Page 3 of 7 FirstFirst 12345 ... LastLast
Results 51 to 75 of 165

Thread: Whaevr's 4Evr Accurate Ape Atoll

  1. #51
    Join Date
    Apr 2012
    Location
    UK
    Posts
    269
    Mentioned
    2 Post(s)
    Quoted
    46 Post(s)

    Default

    works flawless so far been running for 2 hours am using 1.4.6 great work

  2. #52
    Join Date
    Jan 2012
    Posts
    33
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by whaevr View Post
    How long did you wait before you disabled smart? If you fail an obstacle the script attempts 3 times to find it before it gives up, and then attempts to continue the course. Somewhat of a crude failsafe I added when the script wasn't as stable as it is now, to be honest forgot it was there as my character no longer fails on this course :\

    ....Honestly, in that retry it probably thought it refound the swing and thats why it sat there and did nothing now that I think about it. I tweaked the vineswing function a bit, lemme know if this fixes it. I can't know for sure because I dont know the exact spot where your player ends up after they fail the vineswing, Im pretty sure its fixed though.
    If someone could post a screenshot of that spot that would be awesome

    Edit:
    Try 1.4.6 and lemme know if this still is a problem :P
    Thanks again for this feedback, I haven't gotten much from players with <75 agility
    One last bug, (for me because I have 69 agility) it sometimes get stuck when failing at climbing the tree to get up to the monkey bars. Overall, I like the script! I'm using 1.4.6 btw.

  3. #53
    Join Date
    May 2012
    Posts
    55
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I let it run while I was sleeping, and I hit 75 agility sometime overnight, but it seemed to work pretty flawlessly from what I can see. Woke up to full health and it standing at the rope swing.

    4hrs, 138.5k XP.

  4. #54
    Join Date
    May 2012
    Posts
    704
    Mentioned
    4 Post(s)
    Quoted
    147 Post(s)

    Default

    Whoa, very nice job you did right here . I am not using your script at the moment, but when I get members, first thing I'll do is run this script. Looks flawless, and your support is best I've seen around the forums . Good luck advancing this script even more

  5. #55
    Join Date
    May 2008
    Posts
    87
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by mandy4ever4 View Post
    One last bug, (for me because I have 69 agility) it sometimes get stuck when failing at climbing the tree to get up to the monkey bars. Overall, I like the script! I'm using 1.4.6 btw.
    So if I understand this right, your saying that it sometimes fails to get back to the stepping stone after you fall off the tree going up to the monkey bars? I'll look into this, can't at the moment but later on today. I already have an idea of how to go about this better... Damn DTMs can't be relied on for anything >_>

    @thatoneguy
    hmm thats actually a bit concerning, you stopping at the vineswing may have been due to the changes I made for 1.4.6, perhaps I may need to revise things a bit more if this problem keeps popping up for others. Let me know if this happens again

    Toooo the rest of you: thank you all, I appreciate seeing the positive feedback and hearing how its working for you, its whats gonna keep me driven to make this thing work as smoothly as possible xD
    http://img577.imageshack.us/img577/3239/srlsig.png
    Hmmm...nah probably a coincidence.

  6. #56
    Join Date
    Apr 2012
    Posts
    20
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Mine gets stuck when I fail on the vine swing

  7. #57
    Join Date
    Mar 2012
    Posts
    5
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Slipped on the slope. ow
    XP has NOT changed!
    Still same is at 8
    CurrentXP is set to 0
    At Slope

    thats what i get everytime, it does one obstacle then stops eeverytime i tried every verison, this debug was from 1.4.6...please help!

  8. #58
    Join Date
    May 2008
    Posts
    87
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by 30 defence View Post
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Found Color!
    Slipped on the slope. ow
    XP has NOT changed!
    Still same is at 8
    CurrentXP is set to 0
    At Slope

    thats what i get everytime, it does one obstacle then stops eeverytime i tried every verison, this debug was from 1.4.6...please help!
    ....That makes absolutely no sense O-o

    Where are you starting the script from?

    Edit:
    CurrentXP is set to 0

    Theres you're problem right there. You need to set your first XP Counter in runescape to keep track of either agility xp or totalxp, the script waits for your xp to change in order to know when the obstacle is finished, if it cant keep track of that its assuming you havent completed the obstacle and will just keep waiting.


    And I am working on the next revision, just running tests on it now :P
    Last edited by whaevr; 06-28-2012 at 02:47 AM.
    http://img577.imageshack.us/img577/3239/srlsig.png
    Hmmm...nah probably a coincidence.

  9. #59
    Join Date
    May 2012
    Posts
    108
    Mentioned
    3 Post(s)
    Quoted
    45 Post(s)

    Default Help

    Can some one please help me with the client it is not working for me... and the script won't either.

  10. #60
    Join Date
    May 2008
    Posts
    87
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Blak Fishy View Post
    Can some one please help me with the client it is not working for me... and the script won't either.
    Eh...by the client you mean SMART? I could help you out through team-viewer possibly if you'd like
    http://img577.imageshack.us/img577/3239/srlsig.png
    Hmmm...nah probably a coincidence.

  11. #61
    Join Date
    Jun 2012
    Posts
    28
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Got 77 agility from 74 with this script! Works flawlessly especially with 75 agility.

    It would be great if location detection were added/improved so it could be used more effectively with enabling/disabling SMART.

  12. #62
    Join Date
    May 2008
    Posts
    87
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by xxu View Post
    Got 77 agility from 74 with this script! Works flawlessly especially with 75 agility.

    It would be great if location detection were added/improved so it could be used more effectively with enabling/disabling SMART.
    Thanks
    Ah well, I think most scripts would get thrown off by enabling/disabling SMART. In order to handle something like that I'd have to have the script constantly checking for where its at and that would end up slowing it down.

    Case in point, I dont see why you would have to continuously turn smart on/off anyway ._. Thats what the pause button is for in simba hah

    Edit:
    If anyone comes across any problems with the latest version of the script for <75 agility let me know!
    Last edited by whaevr; 06-29-2012 at 08:57 PM.
    http://img577.imageshack.us/img577/3239/srlsig.png
    Hmmm...nah probably a coincidence.

  13. #63
    Join Date
    Jun 2012
    Posts
    3
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    Strangely 1.4.7 doesn't work properly at all for me, everytime I fail an obstacle the script stops. 1.4.6 is working flawlessly for two hours now, very strange.

    Many thanks for this script!

  14. #64
    Join Date
    May 2008
    Posts
    87
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by BuToNz View Post
    Strangely 1.4.7 doesn't work properly at all for me, everytime I fail an obstacle the script stops. 1.4.6 is working flawlessly for two hours now, very strange.

    Many thanks for this script!
    Crud, really? :| thats very strange is this the same for everyone?

    Edit:
    Possibly post a debug?
    http://img577.imageshack.us/img577/3239/srlsig.png
    Hmmm...nah probably a coincidence.

  15. #65
    Join Date
    Jun 2012
    Posts
    27
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    yeah it was the same for me. i kept falling into the river and it would just sit there until log out. went back to 1.4.6 and it worked for around 30 minutes or so and then started going funny. like once it got off the monkey bars it kept running to the east and standing there instead of continuing west onto the swing.

  16. #66
    Join Date
    Mar 2012
    Location
    On Earth
    Posts
    770
    Mentioned
    10 Post(s)
    Quoted
    84 Post(s)

    Default

    just wondering, do you get randoms here?

  17. #67
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    Quote Originally Posted by idodew View Post
    just wondering, do you get randoms here?
    As long as your in monkey form, no

  18. #68
    Join Date
    May 2008
    Posts
    87
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Hmm alright looks like I need to switch something up. If anyone wants to volunteer to test for me (must be under level 75 agility) so I can work this out that would be extremely helpful.

    You wont have to lend me your account, I'll just add you on skype or something similar and send you the script to try out as I tweak it. Send me a message on here if your interested
    http://img577.imageshack.us/img577/3239/srlsig.png
    Hmmm...nah probably a coincidence.

  19. #69
    Join Date
    Mar 2012
    Posts
    62
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Post Little snag?

    Hey Whaevr or community, I just downloaded the 14.7 version of your Ape Atoll script and i seem to have a problem. I gets stuck at tree before the vine you swing down from. I have attached a Screenshot & the debug information of the incident. My character is BEHIND the tree with the swing vine. It some how gets stuck there even with SMARTManager and without. Any help is appreciated.



    DEBUG INFORMATION BELOW

    SMART Initialized.
    Loaded: Server 1, Members: True, Signed: True, Super Detail: False.
    Welcome to Runescape.
    <Insert Username Here>
    Screenshot of: IP Log 15 Seconds
    Successfully executed.
    Compiled successfully in 52 ms.
    SRL Compiled in 0 msec
    SMART Initialized.
    Loaded: Server 1, Members: True, Signed: True, Super Detail: False.
    Current player: <Insert Username Here>
    Failed to find the color 3756254, no object found.
    Failed to find the color 10330265, no object found.
    Failed to find the color 6189122, no object found.
    Failed to find the color 6319690, no object found.
    Found Color 2906908
    We are at stage 7
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 1
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 2
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 3
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 4
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 5
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 6
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 7
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 8
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 9
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 10
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 11
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 12
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 13
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 14
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 15
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 16
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 17
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 18
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 19
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 20
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 21
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 22
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 23
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 24
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 25
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 26
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 27
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 28
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 29
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 30
    CurrentXP is set to 145284551
    At Tree 2
    Failed to find the color 3497592, no object found.
    XP has NOT changed!
    Still same is at 31
    Looped through main 31 times! and no xp change. Logging out.
    Successfully executed.

  20. #70
    Join Date
    May 2008
    Posts
    87
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Ah well I'd recommend you go back to 1.4.6, like I mentioned before Im gonna need someone's cooperation and then I plan to fix the script up.

    However, for your problem its failing because your character is in the wrong spot for that obstacle, in order to complete that obstacle they should be standing in the exact spot they land in after using the vineswing.
    http://img577.imageshack.us/img577/3239/srlsig.png
    Hmmm...nah probably a coincidence.

  21. #71
    Join Date
    Dec 2009
    Posts
    98
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    not sure why but mine has been getting stuck in a few places ill post some debug reports on whats goin on in a bit

    heres debug info
    Code:
    Failed to find the color 3756254, no object found.
    Failed to find the color 10330265, no object found.
    Found Color 6189122
    We are at stage 5
    CurrentXP is set to 0
    At Top
    Found Color 11579568
    Found RunToSwingMM
    CurrentXP is set to 0
    At Swing
    Found Color 2842960
    Found Color 929581
    Breaking out of wait loop!
    XP has NOT changed!
    Still same is at 1
    CurrentXP is set to 0
    At Swing
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    Found Color 2842960
    Found Color 929581
    for some reason as well its resetting the exp so when it checks exp it makes it seem like its not gaining any when it is

    tried 1.4.6 as well and got this
    Code:
    We are at stage 8
    CurrentXP is set to 0
    CurrentXP is set to 0
    We are at bottom
    Using fish DTM
    CurrentXP is set to 0
    At Stone
    Breaking out of wait loop!
    XP has NOT changed!
    Still same is at 1
    CurrentXP is set to 0
    At Stone
    Breaking out of wait loop!
    XP has NOT changed!
    Still same is at 2
    CurrentXP is set to 0
    At Stone
    Breaking out of wait loop!
    We have slipped on the rock!
    XP has NOT changed!
    Still same is at 3
    CurrentXP is set to 0
    Found Color!
    Think you fell.. trying to go back to the stone
    Walking back to start
    CurrentXP is set to 0
    At Stone
    Breaking out of wait loop!
    We have slipped on the rock!
    XP has NOT changed!
    Still same is at 4
    CurrentXP is set to 0
    Found Color!
    Think you fell.. trying to go back to the stone
    Walking back to start
    CurrentXP is set to 0
    At Stone
    Successfully executed.
    it successfully got the stone but didnt show no exp change and yes i do have exp amounts shown i have overall and agility
    Last edited by l337murd3r; 06-30-2012 at 08:27 PM.

  22. #72
    Join Date
    Mar 2012
    Posts
    121
    Mentioned
    0 Post(s)
    Quoted
    37 Post(s)

    Default

    Hey whaever im gonna use ur script to get 48-70 agility but i need to know some stuff where do i start the script and when deos the script start eating pineapple

  23. #73
    Join Date
    May 2008
    Posts
    87
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by kenddy3 View Post
    Hey whaever im gonna use ur script to get 48-70 agility but i need to know some stuff where do i start the script and when deos the script start eating pineapple
    Well, all that info is in the first post :P
    Starting the script directly in front of or after any of the obstacles and it should detect where you're currently at in the course. However I'd recommend you stick to 1.4.6 as 1.4.7 people are reporting issues with it recovering from failed obstacles, I'll upload an update today and see if it doesn't fix it.

    Was hoping someone would message me offering to test my ideas out so I can fix it for sure, but no messages :\

    @l337murd3r
    I have no idea why it would reset total experience gained, Im just using functions from SRL to determine that, not doing anything fancy to obtain it. Possibly see if the version of SRL you have needs to be updated?

    edit:
    Try 1.4.8, I realized what was wrong and this version should recover from failed obstacles properly
    Last edited by whaevr; 07-01-2012 at 09:38 PM.
    http://img577.imageshack.us/img577/3239/srlsig.png
    Hmmm...nah probably a coincidence.

  24. #74
    Join Date
    Mar 2012
    Posts
    121
    Mentioned
    0 Post(s)
    Quoted
    37 Post(s)

    Default

    whaevr well im gonna test it out then see how it geos
    & thnks for telling me i didnt check the 1st post good well ill probally test it out today or tomorrow the script
    im about to use ur newest verison
    ill tell u how it geos
    Last edited by kenddy3; 07-01-2012 at 09:56 PM.

  25. #75
    Join Date
    Feb 2012
    Posts
    88
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Works perfectly
    Progress Report:
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    *Whaevrs 4Evr Accurate Ape Agility
    *Total Run Time: 3 Hours, 54 Minutes and 46 Seconds
    *We have gained 247240 Agility Experience!
    *We are gaining 63201 Agility Experience per Hour!
    *Laps Completed: 213
    *Average lap time: 66
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Page 3 of 7 FirstFirst 12345 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •