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Thread: Squeal of fortune

  1. #1
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    Default Squeal of fortune

    is there a possibility to make a script for this?

  2. #2
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    Quote Originally Posted by stray247 View Post
    is there a possibility to make a script for this?
    Always a possibility but why would you need to :P I can't see a reason unless you bought spins or something lol
    Mostly Inactive, School

  3. #3
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    Default Close the darn thing

    Simba Code:
    (*
    ExitSquealOfFortune
    ~~~~~~~~~~~~~~~~~~~

    .. code-block:: pascal

        function ExitSquealOfFortune(): boolean;

    Finds and exits the annoying Squeal of Fortune pop up.

    .. note::

        Author: Coh3n & Ashaman88
        Last Modified: June 9, 2012 by Ashaman88

    Example:

    .. code-block:: pascal

      ExitSquealOfFortune();
    *)

    function ExitSquealOfFortune(): boolean;
    var
      w, h, x, y, xs, ys, xe, ye, tmpCTS,SquealDTM: integer;
    begin
      if (SRL_ExitedSquealOfFortune) then
        exit;

      SquealDTM := DTMFromString('mbQAAAHicY2VgYNjOzMCwEIirgLgSiBuB2JiRgUELiGWB2BCIrYH4/1kXhku1MQyLrxcyfPz0iSHA2Z2BH6gfHTNiwWAAAHx8DXE=');

      tmpCTS := getColorToleranceSpeed();
      setColorToleranceSpeed(1);

      getClientDimensions(w, h);

      // green color of the goblin thing
      if (findColorTolerance(x, y, 7457955, 1, 1, w - 1, h - 1, 15)) then
      begin
        // to avoid out of bounds warnings
        xs := x-70;
        if (xs < 0) then
          xs := 1;

        ys := (y - 70);
        if (ys < 0) then
          ys := 1;

        xe := (x + 130);
        if (xe > w) then
          xe := (w - 1);

        ye := (y + 70);
        if (ye > h) then
          ye := (h - 1);

        // gold color in the X
        if (findDTM(SquealDTM,x,y,xs,ys,xe,ye)) then
        begin
          mouse(x, y, 3, 3, mouse_Move);

          if (waitUptext('elect', 300)) then
          begin
            getMousePos(x, y);
            mouse(x, y, 0, 0, mouse_Left);
            result := true;
            SRL_ExitedSquealOfFortune := true;
          end;
        end;
      end;
      FreeDTM(SquealDTM);
      setColorToleranceSpeed(tmpCTS);
    end;

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    Could you make a script where it would always get the good rewards?

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    Default

    Quote Originally Posted by Dannyownz View Post
    Could you make a script where it would always get the good rewards?
    Who do you think they are? I'm pretty shocked by what you said.

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    Quote Originally Posted by Dannyownz View Post
    Could you make a script where it would always get the good rewards?
    LOL, Poor guy...

    Oh dear surely he realizes...... You can't, predetermined rewards.
    Bored of playing rs, and bored of botting it, why am i here?

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    Quote Originally Posted by stuartroad View Post
    LOL, Poor guy...

    Oh dear surely he realizes...... You can't, predetermined rewards.
    I know but can you make it where it always lands on the rare items?

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    Default

    Quote Originally Posted by Dannyownz View Post
    I know but can you make it where it always lands on the rare items?
    You conflicted yourself in the same sentence. You are saying that you know the rewards are predetermined, but you want it to land on rare items? Simba can't hack the client or anything, so it's not possible to get a rare reward on purpose.
    Miner & Urn Crafter & 07 Chicken Killer
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