None at all! I hate this script!
Only one :-(
2-5 trips, not bad at all
More then 5 trips
As much as I wanted :-P
When it goes into my bank, It says I am out of Rune essence, though I have 5k in my first spot. Why does it do this?
Finally 2.0 is released!
Uses dynamic dtms giving it untold accuracy or, as Fakawi said "Dynamic DTM ftw. I think I can bring you anywhere with these new powerful roadmarks"
Fixed some stupid bugs making it the perfect aircrafter.
I made a new script, check it out!.
SRL is a Library of routines made by the SRL community written for the Program Simba.We produce Scripts for the game Runescape.
I tried them for the first time two weeks ago for my mindcrafter, and I got them working in two hours.
They are very powerfull and the only accurate way I know for places like air/mind altar.
Can I ask you what you and Wizzup used in your aircrafter for that part? Bitmaps or something?
And Hugolord, there are no tutorials teaching you how to use dynamic DTMs, and they are only called once in the SCAR manual.
edit:
2.1 is released, fixed a few bugs (talisman not working), better walking and that kind of stuff.
I made a new script, check it out!.
got 4 trips best :P then got lost ^^ oh well . ill try again tomrorow i think its cuz i have my screen set of power saving lol
All you need is some simple SCAR technique's to change the lvl.3 thing but my crafter is 41 so it's all good i don't need to and also it is on line........and also on line.......
sweet script let me get the last couple 100 ess of wizzup's ess miner and I will test hopefully will get me a bit of cash in my hand.
Varrock gTanner
Previously known as England155.
Markus, you should make that a constant
SCAR Code:const
AccuracyForSymbols = 0.6; //(Recommended : 0.6)-Symbol Accuracy % for the bank and yew tree, decrease if errors
SCAR Code:procedure SetUp;
begin
SetUpSRL;
try
if (AccuracyForSymbols <= 1.0) and (AccuracyForSymbols >= 0.1) then
begin
SymbolAccuracy := AccuracyForSymbols;
end else ;
if not (AccuracyForSymbols <= 1.0) and not (AccuracyForSymbols >= 0.1) then
begin
SymbolAccuracy := 0.6;
Writeln('Use between .01 and 1.0! Symbol Accuracy set to 0.6.');
end;
finally
Writeln('Searching for symbols using a ' + FloatToStr(SymbolAccuracy) + '/1 accuracy%.');
except
Writeln('ERROR: Invalid symbol accuracy!');
SymbolAccuracy := 0.6;
Writeln('Searching for symbols using a ' + FloatToStr(SymbolAccuracy) + '/1 accuracy%.');
end;
end;
Grrrr... all of you lazy scripters!!! this is what source code Should look like! Learn Pascal grrrr...
I keep getting this error:
Unknown type 'TDTM' in script C:\Program Files\SCAR 2.03 2\SCAR 2.03\Scripts\Markus Air Crafter 2[1].1.scar
What is wrong
Use scar Divi.
Nice code Icefire908, the reason I haven't added that yet is that I don't feel like releasing a new version only for one line of code.
I made a new script, check it out!.
This function will find the symbol with decreasing accuracy.
SCAR Code:function FindSymbolAcc(var mx, my: integer; symbol: string): boolean;
var i: integer;
begin
for i := 8 downto 1 do
begin
SymbolAccuracy := i / 10;
if (Findsymbol(mx, my, symbol)) then
begin
result := true;
Break;
end;
end;
end;
Use that and you should get the yew tree 98% time.
Also, If you're not already using FindSymbolIn to aviod clicking the incorrect yew tree you could cut down on walking here's another function that should make your yew symbol clicking perfect..
SCAR Code:function FindSymbolAccIn(var mx, my: integer; symbol: string; mxs, mys, mxe, mye: integer): boolean;
var i: integer;
begin
for i := 8 downto 1 do
begin
SymbolAccuracy := i / 10;
if (FindSymbolIn(mx, my, symbol, mxs, mys, mxe, mye)) then
begin
result := true;
Break;
end;
end;
end;
That way you can have both symbols visible and still always get the right one![]()
The problem is that sometimes the symbol isn't visible, so it will lower the symbol accuracy and it will get false positives. That will screw up the whole script...
I made a new script, check it out!.
Q. The script logs in. Then it clicks at the fight mode tab and then it logs out!
A. Auto correctly, don't use lv3 mules.
This happends on my level 16 char...
Perfect MM altar finding (works 99% of the time)!
me and my bad luck...
Failed when compiling
Line 274: [Error] (16541:10): Unknown type 'TDTM' in script C:\Documents and Settings\Josh\Local Settings\Temporary Internet Files\Content.IE5\0PXGXKE2\Markus%20Air%20Crafter% 202.1[1].scar
after about 4 trips it always gets lost near altar
**********************************************
0 : ****** = T. - Lvl : 36. - B :1 Times. - : 0 mins. - Loc: Fally 1
**********************************************
SDS
SDS
SDS
SDS
Found the dynamic DTM with angle -0,1
if you could fix this one then it would be an excellent script for aircrafting.![]()
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