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Thread: Caotoms AK Tanner (2.2k Hides Per Hour)

  1. #51
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    Ahh, sorry should have posted that. It was something such as failed to tan. The sometimes it would fail with bitmap couldn't be found at x, x, and x.

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    Quote Originally Posted by ShitboyShitpants View Post
    Ahh, sorry should have posted that. It was something such as failed to tan. The sometimes it would fail with bitmap couldn't be found at x, x, and x.
    Wait you are saying that the hides did actually tan but it still failed? The quickfix for this then would be to remove
    Simba Code:
    if TimeFromMark(Failsafe) >= 10000 then
    Terminate('Failed To Tan');
    From the relevant hide section in the Tan procedure (Lines 523-638). This would remove a failsafe but clear up an unexplained error. I am just making the script very dumb and basic for the people like you who are experiencing errors due to factors I can't explain. Version 2.2 runs 4+ hours on my computer no problem.

    The bitmap error is strange as the bitmaps are not being used... Does it highlight a particular line?

    ~Caotom

  3. #53
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    walking to bank is buggy, it seems to not find the bank symbol on mini map and just keep walking.

    switched to version 2.1.5 and it seems to be working, has run for about 20 minutes now.
    Last edited by kazzos; 07-06-2012 at 05:09 AM.

  4. #54
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    Quote Originally Posted by Caotom View Post
    Wait you are saying that the hides did actually tan but it still failed? The quickfix for this then would be to remove
    Simba Code:
    if TimeFromMark(Failsafe) >= 10000 then
    Terminate('Failed To Tan');
    From the relevant hide section in the Tan procedure (Lines 523-638). This would remove a failsafe but clear up an unexplained error. I am just making the script very dumb and basic for the people like you who are experiencing errors due to factors I can't explain. Version 2.2 runs 4+ hours on my computer no problem.

    The bitmap error is strange as the bitmaps are not being used... Does it highlight a particular line?

    ~Caotom
    caotom, would you be able to post a screenshot of your RS settings? Just wanting to rule out everything but I have been running all min on safe mode for settings.

  5. #55
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    Just ran 2.2 for a bit to see if It still closed on me. It did unfortunately, this time under debug I see:

    Script shutting down due to not finding hides in bank.
    The following bitmaps were not freed, 3 ,4 5, 6, 7.
    Last edited by ShitboyShitpants; 07-06-2012 at 05:59 AM.

  6. #56
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    Double posts are frowned upon mate, use the edit button. Also was that all that showed up in the debug box?
    Last known as Jonno.

  7. #57
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    Quote Originally Posted by Jonno View Post
    Double posts are frowned upon mate, use the edit button. Also was that all that showed up in the debug box?
    Ahh, my bad. Also, yes. Running it again to see how it goes, tried delecting a few lines Cao recommended a couple pages ago.

    Edit: just got done running it again, same messages in Debug as I posted above. It always gets stuck behind the Cactus in front of the bank. I hope this helps

    Also if possible could you make the bot click to run from the tanner just straight into the bank, such as after he walks out of the hut, cut out the step where he click to run by the cactus.?

    2nd, is it possible to cut out rest, and just have him walk the hides until he's back at 100% and then turn back on run? It seems that may be a bit quicker.
    Last edited by ShitboyShitpants; 07-06-2012 at 06:15 AM.

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    Quote Originally Posted by ShitboyShitpants View Post
    Ahh, my bad. Also, yes. Running it again to see how it goes, tried delecting a few lines Cao recommended a couple pages ago.

    Edit: just got done running it again, same messages in Debug as I posted above. It always gets stuck behind the Cactus in front of the bank. I hope this helps

    Also if possible could you make the bot click to run from the tanner just straight into the bank, such as after he walks out of the hut, cut out the step where he click to run by the cactus.?

    2nd, is it possible to cut out rest, and just have him walk the hides until he's back at 100% and then turn back on run? It seems that may be a bit quicker.
    I really don't know why the script can't find the hides. Somehow the bitmaps work find on my computer but not on others, I will think on this (possibly anti-leech in the form of creating your own bitmaps).

    It is getting stuck in front of the cactus because it can't find neither the bank symbol nor the set colour of the bank, I will check if SPS is accurate enough to replace this for this step. You say the running to and from the tanner (until the cactus) works fine?
    The cactus step is simply to make sure that the player gets far enough down the road to get the bank so matter where the first walk point lands.

    As far as run energy goes, I swear reading somewhere a post that was made that resting and running is overall more efficient than running and walking. It may be inefficient due to high high the rest % is, try changing line 796-799 in 2.2 and 758 - 762 in 2.1.5 to
    Simba Code:
    begin
      if GetMMLevels('run', s) <= 10 then  //change this line
        RestUntil(85);   //and this line
        SetRun(True);
    end;

    That should just make it rest more efficiently. If you really want it to just walk then change those lines to
    Simba Code:
    begin
      if GetMMLevels('run', s) >= 80 then
        SetRun(True);
    end;

    EDIT:
    Version 2.3
    - Redid most of the script for added accuracy
    - Added DIY Fixing via variable altering
    See the main post for more details on DIY Bitmap fixing, the other variables are self-explanatory.

    ~Caotom
    Last edited by Caotom; 07-07-2012 at 04:38 PM.

  9. #59
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    Bot runs amazing now knowing how to make bitmaps helped out so much, great jod caotom
    Another bot Another mill

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    Quote Originally Posted by megashadow42691 View Post
    Bot runs amazing now knowing how to make bitmaps helped out so much, great jod caotom
    Ditto

  11. #61
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    Quote Originally Posted by megashadow42691 View Post
    Bot runs amazing now knowing how to make bitmaps helped out so much, great jod caotom
    Glad to see that this finally worked, and hey if it increases some peoples knowledge of how simba works and acts as an anti-leech then all the better.

    Any chance of some decent proggies for the OP?

    ~Caotom

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    hi, testing the bot right now, i'll leave an edit on how it goes

    has trouble with bitmaps, guess i'll have to take a look into these >_<
    Last edited by skyplane; 07-10-2012 at 12:32 PM.

  13. #63
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    For me it doesn't even log in and if i do log it in it does nothing but stands there? Please Help!

  14. #64
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    Quote Originally Posted by TheGamer666 View Post
    For me it doesn't even log in and if i do log it in it does nothing but stands there? Please Help!
    Read the news for once please...

    http://villavu.com/forum/showthread.php?t=86107
    My First Build!, Selling Downloadable Games
    -------------------------------------

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    I'm unsure if this question has been asked already... But is this updated for the latest simba?
    Sinking. Always. Sinking.

  16. #66
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    Quote Originally Posted by Law and Justice View Post
    I'm unsure if this question has been asked already... But is this updated for the latest simba?
    I haven't tested it personally but it... should work. If anyone could test it and let me know any bugs I could get it sorted fairly easily.

    ~Caotom

  17. #67
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    Tried tanning some time ago and heres the result:



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    Quote Originally Posted by Hunaja View Post
    Tried tanning some time ago and heres the result:


    Lol green's are often very little profit, I find that blacks often give more. Royals fluctuate greatly, you can make a lot or make a loss with them.

    ~Caotom

  19. #69
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    I tried and got this error on line 40 in paintsmart:

    procedure SMART_SetupDebug();
    begin
    SmartSetDebug(True);
    SMART_Canvas := TBitmap.Create;
    SMART_Canvas.canvas.handle := SmartGetDebugDC;
    SMART_DebugSetup := true;
    end;

    Not sure if I did something stupid, my knowledge of Simba is sadly very basic.

  20. #70
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    Version 2.4
    - Updated for Simba 991
    Awaiting testing to see if the functions still work but it now compiles and runs in the latest version of simba.

    ~Caotom

  21. #71
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    Hey,

    Awesome script thanks a lot!

    Just one little thing - would it be possible to add in the use of energy pots? This would increase the hides/hour significantly since the players wouldn't have to rest after X amount of runs.

    Thanks.

  22. #72
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    When I log in I'm at the bank and it just clicks to the south of the bank and back to the bank. That is all it does for my. Anyway I can fix that?

  23. #73
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    The following bitmaps were not freed: [4, 5, 6, 7, 8, 9, 10, 11, 12, 13]

    what does this mean?

  24. #74
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    Quote Originally Posted by lona93 View Post
    When I log in I'm at the bank and it just clicks to the south of the bank and back to the bank. That is all it does for my. Anyway I can fix that?
    Please do not double post.
    Have you tried updating the variables such as bank green?
    Is your inv full or empty when it does this?
    Have you tried updating the bitmaps?
    Is you HideFinder setting set to true or false?

    Simba Code:
    The following bitmaps were not freed: [4, 5, 6, 7, 8, 9, 10, 11, 12, 13]

    what does this mean?
    Doesn't mean anything useful, just letting you know that those bitmaps were not freed, usually due to an un-expected stop.

    Just one little thing - would it be possible to add in the use of energy pots? This would increase the hides/hour significantly since the players wouldn't have to rest after X amount of runs.
    Will add soon enough with next script update.

    ~Caotom

  25. #75
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    I am using this script to make money!
    He is a great script!

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