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Thread: [V]WB [P]ower [S]mither

  1. #26
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    Alright, the update's being posted. I'm dropping the nosmart support. If you want it, go ahead and PM me and I'll help you out with that.

    Sacred clay hammer support was added.
    It should also be MUCH faster. I've decreased the waits by a lot.
    Formerly known as Cut em2 it

  2. #27
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    did you get rid of the "//Seconds to wait after smithing. You might need to adjust this." setting?

    after the smithing screen it clicks the bank right away before it makes anything.

  3. #28
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    Quote Originally Posted by Hadley View Post
    did you get rid of the "//Seconds to wait after smithing. You might need to adjust this." setting?

    after the smithing screen it clicks the bank right away before it makes anything.
    Yeah, that's because i fat fingered and forgot to put the time in seconds. It's fixed now in the OP.
    Formerly known as Cut em2 it

  4. #29
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    haha ok, will check it out tomorrow. thanks!

  5. #30
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    Seems to be working good so far, it's alot faster! One thing I still needed to tweak was the
    Simba Code:
    While (TimeFromMark(Time) <= ((42*1500)/(Players[CurrentPlayer].Integers[1]))) do

    42*1500 seems to work good for plates.

  6. #31
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    sometimes it doesn't find anvil because it to far away from smithing building anyway to fix?
    EDIT: got that to work fine but sometimes when it goes to put how many to do it does it to fast before box comes up.
    Last edited by hunters; 06-05-2012 at 08:44 PM.

  7. #32
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    i think u made it color blind it is horrible at finding banker, its timers is so off with plate bodies and jsu keeps messing up

  8. #33
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    Quote Originally Posted by sit blackboy View Post
    i think u made it color blind it is horrible at finding banker, its timers is so off with plate bodies and jsu keeps messing up
    If you haven't noticed, the bankers were updated.
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  9. #34
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    ----------------------------------
    --------Thanks for using!---------
    -------XXXXXXXXXX SMITHER!!!------
    3 loads done!
    ----------------------------------
    ----------------------------------
    --------Thanks for using!---------
    -------XXXXXXXXXX SMITHER!!!------
    3 loads done!
    ----------------------------------
    Successfully executed.


    Pros:
    -Banking is flawless for me.. no real problems there but may develop later
    -Walking to and from the bank is decent.. lots of misclicks etc

    Cons:
    -Instead of "Smith All" it's "Smith X" and I can't smith anything because it closes the interface when it hits that
    -Platebody smithing is terrible
    -In other words it just banks goes to smith screen then closes interface repeats

  10. #35
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    Quote Originally Posted by snowver View Post
    ----------------------------------

    -Instead of "Smith All" it's "Smith X" and I can't smith anything because it closes the interface when it hits that
    -Platebody smithing is terrible
    -In other words it just banks goes to smith screen then closes interface repeats
    Just change at line 141 to

    if ChooseOption('ake All') then


    .....................................
    Last edited by Run S Kape; 06-24-2012 at 06:19 PM.

  11. #36
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    got stuck at the bank, it clicked talk to banker and never retried to bank

  12. #37
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    Some 1 for f sake fix the scripts....!!!!

  13. #38
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    As stated in the other thread, calm down.
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


  14. #39
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    With a few little changes I'm running it fine now, on steel platebody's

  15. #40
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    this script sucks.

  16. #41
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    Is it so difficult varrock west smither to make , i have used both scripts , there are always some or the other errors. I know you guys are trying hard to make it work. If these scripts get fixed it would be very nice.




    ...........................................

  17. #42
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    So, I know everyone is complaining & not really posting anything constructive, but when I went into the script to try & tweak it to work with Platebodies, (I'm a complete novice, but can usually find a way around some buggy shit sometimes) It just broke even more.

    Simba Code:
    begin
      Items[0] := ['Dagger', 'Axe', 'Mace', 'Med', 'bolts', 'Sword', 'Nails',
                   'Studs', 'Arrow tips', 'Scimitar', 'limbs', 'Longsword',
                   'knife', 'Full helm', 'Square', 'Lantern', 'Warhammer',
                   'Battleaxe'];

      Items[1] := ['Chain', 'Kite', '2-h', 'skirt', 'legs', 'Platebody'];

      if InStrArrEx(Item, Items[0], W) then
        Z := 0
      else
        if InStrArrEx(Item, Items[1], W) then
        begin
          Scroll := True
          Z := 1;
        end else
        begin
          srl_Warn('SmithItem', 'Invalid smithable item', warn_Warning);
          Exit;
        end;

      if Scroll then
        FixSmith(True);

      if FindText(X, Y, Items[z][w], StatChars, MSX1, MSY1, MSX2, MSY2) then
      begin
        Mouse(X + 3, Y + 3, 4, 4, False);
        if ChooseOption('ake all Platebodies') then
        begin
          Wait(1000 + Random(50));
          TypeSend(Amount);
          Result := True;
        end;
      end;
    end;

    [if ChooseOption('ake all Platebodies') then...]
    ^--- this was one thing I tried to edit, but broke it after I added "platebodies", however the "ake all" instead of "ake X" did change it for the better a little bit, and responds a little better at the anvil. What I'm having issues with, edited or not, is when you go to make the platebodies, it right clicks the icon, but the SMART mouse just moves away from the menu icon after it right clicks the Platebody.

    I also tried changing
    Wait(1000 + Random(50));
    (obviously I changed it from 550), and it didn't do anything either.

    What I'm ATTEMPTING to accomplish is trying to make the mouse wait to move away, until it either finds an option, or doesn't load one quick enough, (just as if it there was a wait function before the mouse moved.) But I don't know where else I can edit/start editing/what do since I'm just a novice.

    Am I missing something completely vital here?
    -Thanks, Perfectd3

    11:10PM Edit:
    Going to attempt to edit the text from 'Platebodies' to 'Platebody' based off of what I'm reading from the head of this part of the script. Again, I'm just dinking around here and really don't know what I'm doing. Hopefully I'll notice any difference; for better or worse.

    11:31PM Edit:
    That didn't change anything much, still in the same situation.
    Last edited by perfectd3; 07-09-2012 at 07:56 AM.
    Goals:
    Crafting: 99/99
    Smithing: 55/99

  18. #43
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    I got it 'working' earlier, & was able to make around two Platebodies a trip, then would bank too soon. After that, it got a little buggy, so I'm still tweaking this thing.
    Goals:
    Crafting: 99/99
    Smithing: 55/99

  19. #44
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    http://www.mediafire.com/?iuctnxjkc22uhoc

    http://youtu.be/_RFHUqxdWoA

    Somewhat working script.

    It smiths bodies, & banks them.

    A bit buggy, but working:
    • sometimes it's derpy with the bankers, just give it a little time.
      sometimes it will get stuck in the script, in which it has a failsafe, (sorta) that will reset itself to certain spots in the script.


    Will post more when I find more.
    Goals:
    Crafting: 99/99
    Smithing: 55/99

  20. #45
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    One problem, it only does 3 platebodies each inventory rather than 5..
    Also, when ti opens the smith page thing, it always scrolls down even though it's at the bottom already and fi passes the first bankers in the building it goes weird and you have to put him back in that place
    Last edited by James Cash; 09-02-2012 at 08:22 AM.

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