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Thread: New Quest, Patch Notes of 7/3/12 [Game Update]

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    Default New Quest, Patch Notes of 7/3/12 [Game Update]

    http://services.runescape.com/m=foru...6,769,63850046
    http://services.runescape.com/m=foru...6,177,63850052
    Carnillean Rising
    The House of Carnillean is an old and noble one. No-one is more proud of that fact than Sir Ceril, who thinks it's high time to make a man of his sulky son, Philipe, before he dishonours the family name.

    Sir Ceril expects young Philipe to become a fully fledged adventurer: to have traversed obstacles, disarmed traps, vanquished dragons, won riches and swept a damsel off her feet before the day is out, and it all needs to happen in the cellars below the Carnillean mansion. It's a tall order to fill, but with some ingenuity, Construction skill and the help of the dispassionate family butler, you'll come up with a devious, blood-stained dungeon to challenge even the most stout-hearted adventurer. At least, if you look in a certain light...and squint a bit...

    Send Philipe on his quest to experience the time-honoured swashbuckling staples of acrobatics, hand-to-hand combat, damsel-romancing and impromptu cross-dressing, and you'll earn Thieving and Construction XP; 2 XP lamps to be used in any skill(s) over level 30; a few note-loads of construction planks; and a treasure chest, which can be filled with loot and hidden across in Gielinor to create your own treasure hunts. More experienced players among you will also have post-quest opportunities to earn additional rewards, both within the mansion and out in the wide world.

    How to start Carnillean Rising:

    Speak to Xenia outside the Carnillean mansion, south of Ardougne Castle. Please note that Xenia won't appear unless you meet all of the quest requirements.

    Requirements:



    •You must be a member.


    •33 Thieving


    •31 Construction


    •50 quest points


    •Hazeel Cult


    •The Blood Pact



    Mod Ash

    --------------------------------------------------------------------------------

    In Other News



    •We've updated the look of the furniture menus used in the Construction skill.


    PATCH NOTES
    The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature.

    Graphical:



    •Tin ore in the Burthorpe Mine will no longer show as Copper ore when it has been mined.

    •Trees in Miscellania now have their canopies removed after being cut down.

    •The walls in the Giant Mole's Lair no longer stretch vertically.

    •A tree near the Odd Old Man has had its canopy reattached.

    •Players can no longer sink into the Lava on the Red Dragon Isle.

    •The Rimmington clue scroll has been updated to match the new look of the area.

    •The floor of the Observatory has been given a once over to prevent graphical issues.

    •The TzHaar Champion now faces the correct way in the Champions Guild basement.

    •The gangplank from the beached pirate ship near Port Phasmatys now appears correctly in all graphical modes.

    •Player can no longer walk into a section of wall at North Falador.

    •The Magic Trees in the Wilderness now appear to match the rest of the world.

    •A tile with Z-Bias on the Red Dragon Isle has been fixed.

    •The staff on the Dahmaroc statue no longer appears through the 1st floor of the Varrock museum.



    Quests & Tasks:



    •Creating a Skewer will no longer delay combat hits.

    •The H.A.M cultists have improved security by removing some gaps in between the prison bars and the door.

    •In the Defender of Varrock quest, modern-day Varrock appears at all times.

    •The Agility rocks from Ghosts Ahoy have had their height mapping fixed.




    Skills & Minigames:



    •The right-click option on the slots in the Beginner's tackle box now has the 'a' capitalised in the option "Withdraw All".

    •A typo in the Conquest tutorial relating to the Scouts has been fixed.

    •Ghasts have been added to the Summoning Skill Guide.

    •An Agility shortcut has been added to the south side of the Red Dragon Isle to allow players with level 54 or higher Agility easier access.



    Other:



    •Players are no longer able to place a Clan Vexillum while seating in the private meeting rooms.

    •Text no longer overflows when right-clicking another player and 'beholding' them.

    •Players can no longer rest whilst blowing bubbles from their Fish mask.

    •The Spatula no longer seems to attack twice when smashing and a sound effect as been added to the animation.

  2. #2
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    Okay wow so they went hard on the graphical bugs and fixes that we don`t really care about. What did I expect. Thanks for the update man!
    It aint easy being cheasy

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