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Thread: riwuDomDagannoth [FASTEST Melee xp, up to 290k+/hr]

  1. #276
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    Could you add a 10 second wait after you die? Maybe stick something like this in front of the deathloop?

    Simba Code:
    begin
      MarkTime(bankTimer);
      Repeat
        Wait(1000);
        FindNormalRandoms;
      until (BankTimer> 10000)
    end;

    Edit: It doesn't appear to random you until the "O noes you lost" dialog box is off.
    Last edited by JN13; 06-19-2012 at 12:38 AM.
    Currently: Very busy
    Future Goals: finish nursing school, RS later.

  2. #277
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    It seems to do 1 inventory and doesnt bank. is there somethin special i have to do? I enabled banking, when does the script actually bank? When its out of extreme pots? or out of prayer pots?

  3. #278
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    thanks, dunno if u changed anything, but the flasks r working now

    edit: nvm now its not working lolol
    Last edited by keutel; 06-18-2012 at 06:34 PM.

  4. #279
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    Does anyone else seem to have a lot of trouble with random events? Seems like all my scripts tend to get stuck in them, even the ones that are labeled as working in that random event thread. Am I missing some download or something?

  5. #280
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    Quote Originally Posted by keutel View Post
    noticed a little problem with prayer flasks, it doesnnt drink the last sip, so i end up with 10 pray flasks(1). maybe u could try to fix this

    btw, how do u guys get such high xp rates. I only get like 160-170k an hour with bandos,rapier,zerk(i),goliaths, extremes turmoil and rune minotaur.... And with void its even less for some reason, while it shud have been higher. =/

    also it doesnt bank for me at all
    Apparently when you summon a titan and spam scrolls it helps a whole lot.


    On v9 my setup finds my pouch(bunyip) but it doesn't right click and summon.

  6. #281
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    Quote Originally Posted by Jonno View Post
    Okay the attached picture is what the compass looks like after the fight is over. Now as it runs to to bank it doesn't click the bank, either the mouse speed is a bit quick, cause as it reaches the bank and the miss clicking begins. Yes eventually it will, click the bank, but that's after running back and forth between bank and strange face, at least 3-5 times.

    So my suggestion is as the fight is over and its about to head to bank, set compass to north 1st then click to begin banking. Will avoid the miss clicking error.



    Edit: Here's the debug box mate, this is what happens every time after a round finishes.

    Progress Report:
    Opening bank..
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.


    Edit 2: Massive progress report:

    Progress Report:
    Time Running: 7 Hours, 1 Minutes and 34 Seconds
    Xp gained: 778340
    Xp/hr: 113175
    Total Special Attack Used = 78
    Special Attack Used/hr = 11
    Are u using SMART? How did the misclick happen? Why did it run between the strange face and the bank? It clicks on the strange face after failing to find bank? I have tested the banking with all different angles and all work well.

    Quote Originally Posted by keutel View Post
    noticed a little problem with prayer flasks, it doesnnt drink the last sip, so i end up with 10 pray flasks(1). maybe u could try to fix this

    btw, how do u guys get such high xp rates. I only get like 160-170k an hour with bandos,rapier,zerk(i),goliaths, extremes turmoil and rune minotaur.... And with void its even less for some reason, while it shud have been higher. =/

    also it doesnt bank for me at all
    I guess the last sip of pray flask has slightly diff color, will try fix this in next ver. Use high prayer armor and prayer renewal will help prolong stay and thus better xp.

    Quote Originally Posted by JN13 View Post
    Could you add a 10 second wait after you die? Maybe stick something like this in front of the deathloop?

    Simba Code:
    begin
      MarkTime(bankTimer);
      Repeat
        Wait(1000);
        FindNormalRandoms;
      until (BankTimer> 10000)
    end;

    Edit: It doesn't appear to random you until the "O noes you lost" dialog box is off.
    Why waste 10sec? I've added random detection in several parts including banking etc in the newer versions so it should detect randoms well enough?
    Quote Originally Posted by fonxfon View Post
    It seems to do 1 inventory and doesnt bank. is there somethin special i have to do? I enabled banking, when does the script actually bank? When its out of extreme pots? or out of prayer pots?
    It only banks when u die. (safe minigame u wont lose anything) Or u could start near bank and it will bank before going in. Make sure u have banking settings set correctly.

    Quote Originally Posted by thatoneguy View Post
    Does anyone else seem to have a lot of trouble with random events? Seems like all my scripts tend to get stuck in them, even the ones that are labeled as working in that random event thread. Am I missing some download or something?
    Are u referring to this script or all scripts in general? There need to be sufficient FindNormalRandoms in appropriate places to detect randoms. Is random successfully detected? (u can know this from the debug) If it is but fails to solve, it means that the random solver is not working (labelled as working doesn't mean it is really flawless).

    Quote Originally Posted by nexusenvy View Post
    Apparently when you summon a titan and spam scrolls it helps a whole lot.


    On v9 my setup finds my pouch(bunyip) but it doesn't right click and summon.
    Is the debug 'Found item, checking if its a pouch...' followed by 'Found pouch!'? Do u have pouch settings entered correctly?

  7. #282
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    Quote Originally Posted by riwu View Post
    Are u using SMART? How did the misclick happen? Why did it run between the strange face and the bank? It clicks on the strange face after failing to find bank? I have tested the banking with all different angles and all work well.
    Yes using SMART. Just after I die and it runs to re-bank, I think the waiting time is to little and so it hasn't quite reached the bank yet, so as it clicks it runs to the strange face area, realizes its in the wrong place, runs back, and will eventually pick up the bank properly.
    Last known as Jonno.

  8. #283
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    Quote Originally Posted by riwu View Post
    Are u referring to this script or all scripts in general? There need to be sufficient FindNormalRandoms in appropriate places to detect randoms. Is random successfully detected? (u can know this from the debug) If it is but fails to solve, it means that the random solver is not working (labelled as working doesn't mean it is really flawless).
    Just scripts in general. Just a bit frustrating when I try and run this script (for example), and can't normally get more than one run in because my guy gets stuck in a random and logs out right after he hits the bank.

    Not saying there's anything anyone can really do, was just wondering if maybe I wasn't in the loop on something.

  9. #284
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    Quote Originally Posted by riwu View Post
    Is the debug 'Found item, checking if its a pouch...' followed by 'Found pouch!'? Do u have pouch settings entered correctly?
    Yes it actually finds it and moves to it but once it moves there nothing happens. It knows how to resummon if I do the first one manually.

  10. #285
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    Quote Originally Posted by thatoneguy View Post
    Just scripts in general. Just a bit frustrating when I try and run this script (for example), and can't normally get more than one run in because my guy gets stuck in a random and logs out right after he hits the bank.

    Not saying there's anything anyone can really do, was just wondering if maybe I wasn't in the loop on something.
    U can post the debug of the failed random in its respective thread, and pm a random dev ur account and he may be able to fix the random.

    Quote Originally Posted by nexusenvy View Post
    Yes it actually finds it and moves to it but once it moves there nothing happens. It knows how to resummon if I do the first one manually.
    Hmm thats strange, the debug 'Found pouch' should be followed by ClickMouse2(false); immediately. Can u try add
    Simba Code:
    Summon;
    TerminateScript;
    to line 1418 and see if it summons for u? (remove the 2 lines afterwards)


    Quote Originally Posted by Jonno View Post
    Yes using SMART. Just after I die and it runs to re-bank, I think the waiting time is to little and so it hasn't quite reached the bank yet, so as it clicks it runs to the strange face area, realizes its in the wrong place, runs back, and will eventually pick up the bank properly.
    I dont really have any procedure that runs/clicks on the strange face area. Did it click to the strange face area through minimap or mainscreen? I used 2 waiting methods --FFlag (red flag on ur minimap) and IsMoving (pixelshift) to detect whether u have stopped walking so i thought its pretty safe. The angle may cause IsMoving not detecting accurately though.
    Last edited by riwu; 06-19-2012 at 12:09 PM.

  11. #286
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    I will test that in a few moments after I hit my 6 hour logout

    So far today it managed to do 2 randoms

    Time Running: 5 Hours, 11 Minutes and 40 Seconds
    Xp gained: 600014
    Xp/hr: 115509
    Total Special Attack Used = 59
    Special Attack Used/hr = 11

    Still going!

    edit:
    Heres what I got in the end!

    ime Running: 7 Hours, 15 Minutes and 25 Seconds
    Xp gained: 852278
    Xp/hr: 117440
    Total Special Attack Used = 83
    Special Attack Used/hr = 11

    Love this script <3
    Last edited by nexusenvy; 06-20-2012 at 01:41 AM.

  12. #287
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    Lol you guys are so lucky, my character gets stuck in literally every random. So max is 140k

    Awesome script! until the randoms come :P
    It aint easy being cheasy

  13. #288
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    Quote Originally Posted by FloppyWien3r View Post
    Lol you guys are so lucky, my character gets stuck in literally every random. So max is 140k

    Awesome script! until the randoms come :P
    I get that problem a lot. I would suggest maximizing your 1 run time by wearing gear with the highest prayer bonus you can. That way you max the time the BGS reduces their defense to 0 before hitting a random. Then prioritize strength bonus.

    Depending on how much you value your time prayer renewals are really good. I would also try not to use a high prayer drain set of prayers.

  14. #289
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    Quote Originally Posted by riwu View Post
    Hmm thats strange, the debug 'Found pouch' should be followed by ClickMouse2(false); immediately. Can u try add
    Simba Code:
    Summon;
    TerminateScript;
    to line 1418 and see if it summons for u? (remove the 2 lines afterwards)
    I did that and it works :/ Just not in the first round phase

    Cant seem to find any faults in the logic... How can I add a delay before "If DrinkSummon then" on line 826 or before summon on 827? Maybe its going too fast/lagging.

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    Quote Originally Posted by nexusenvy View Post
    I did that and it works :/ Just not in the first round phase

    Cant seem to find any faults in the logic... How can I add a delay before "If DrinkSummon then" on line 826 or before summon on 827? Maybe its going too fast/lagging.
    Simba Code:
    if WaitUpTextMulti(['Use','pouc','ouch'],800) then
          begin
            Writeln('Found pouch!');
            ClickMouse2(false);
    If u have the debug 'Found pouch!' , it should be followed by right clicking immediately (unless ClickMouse2 is broken). Are u sure u got the debug 'Found pouch!' rather than "Found item, checking if its a pouch..."? Try download the script from OP again, maybe u accidentally deleted some part of the script

  16. #291
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    Getting consistent 7 hour runs again, TY man! Almost 99 in all melee stats, going for ranged now! This was an amazing script idea.

    Is it possible to apply the "life saver" handicap? It renews you completely(prayer and all) when low on health.
    Last edited by JN13; 06-20-2012 at 08:14 PM.
    Currently: Very busy
    Future Goals: finish nursing school, RS later.

  17. #292
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    My nigga you're the best, thanks for this awesome script.

  18. #293
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    Wow first script I tried with Simba, got 85-89 defence in one day. I love it! TY so much!!

  19. #294
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    ty ,99 attack

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    Time Running: 3 Hours, 42 Minutes and 56 Seconds
    Xp gained: 587137
    Xp/hr: 158014
    with super sets/whip
    thanks alot for script man you deserve some rep

  21. #296
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    Amazing script, knew this method a while back and despite being very afk, Hate training it legit lol.

    My onl only problem is it doesn't recognise the last sips of prayers, like someone mentioned, and it does't have renewal times right, it doesn't drink a renewal when the message states it has ran out.

    other than that, phenomenal script, hats off to you

  22. #297
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    it doesnt drink when renewal ends straight away as an antiban feature, who eva drinks exactly on time when ur afk training

  23. #298
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    Progress Report:
    Time Running: 3 Hours, 16 Seconds
    Xp gained: 524085
    Xp/hr: 174432
    Strength Xp gained: 373760
    Strength Xp/hr: 124399
    
    Time Running: 1 Hours, 55 Minutes and 7 Seconds
    Xp gained: 398649
    Xp/hr: 207751
    Strength Xp gained: 264428
    Strength Xp/hr: 137803

  24. #299
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    any tips for range setup?

  25. #300
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    Quote Originally Posted by ziyilin View Post
    any tips for range setup?
    Yep MSB with rune arrows with Void Deflector Aramaplate/SwiftGloves
    EDIT: Lol im dumb. I meant void gloves with msb (its 2 handed fml)

    But even better if you have the cash a royal crossbow is a good investment -- the bolts are cheap yet the crossbow is like 15m. Because the RCB does more damage the fight goes on -- and you know how long these fights go
    Last edited by FloppyWien3r; 06-22-2012 at 11:21 AM.
    It aint easy being cheasy

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