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Thread: Caotoms AK Tanner (2.2k Hides Per Hour)

  1. #26
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    Quote Originally Posted by Caotom View Post
    The failed to bank part may be solved by the above solution that I posted.
    The walking to tanner bug sounds like it is having issues finding the right colour. I am currently ill but I will work in tomorrow (will tweak colours, fix the banking issue and most likely implement a backup failsafe involving the loadstone).
    sweet script looks heaps good so far cant wait to start using it properly =p still been doing abit of testing of it will post some proggy's

  2. #27
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    so yeah... my bot walks to tanner then tans then fails... just stops then after like 20 secs says"Script Shutting Down due to Failed Tan."

  3. #28
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    Version 2.0
    - Retweaked colours
    - Added several Backup failsafes
    - Reworked the banking procedure
    Hopefully this version works slightly better, post proggies/bug reports when you get them

    ~Caotom

  4. #29
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    Quote Originally Posted by Caotom View Post
    Hopefully this version works slightly better, post proggies/bug reports when you get them

    ~Caotom
    nice work ill test it out for abit 2night before bed and run overnight aswell and let you know how it goes.

  5. #30
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    alright so i just tested 2.0

    my bot logs in then right clicks the bank and then logs out i tried afew times / all settings checked

    Banking...
    Script Shutting Down due to Could not find hides in bank.
    Successfully executed.

  6. #31
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    Quote Originally Posted by greg1532 View Post
    alright so i just tested 2.0

    my bot logs in then right clicks the bank and then logs out i tried afew times / all settings checked

    Banking...
    Script Shutting Down due to Could not find hides in bank.
    Successfully executed.
    Are you sure that the hide appears on the bank tab that opens, are you sure that you have the correct hide type selected?
    What hide are you using? It is an issue with the dtm, try tweaking the relevant dtm in the LoadVars procedure and see if you can work it for yourself...
    I will look into it tomorrow.

    EDIT:
    Version 2.1
    - Added a colour backup finder for the royal dragonhide (The dtms is a touch buggy).
    That may help, I tested all the dtms on my end and they seem to hold up fine, not sure what issues are occurring for others (I hate this kind of error )

    ~Caotom
    Last edited by Caotom; 07-04-2012 at 12:57 PM.

  7. #32
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    It still won't work properly. Just fails alot of things, I'm sure you'll get it fixed though.

  8. #33
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    FreeDTMs
    ~~~~~~~~

    .. code-block:: pascal

    procedure FreeDTMs(DTMs: TIntegerArray);

    Frees the dtms 'DTMs'. Used to avoid repeating code.

    .. note::

    Author: Coh3n
    Last Modified: Feb. 08, 2012 by Coh3n

    Example:

    .. code-block:: pascal


    anti leech?

  9. #34
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    Quote Originally Posted by skillzmatic View Post
    It still won't work properly. Just fails alot of things, I'm sure you'll get it fixed though.
    That does NOT help me at all. Saying the "The Script Doesn't Work. Fix It" will never help anybody get anything fixed. I need detailed reports on what fails, screen-shots are also incredibly helpful.
    The issue is that it works perfectly here on my end, I can't guess what problems you are encountering.

    FreeDTMs
    ~~~~~~~~

    .. code-block:: pascal

    procedure FreeDTMs(DTMs: TIntegerArray);

    Frees the dtms 'DTMs'. Used to avoid repeating code.

    .. note::

    Author: Coh3n
    Last Modified: Feb. 08, 2012 by Coh3n

    Example:

    .. code-block:: pascal


    anti leech?
    ?

    ~Caotom
    Last edited by Caotom; 07-05-2012 at 01:16 AM.

  10. #35
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    Bot runs very well! Just does not run or rest up for run. Not sure why, but still 1500 hides per hour is awesome.

  11. #36
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    Man it just logs in and logs out
    Goals:
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  12. #37
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    Quote Originally Posted by begginer View Post
    Man it just logs in and logs out
    No idea what you are doing then, are you in AK bank when it starts?

    Bot runs very well! Just does not run or rest up for run. Not sure why, but still 1500 hides per hour is awesome.
    It is because I R Noob and forgot to add in CheckRun to the mainloop when I released 2.1. I will resolve this issue in 2.2 (should fix other issues as well), will release later today when I get round to doing the final testing on it.

    ~Caotom

  13. #38
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    It is because I R Noob and forgot to add in CheckRun to the mainloop when I released 2.1. I will resolve this issue in 2.2 (should fix other issues as well), will release later today when I get round to doing the final testing on it.

    ~Caotom[/QUOTE]

    Awesome! looking forward to the updated version. Will post some proggys for you as well.

  14. #39
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    Quote Originally Posted by Caotom View Post
    No idea what you are doing then, are you in AK bank when it starts?



    It is because I R Noob and forgot to add in CheckRun to the mainloop when I released 2.1. I will resolve this issue in 2.2 (should fix other issues as well), will release later today when I get round to doing the final testing on it.

    ~Caotom
    Error: Exception: The given DTM Index[0] doesn't exist at line 307
    The following DTMs were not freed: [1]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

    This error sir
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  15. #40
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    Version 2.2
    - Revamped the banking and hide identification using far more accurate bitmaps
    - Fixed the run energy bug
    - Smoothed over the bank walking
    Hopefully that fixes most of the issues that you people have been having (also slightly changed the in-bank recognition colours so that may fix your error Begginer)

    ~Caotom

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    Quote Originally Posted by Caotom View Post
    Hopefully that fixes most of the issues that you people have been having (also slightly changed the in-bank recognition colours so that may fix your error Begginer)

    ~Caotom
    Hope so. Will try as I go home.
    Goals:
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    Making Proggy for fighting
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  17. #42
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  18. #43
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    Quote Originally Posted by darkmushy View Post
    It is somehow not picking up the colours that it should recognise in the bank, very strange. A quick fix for this would be to:
    Delete this at line 707
    Simba Code:
    if FindColorSpiralTolerance(x, y, 2314064, MSX1, MSY1, MSX2, MSY2, 5) then
    & Delete this at line 828
    Simba Code:
    CheckStart;

    Another thing that I forgot to mention is that you should NOT have your hides in the first item slot of a tab, this causes the bitmap to pick up the tab title image, not the actual item.

    ~Caotom

  19. #44
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    It doesn't see my hides, already tried your last post and they are not in the first slot of a tab..

  20. #45
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    Script Shutting Down due to Failed To Tan.
    Successfully executed.

    i get this error however soon as i start the bot again it tans and keeps going?

    dose the same thing with banking. will log out right in the bank saying failed to bank i press play again he runs great for about another 20 mins.

    also my guy just say in the bank resting for run then got the error Script Shutting Down due to Failed To Tan.
    Successfully executed.

    the problem for the bank looks like it can not find the banker because it's not close enough to the counter smart red little dot never even tires to find the banker also get stucks behind bank door


    i have never scripted before but i do have a couple of ideas how to help

    if you have skype i wold be glad to screen share and show you
    Last edited by megashadow42691; 07-06-2012 at 12:51 AM.

  21. #46
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    @Caotom Why dont you simple use OpenBankFast('akb'); ?

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    In response to the large numbers of issues that people are having that are stemming from the problem that colours, bitmaps, dtms and other vars that work flawlessly on my computer are not seeming to work on their computers I have made version 2.1.5.
    This is an incredibly basic version that forgoes many of the previously included parts of the scripts eg. It now does not search for what to do it has a very linear approach (no room for error), it no longer searches the bank or check the uptext (relies on having hides in the FIRST bankslot), it uses a very high tolerance on symbols as it's main failsafe.
    Version 2.1.5 should ONLY be used if you cannot get higher versions to work, it also requires the hide to sit in the first bank slot.

    ~Caotom

  23. #48
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    Quote Originally Posted by Caotom View Post
    In response to the large numbers of issues that people are having that are stemming from the problem that colours, bitmaps, dtms and other vars that work flawlessly on my computer are not seeming to work on their computers I have made version 2.1.5.



    ~Caotom
    2.2 would not run for me for more than 5 mins, so far 2.1.5 running for 10 minutes.

  24. #49
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    Finally crashed at a 20 minute proggy, banks well now and recovers nice if he messes up in bank. The crash is happening at the tanner, it's after he gets the hides tanned as well. Just shuts down.

  25. #50
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    Quote Originally Posted by ShitboyShitpants View Post
    Finally crashed at a 20 minute proggy, banks well now and recovers nice if he messes up in bank. The crash is happening at the tanner, it's after he gets the hides tanned as well. Just shuts down.
    The the debug says..... Nothing??
    That seems unlikely. Sounds like it is simply not finding the path (which is very very strange), try tweaking the colours of the road on line 663 and 666.

    ~Caotom

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