now it'll deposit any leftover bars in the inventory.
    I had the same problem at first but It seems to be fixed, make it so:

    Change line 218 from:
    Simba Code:
    Withdraw(0, 0, 1);
    To
    Simba Code:
    Withdraw(0, 0, 25);  //Or whatever number of bars your making per load

    and btw it's running great right now!

    Edit: a few 'non-major' things i'm noticing are after all the bars have been smithed at the anvil, the script will click the anvil again (only once) even when no bars are in the inventory. Also, when smithing platebody's, the script will click the bottom scrollbar arrow of the smithing menu everytime after it clicks the anvil, even when the menu's side bar is scrolled down to the very bottom. (I hope that makes sence).

    and... The script wont re-enable the 'run' after your energy is back to 100%.
    Last edited by Hadley; 05-26-2012 at 01:42 AM.

  8. #8
    Join Date
    Jan 2012
    Location
    Calgary, AB, Canada
    Posts
    1,819
    Mentioned
    5 Post(s)
    Quoted
    120 Post(s)

    Default

    Nice i was working on something like this but only for steel platebody's
    Current Project: Retired

  9. #9
    Join Date
    Nov 2007
    Location
    Nowhereville
    Posts
    1,155
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    Quote Originally Posted by ZenoKurosagi View Post
    When withdrawing it only left clicks and withdraws 1 bar. When you add in the use of the toolbelt hammer can you switch it to deposit all button? As of now it'll deposit any leftover bars in the inventory.
    Ah, I apologize for that mistake. That was me testing on individual bars. I'll fix it and reupload.

    Also, I'm going to program the toolbelt hammer. This'll all be up in 10.

    Edit:

    All updated. Added support for the toolbelt hammer (albeit without being tested) and setting run after banking. Also fixed the withdraw bug.
    Last edited by Raskolnikov; 05-26-2012 at 06:10 AM.
    Formerly known as Cut em2 it

  10. #10
    Join Date
    Feb 2012
    Location
    Canada
    Posts
    154
    Mentioned
    2 Post(s)
    Quoted
    34 Post(s)

    Default

    ----------------------------------
    --------Thanks for using!---------
    -------XXXXXXXXXX SMITHER!!!------
    61 loads done!
    ----------------------------------

    so far so good! Might try for 6 hours tomorrow.

  11. #11
    Join Date
    Nov 2007
    Location
    Nowhereville
    Posts
    1,155
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    ^Thanks! I hope it's working out for you!

    Well, another version is up. Features SRL stats. I'm going to bed now, so I'll answer any questions in the morning.

    Thanks everyone.
    Formerly known as Cut em2 it

  12. #12
    Join Date
    Jan 2012
    Posts
    116
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    thanks a ton for the release

  13. #13
    Join Date
    Dec 2011
    Location
    Belgium
    Posts
    623
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    nice script!
    Testing it right now

    Made by P1ng

  14. #14
    Join Date
    Apr 2012
    Posts
    14
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I had to adjust some of the wait times to speed it up. Running perfectly now. Very nice script.

  15. #15
    Join Date
    Nov 2007
    Location
    Nowhereville
    Posts
    1,155
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    Alright, haven't seen stats update so it must not be working. I'll see what I can do.

    Thanks to all that have provided feedback!
    Formerly known as Cut em2 it

  16. #16
    Join Date
    Mar 2007
    Posts
    378
    Mentioned
    0 Post(s)
    Quoted
    8 Post(s)

    Default

    Hi, just wondering if you would add a feature to support sacred clay hammer. It would halve the cost and time. Just a suggestion

  17. #17
    Join Date
    Oct 2008
    Location
    C:\Simba\Includes\
    Posts
    7,566
    Mentioned
    19 Post(s)
    Quoted
    180 Post(s)

    Default

    That shouldn't be too hard to add
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  18. #18
    Join Date
    Nov 2007
    Location
    Nowhereville
    Posts
    1,155
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    I'll work on it right now. Thanks for the suggestion.
    Formerly known as Cut em2 it

  19. #19
    Join Date
    May 2012
    Posts
    190
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I have too adjusted some of the timing settings, but it still takes along time to bank,other than that nice script!
    BOT TILL YOU DROP!

  20. #20
    Join Date
    May 2012
    Posts
    5
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    The bot gets stuck when he goes to bank. He moves all the way up to the highest bank booth away from the anvil and he can't see it in the minimap no more so he doesn't go back. Maybe make it set at banking in the lowest bank booth closest to the anvil would be a good idea. That would make it pretty human like as most of the power smithers do

  21. #21
    Join Date
    Feb 2012
    Location
    Canada
    Posts
    154
    Mentioned
    2 Post(s)
    Quoted
    34 Post(s)

    Default

    Quote Originally Posted by K_Byrd View Post
    The bot gets stuck when he goes to bank. He moves all the way up to the highest bank booth away from the anvil and he can't see it in the minimap no more so he doesn't go back. Maybe make it set at banking in the lowest bank booth closest to the anvil would be a good idea. That would make it pretty human like as most of the power smithers do
    It's based on where the mini-map icons are, if you re-login the icons will be in different places, do that until your happy with where both the icon locations are on the mini-map.

  22. #22
    Join Date
    Nov 2007
    Location
    Nowhereville
    Posts
    1,155
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    I can probably fix this by having it search for the dungeon icon first. I'll test it and post it tomorrow.
    Formerly known as Cut em2 it

  23. #23
    Join Date
    Jan 2012
    Posts
    32
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    nice script
    still moves a bit botlike though, and the xp/hour isnt that high

  24. #24
    Join Date
    Nov 2007
    Location
    Nowhereville
    Posts
    1,155
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    Quote Originally Posted by LIM View Post
    nice script
    still moves a bit botlike though, and the xp/hour isnt that high
    Yeah, I'm working on it. I'll probably have an update tonight with sacred clay hammers and a lot less wait.
    Formerly known as Cut em2 it

  25. #25
    Join Date
    Apr 2012
    Location
    Seattle
    Posts
    791
    Mentioned
    1 Post(s)
    Quoted
    159 Post(s)

    Default

    a bit slow, but the only one that works for me. nice job

Page 1 of 2 12 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •