http://services.runescape.com/m=hisc...type=0&table=0
Ummm...what's going on. Lol
Thoughts?
http://services.runescape.com/m=hisc...type=0&table=0
Ummm...what's going on. Lol
Thoughts?
Its a bug from jagex ofc he didn't get roll back.
~bwuk
Pure --> Berserker progress: http://villavu.com/forum/showthread.php?p=907073
Best SRL Member around (Bonfield): http://villavu.com/forum/showthread.php?p=1106646
Sorry for my english grammer.
~Bwuk.
He reached max xp that jagex website could show.
He doesn't have enough total xp for his total level. O.o
It's a bug...
He didn't get rolled back, jagex is working to fix this glitch at the moment. He is currently ranked 3 on the highscores.
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I don't get why people search this guy up on the hi scores...
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No.. The guy above is correct.. Max XP for a 32-bit unsigned int.. He just passed it so the integer type overflowed.. Because of this, when an int overflows you get negative xp lol.. The more u gain, the more negative it goes. Of course this is only on the high scores.. Not on his account. Same thing happens to those accounts with a ton of XP and use the XPBar.. It gives stupid -xp/hr for progress reports.
This also happened to the SRL stats system lol.
I am Ggzz..
Hackintosher
They should just leave it and piss him offI wonder what this kid does like does he have a job or like go to school or something?
Current Project: Retired
ah well still sad that he no lifes on runescape
Whatever happened to the good old days when it was "zezima" we were arguing about.
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It is unsigned so it doesn't go negative. The xp simply reset to 0 and count from there again, so his real total xp will now be 2^32 + whatever that is on hiscore now.
Didn't the xp counter not work because it shows "Lots" and hence no integer can be retrieved? (which should result in 0xp/hr shown)
Have you ever purposely overflowed an unsigned int? It indeed goes negative because the behaviour is Un-Defined. It is a behaviour we do not want and ppl sometimes call it the "Wrap-around".
It doesn't always reset to 0.. well it does but it can actually go negative well at least with printf it does.. with cout it resets to 0. Dunno why.
Keep adding numbers to an overflowed unsigned-integer and see what happens. It used to happen in PacMan when it first came out.
Regular 32-bit Integer: 2^31 which includes negatives to positives. -2.147m to +2.147m
Unsigned 32-bit Integer: 2^32 which gives a number twice as large at the cost of the negatives.. 0 to 4.2b
Yeah the XP Counter shows lots when it reaches it's max but this is highscores not xp counter.
Last edited by Brandon; 05-29-2012 at 06:33 PM.
I am Ggzz..
Hackintosher
I don't even know how to spell his name O.o
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