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Thread: The Crucible (06/19/12)

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    Default The Crucible (06/19/12)

    Game Updates
    The Crucible

    Members with a combat level of 60 or higher can now enter the Crucible and enjoy RuneScape’s most brutal, gut-wrenchingly tense and – of course – potentially rewarding PvP combat, just north-east of Edgeville. Come ready to fight and prepared to die, and only bring items you can afford to have stripped from your ruined corpse!

    After paying a bounty fee based on your combat level and the value of your armaments, you’ll enter the arena. This fee is paid to your opponent if you turn tail and flee from the Crucible, so be sure you’re ready to rumble before you set foot inside.

    Once within the instanced arena - which will be filled with players from across the many RuneScape worlds - you and another player, with equivalent combat skill levels, will be assigned to one another as targets. From then on, you’ll need to seek out your target and engage in combat against them, until one of you is dead or leaves the arena. It’s only possible to fight your designated target, so Succeed, and you’ll be able to loot any equipment and inventory contents borne by your defeated foe (protect prayers and curses cannot be used within the Crucible), so your hard-fought victories will always be well rewarded!

    The Crucible is riddled with eerily glowing fissures that can transport you around the arena, and also grant invulnerability for a few seconds after you move between them. Use these to set up an ambush, or to beat a tactical retreat.

    You’ll earn points for every target slain and, periodically, the highest ranked players may be named supreme champions of the Crucible. For two and a half minutes, targets will be unassigned, no-one will lose their items upon death, and a special brand of blood-soaked mayhem will ensue. It’s the time of the supreme champions!

    Anyone with the supreme champion title gets two minutes of invincibility and three unique, powerful weapons – one for each combat type, and each with its own special attack and function. After those two minutes, the invincibility will wear off and the other players in the arena will have 30 seconds to wreak vengeance and – best of all – to loot the supreme champions’ special weapons and make use of them before they disappear. Attacking the supreme champions will earn you extra points, and claiming the weapons will earn you an increased rate of trophy bones, which can be used to purchase some fun rewards from Marv at the Crucible’s entrance.

    The greatest rewards for fighting in the Crucible can be gained by looting items from your defeated foes. Vanquished players will also drop trophy bones, which can be exchanged for death titles and taunts to add insult to your defeated targets’ injury, as well as the permanent ability to gain run energy boosts from using fissures. There are also rogue’s gloves, which – if you’re lucky – can be obtained by looting the ancient remains of long-dead rogue warriors while you’re waiting for a target to be assigned to you. These degradable gloves have good combat stats and grant a bonus to maximum life points when worn, but cannot be used outside of the Crucible and must be repaired before their first use. Marv can do this for you, in exchange for trophy bones.

    So, pick up your weapon of choice and gather your courage, wits and fighting spirit. In the Crucible, it’s kill or be killed - and the stakes have never been higher!

    Where to start:

    The entrance to the Crucible can be found to the north-east of Edgeville, next to the bridge leading to the Grand Exchange.

    Requirements:

    You must be a RuneScape member.
    Level 60 combat.
    Those who do not meet these requirements may still view the Crucible tutorial.
    Upon entering the arena, you must pay a bounty fee: an amount of GP determined by your combat level and armaments.

    Mod Tim

    Discuss this here.

    In Other News

    New hiscores have been added for the Crucible.

  2. #2
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    Seems a fun minigame for pvpers

    But I don't like this part:

    Quote Originally Posted by Shatterhand View Post
    curses cannot be used within the Crucible

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    I feel like high level ancient mages will own this. level 90 with 99 mage, I'm in.
    "Do not attribute to malice that which is adequately explained by stupidity"

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    Quote Originally Posted by alexes View Post
    Seems a fun minigame for pvpers

    But I don't like this part:
    They can, I used them today.
    BOT TILL YOU DROP!

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    You can use curses except for the protect one item curse.

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    Dont do this game, unless you are level 138. The target system sucks, I got a level 118 with titan as target, while I was 97 with 1 summon. This shit stole like 500k from me.

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    Are there any perks (besides lame titles) that last outside the minigame? or is this just pvp reloaded?
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    I hope Jagex really sorts out the target system.. I don't really like the combat 60 rule, my summoning tank is 48 combat and to get 60 combat I need to get 99 defence/90 hitpoints/95 summoning. Or I could get prayer but I don't really want that :P It will be awesome to camp in multi with an iron titan at combat 60 and one spec my opponents. But I'm scared that I will get targets that are atleast level 80 every time because of my high summoning/defence..

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    Quote Originally Posted by J J View Post
    I hope Jagex really sorts out the target system.. I don't really like the combat 60 rule, my summoning tank is 48 combat and to get 60 combat I need to get 99 defence/90 hitpoints/95 summoning. Or I could get prayer but I don't really want that :P It will be awesome to camp in multi with an iron titan at combat 60 and one spec my opponents. But I'm scared that I will get targets that are atleast level 80 every time because of my high summoning/defence..
    Yes you will. This target system is based on damage potential, so if you can hit that high, jagex thinks your beast, so you will get a random main with same damage potential, no matter if his prayer and defense is higher.
    The best way to do this mini game is with like 70/70/70 stats I guess.

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    Quote Originally Posted by Shatterhand View Post
    Yes you will. This target system is based on damage potential, so if you can hit that high, jagex thinks your beast, so you will get a random main with same damage potential, no matter if his prayer and defense is higher.
    The best way to do this mini game is with like 70/70/70 stats I guess.
    Yeah I sort of expected that. I have an old main account that is 80/80/80 and I think it will do pretty well xD

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    Quote Originally Posted by Shatterhand View Post
    Yes you will. This target system is based on damage potential, so if you can hit that high, jagex thinks your beast, so you will get a random main with same damage potential, no matter if his prayer and defense is higher.
    The best way to do this mini game is with like 70/70/70 stats I guess.
    Stuff will change after combat update so who knows
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    I think ill wait a week or two to let all the bugs get sorted out. I wonder how my account will do with 90 attack 90 strenth 91 defense and 90 hitpoints. 87 magic . Gonna have to get my magic up so I Can own some noobs XD

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    pretty sad now that I read many of your comments on how shitty the target system is :/. I still have a pure I would of liked to pk on, at only 71 combat, with 99 str/mage/range... but they will probably pit me against a level 110 main with 90 att/str/ and DEF.

    Sigh :/.. I shall await and see what happens I suppose. Thanks for the info, and also thanks to those who already tried it and gave feedback.

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    75 Atk 99 Str 99 Def seems like the ideal combat build in my eyes.

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    Builds have no use here, time to try this out!




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    Quote Originally Posted by R4nd0m View Post
    Builds have no use here, time to try this out!
    This minigame is for the new combat system...

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    too bad its a random selection... otherwise it would be another method of drop trading ... ... ... ... ... ......

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