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Thread: Transportation Symbol missing

  1. #1
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    Question Transportation Symbol missing

    Hey noticed that the transportation symbol is missing from the list of valid arguments for symbols but its in the code correct me if im wrong i see

    Simba Code:
    //
    {*******************************************************************************
    Valid Arguments are:
    - agility                   - gem stall                         - rest, resting spot
    - altar                     - guide                             - sandpit
    - anvil                     - hair dresser                      - saw mill
    - apothecary                - herbalist                         - scimitar shop
    - archery shop              - house                             - shield
    - arrow                     - hunter store                      - shop, store
    - axe shop                  - hunter training                   - short cut
    - bar                       - jewelery                          - silk stall
    - bank                      - kebab shop                        - silver stall
    - candle shop               - lodestone                         - slayer master
    - churn                     - mace shop                         - spice stall
    - clothes shop              - magic shop                        - spinning wheel, spin
    - cookery shop              - makeover mage                     - staff shop
    - cookery, cook             - mill                              - summoning store
    - crafing shop              - minigame                          - summoning obelisk
    - dungeon                   - mining shop, mining site, mine    - sword shop
    - farming shop              - pet shop                          - tanner
    - farming spot              - platebody shop                    - training dummy
    - fishing shop, fish store  - plateskirt shop                   - underground
    - fishing spot, fish        - portal (to player owned houses)   - water source, water
    - food shop                 - pottery, pot                      - weave
    - fur trader                - quest                             - windmill
    - furnace                   - rare trees, tree

    *******************************************************************************}

    should be

    Simba Code:
    // Comment fix by drizzt:
    // Updated list - 20/05/2012 - [J]ustin
    {*******************************************************************************
    Valid Arguments are:
    - agility                   - gem stall                         - rest, resting spot
    - altar                     - guide                             - sandpit
    - anvil                     - hair dresser                      - saw mill
    - apothecary                - herbalist                         - scimitar shop
    - archery shop              - house                             - shield
    - arrow                     - hunter store                      - shop, store
    - axe shop                  - hunter training                   - short cut
    - bar                       - jewelery                          - silk stall
    - bank                      - kebab shop                        - silver stall
    - candle shop               - lodestone                         - slayer master
    - churn                     - mace shop                         - spice stall
    - clothes shop              - magic shop                        - spinning wheel, spin
    - cookery shop              - makeover mage                     - staff shop
    - cookery, cook             - mill                              - summoning store
    - crafing shop              - minigame                          - summoning obelisk
    - dungeon                   - mining shop, mining site, mine    - sword shop
    - farming shop              - pet shop                          - tanner
    - farming spot              - platebody shop                    - training dummy
    - fishing shop, fish store  - plateskirt shop                   - transportation
    - fishing spot, fish        - portal (to player owned houses)   - underground
    - food shop                 - pottery, pot                      - water source, water
    - fur trader                - quest                             - weave
    - furnace                   - rare trees, tree                  - windmill

    *******************************************************************************}

    not that is a bit problem just looks better =]
    Learning To Code - So Excuse the n00b questions!

  2. #2
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    Default

    If you look through the constants list, these will always be up to date:
    Simba Code:
    Const     //Symbol Constants, may be changed to integers in SRL6
      Symbol_Agility = 'agility';
      Symbol_Furnace = 'furnace';
      Symbol_Altar = 'altar';
      Symbol_Anvil = 'anvil';
      Symbol_Apothecary = 'apothecary';
      Symbol_ArcheryShop = 'archery shop';
      Symbol_Arrow = 'arrow';
      Symbol_AxeShop = 'axe shop';
      Symbol_Bar = 'bar';
      Symbol_Bank = 'bank';
      Symbol_CandleShop = 'candle shop';
      Symbol_Lodestone = 'lodestone';
      Symbol_Churn = 'churn';
      Symbol_ClothesShop = 'clothes shop';
      Symbol_CookeryShop = 'cookery shop';
      Symbol_Cookery = 'cookery';
      Symbol_Cook = Symbol_Cookery;
      Symbol_CraftingShop = 'crafting shop';
      Symbol_Dungeon = 'dungeon';
      Symbol_FarmingShop = 'farming shop';
      Symbol_FarmingSpot = 'farming spot';
      Symbol_FishingShop = 'fishing shop';
      Symbol_FishingStore = Symbol_FishingShop;
      Symbol_FishingSpot = 'fishing spot';
      Symbol_Fish = Symbol_FishingSpot;
      Symbol_FoodShop = 'food shop';
      Symbol_FoodStore = Symbol_FoodShop;
      Symbol_FurTrader = 'fur trader';
      Symbol_RareTrees = 'rare trees';
      Symbol_Tree = Symbol_RareTrees;
      Symbol_RestingSpot = 'resting spot';
      Symbol_Rest = Symbol_RestingSpot;
      Symbol_Runecrafting = 'runecrafting';
      Symbol_Rcing = Symbol_Runecrafting;
      Symbol_Rc = Symbol_Runecrafting;
      Symbol_GemStall = 'gem stall';
      Symbol_Guide = 'guide';
      Symbol_HairDresser = 'hair dresser';
      Symbol_Herbalist = 'herbalist';
      Symbol_House = 'house';
      Symbol_HunterStore = 'hunter store';
      Symbol_HunterTraining = 'hunter training';
      Symbol_Jewelery = 'jewelery';
      Symbol_KebabShop = 'kebab shop';
      Symbol_MaceShop = 'mace shop';
      Symbol_MagicShop = 'magic shop';
      Symbol_MakeoverMage = 'makeover mage';
      Symbol_Mill = 'mill';
      Symbol_Minigame = 'minigame';
      Symbol_MiniObelisk = 'mini obelisk';
      Symbol_MiningShop = 'mining shop';
      Symbol_MiningSpot = 'mining spot';
      Symbol_MiningSite = Symbol_MiningSpot;
      Symbol_Mine = Symbol_MiningSpot;
      Symbol_PetShop = 'pet shop';
      Symbol_PlatebodyShop = 'platebody shop';
      Symbol_PlateskirtShop = 'plateskirt shop';
      Symbol_Portal = 'portal';
      Symbol_Pottery = 'pottery';
      Symbol_Pot = Symbol_Pottery;
      Symbol_Quest = 'quest';
      Symbol_Windmill = 'windmill';
      Symbol_Sandpit = 'sandpit';
      Symbol_SawMill = 'saw mill';
      Symbol_ScimitarShop = 'scimitar shop';
      Symbol_Shield = 'shield';
      Symbol_Shop = 'shop';
      Symbol_Store = Symbol_Shop;
      Symbol_ShortCut = 'short cut';
      Symbol_SilkStall = 'silk stall';
      Symbol_SilverStall = 'silver stall';
      Symbol_SlayerMaster = 'slayer master';
      Symbol_SpiceStall = 'spice stall';
      Symbol_SpinningWheel = 'spinning wheel';
      Symbol_Spin = Symbol_SpinningWheel;
      Symbol_StaffShop = 'staff shop';
      Symbol_SummoningStore = 'summoning store';
      Symbol_SummoningObelisk = 'summoning obelisk';
      Symbol_SwordShop = 'sword shop';
      Symbol_Tanner = 'tanner';
      Symbol_TrainingDummy = 'training dummy';
      Symbol_Transportation = 'transportation';
      Symbol_Underground = 'underground';
      Symbol_WaterSource = 'water source';
      Symbol_Water = Symbol_WaterSource;
      Symbol_Weave = 'weave';

    If we got rid of that list at the top it would encourage people to use the constants

  3. #3
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    Default

    Quote Originally Posted by putonajonny View Post
    If you look through the constants list, these will always be up to date:
    Simba Code:
    Const     //Symbol Constants, may be changed to integers in SRL6
      Symbol_Agility = 'agility';
      Symbol_Furnace = 'furnace';
      Symbol_Altar = 'altar';
      Symbol_Anvil = 'anvil';
      Symbol_Apothecary = 'apothecary';
      Symbol_ArcheryShop = 'archery shop';
      Symbol_Arrow = 'arrow';
      Symbol_AxeShop = 'axe shop';
      Symbol_Bar = 'bar';
      Symbol_Bank = 'bank';
      Symbol_CandleShop = 'candle shop';
      Symbol_Lodestone = 'lodestone';
      Symbol_Churn = 'churn';
      Symbol_ClothesShop = 'clothes shop';
      Symbol_CookeryShop = 'cookery shop';
      Symbol_Cookery = 'cookery';
      Symbol_Cook = Symbol_Cookery;
      Symbol_CraftingShop = 'crafting shop';
      Symbol_Dungeon = 'dungeon';
      Symbol_FarmingShop = 'farming shop';
      Symbol_FarmingSpot = 'farming spot';
      Symbol_FishingShop = 'fishing shop';
      Symbol_FishingStore = Symbol_FishingShop;
      Symbol_FishingSpot = 'fishing spot';
      Symbol_Fish = Symbol_FishingSpot;
      Symbol_FoodShop = 'food shop';
      Symbol_FoodStore = Symbol_FoodShop;
      Symbol_FurTrader = 'fur trader';
      Symbol_RareTrees = 'rare trees';
      Symbol_Tree = Symbol_RareTrees;
      Symbol_RestingSpot = 'resting spot';
      Symbol_Rest = Symbol_RestingSpot;
      Symbol_Runecrafting = 'runecrafting';
      Symbol_Rcing = Symbol_Runecrafting;
      Symbol_Rc = Symbol_Runecrafting;
      Symbol_GemStall = 'gem stall';
      Symbol_Guide = 'guide';
      Symbol_HairDresser = 'hair dresser';
      Symbol_Herbalist = 'herbalist';
      Symbol_House = 'house';
      Symbol_HunterStore = 'hunter store';
      Symbol_HunterTraining = 'hunter training';
      Symbol_Jewelery = 'jewelery';
      Symbol_KebabShop = 'kebab shop';
      Symbol_MaceShop = 'mace shop';
      Symbol_MagicShop = 'magic shop';
      Symbol_MakeoverMage = 'makeover mage';
      Symbol_Mill = 'mill';
      Symbol_Minigame = 'minigame';
      Symbol_MiniObelisk = 'mini obelisk';
      Symbol_MiningShop = 'mining shop';
      Symbol_MiningSpot = 'mining spot';
      Symbol_MiningSite = Symbol_MiningSpot;
      Symbol_Mine = Symbol_MiningSpot;
      Symbol_PetShop = 'pet shop';
      Symbol_PlatebodyShop = 'platebody shop';
      Symbol_PlateskirtShop = 'plateskirt shop';
      Symbol_Portal = 'portal';
      Symbol_Pottery = 'pottery';
      Symbol_Pot = Symbol_Pottery;
      Symbol_Quest = 'quest';
      Symbol_Windmill = 'windmill';
      Symbol_Sandpit = 'sandpit';
      Symbol_SawMill = 'saw mill';
      Symbol_ScimitarShop = 'scimitar shop';
      Symbol_Shield = 'shield';
      Symbol_Shop = 'shop';
      Symbol_Store = Symbol_Shop;
      Symbol_ShortCut = 'short cut';
      Symbol_SilkStall = 'silk stall';
      Symbol_SilverStall = 'silver stall';
      Symbol_SlayerMaster = 'slayer master';
      Symbol_SpiceStall = 'spice stall';
      Symbol_SpinningWheel = 'spinning wheel';
      Symbol_Spin = Symbol_SpinningWheel;
      Symbol_StaffShop = 'staff shop';
      Symbol_SummoningStore = 'summoning store';
      Symbol_SummoningObelisk = 'summoning obelisk';
      Symbol_SwordShop = 'sword shop';
      Symbol_Tanner = 'tanner';
      Symbol_TrainingDummy = 'training dummy';
      Symbol_Transportation = 'transportation';
      Symbol_Underground = 'underground';
      Symbol_WaterSource = 'water source';
      Symbol_Water = Symbol_WaterSource;
      Symbol_Weave = 'weave';

    If we got rid of that list at the top it would encourage people to use the constants
    I'm for it.
    "Logic never changes, just the syntax" - Kyle Undefined?

    Remember, The Edit Button Is There For A Reason!!!

  4. #4
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    Default

    Yea sounds good was a tad confusing when i was trying to look for it and it wasn't there so i searched and it was just though id let you know its confusing for the new guys =]
    Learning To Code - So Excuse the n00b questions!

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