Here's the code
Simba Code:
Function LogBalance:Boolean;
Var
WalkToLadder:TPointArray;
begin
If Not LoggedIn Then Exit;
If FindNormalRandoms Then Exit;
CurrentStatus := 'Log balance';
SmartProggy;
HP := HPPercent;
[SIZE="7"][COLOR="Red"]ClickNorth(SRL_ANGLE_LOW)
Wait(4000+Random(100));[/COLOR][/SIZE]
If LogBalanceColor(x, y) Then
begin
HumanMouse(x, y, 0, 0, False);
If OptionsExist(['cross'], False) Then
ChooseOption('cross')
else
begin
ChooseOption('ancel');
LogBalance;
end;
Writeln('Crossing the log balance.');
Wait(5000+Random(500));
repeat
Wait(1000+Random(25));
until(BlackHoleColor(x, y) or DungeonColor(x, y));
If DungeonColor(x, y) Then
begin
Writeln('Failed to cross the log balance.');
SPS_Setup(RUNESCAPE_OTHER,['wilderness_dungeons']);
WalkToLadder := [Point(162, 186), Point(171, 156)];
SPS_WalkPath(WalkToLadder);
repeat
Wait(50+Random(25));
until(Not IsMoving);
Eat;
If LadderColor(x, y) Then
HumanMouse(x, y, 0, 0, True);
repeat
Wait(50+Random(25));
until(LavaBroadColor(x, y));
If WalkToLogBalance Then
begin
repeat
Wait(50+Random(25));
until(Not IsMoving);
LogBalance;
end;
end;
TotalExp := TotalExp + 20;
Result := True;
end
else
begin
Writeln('Could not find the log balance. Logging out.');
Logout;
end;
end;
What I added is in red