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Thread: Soul Wars [Not fighting]

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    Default Soul Wars [Not fighting]

    This shouldn't be too difficult a script to make. It's a script that would, when run, enter a game of Soul Wars. It would spend the entire game burying bones instead of fighting, then would enter a new game when the old one was over.

    This would allow people to gain Zeal without raising HP or combat skills ^_^. Perfect for those 10hp pures!

    Theoretically all it needs is an antiban, a walker, and a bone burier (when the game is in progress).

    Anyone up for the challenge?

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    burying bone is much much harder than killing player.

    But I have a feeling that a public soul war script will be out very soon.
    Oh Hai Dar

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    Quote Originally Posted by Creath View Post
    This shouldn't be too difficult a script to make.
    I guess this shouldn't be too difficult, maybe 10 minutes scripting? And maybe you can try making one, release it to public and everyone will be very happy.

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    Quote Originally Posted by CephaXz View Post
    I guess this shouldn't be too difficult, maybe 10 minutes scripting? And maybe you can try making one, release it to public and everyone will be very happy.
    Is there a guide to scripting on here? I assume the protocol is different than traditional Java.

    I was never a good programmer, but if it's simple enough to pick up I just might give it a shot.

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    Quote Originally Posted by CephaXz View Post
    Thanks ^_^

    Although I'm not a member at the moment, so I couldn't really develop this :/.
    Regardless, I'll practice a bit. See if I can get basic scripting down.

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    You don't need member to do this.

    But this is a MINIMUM 6-8 hours of proper scripting (for a non bs version) and would most likely be a week of decent scripting to get a proper one. It took me atleast 20 + hours to work out the math and get the walking right (and its broken right now).
    Oh Hai Dar

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    Quote Originally Posted by Main View Post
    You don't need member to do this.

    But this is a MINIMUM 6-8 hours of proper scripting (for a non bs version) and would most likely be a week of decent scripting to get a proper one. It took me atleast 20 + hours to work out the math and get the walking right (and its broken right now).
    How would you not need member? I'd need it to see the route, familiarize myself with the game, and test.

    20+ hours for math and walking?

    It doesn't look nearly that complex to me, isn't it just simple walking commands?

    Edit: Just realized that the walking process is color based, there's not a WalkTo() command.

    That's kind of a pain actually :S
    Last edited by Creath; 05-31-2012 at 12:50 AM.

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    Quote Originally Posted by Creath View Post
    How would you not need member? I'd need it to see the route, familiarize myself with the game, and test.

    20+ hours for math and walking?

    It doesn't look nearly that complex to me, isn't it just simple walking commands?

    Edit: Just realized that the walking process is color based, there's not a WalkTo() command.

    That's kind of a pain actually :S
    imagine making a dung bot?

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    It's not really that easy making a Soul War's bot their thousands of things that can go wrong and a lot of things to monitor, I've just finished my one tbh and it was not easy at all to get it running perfectly due to the 20 min round wait's and everything.

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    Quote Originally Posted by leetsxc View Post
    It's not really that easy making a Soul War's bot their thousands of things that can go wrong and a lot of things to monitor, I've just finished my one tbh and it was not easy at all to get it running perfectly due to the 20 min round wait's and everything.
    Yeah I can see how that could be a problem. Do you plan on releasing yours?

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