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Thread: Very long Bitmap

  1. #1
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    Default Very long Bitmap

    I made a Bitmap progy for my script but its extremely long and makes my file too large to post here as an attachment and inside a post. Is it frowned upon to have proggys like that and anyway i can make it smaller?


  2. #2
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    If it looks like the above, I don't see how that's very long :S If you mean it's long in code then it's fine.
    I am Ggzz..
    Hackintosher

  3. #3
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    dont put it in simba quotes, I think theres a 10k char. limit on the forums, just post the .simba file, you should be fine. My maple fletcher has a 1500 line bitmap
    Thx Euphemism and Vinyl for the awesome siggy and avatar!

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    I'm working on this problem. When I have time again and finished my tutorials I will add it to simba.
    Working on: Tithe Farmer

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    I personally don't really like having bitmap codes filling up hundreds of lines in my scripts. You can make a seperate simba script with only the bitmap codes and import that in your other script.

    eg.

    Simba Code:
    program JJsGOP;
    {$DEFINE SMART}
    {$i srl/srl.simba}
    {$i sps/sps.simba}
    {$i SRL/SRL/misc/paintsmart.simba}
    {$i srl/GOP_Proggy.simba}
    {$i srl/GOP_Proggy.simba}
    That is the proggy alone.

    Script source code available here: Github

  6. #6
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    Uncheck the padr unput box:
    http://puu.sh/Kwvt

    It will be 1 line long.

    Like this
    http://puu.sh/KwvZ


  7. #7
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    Quote Originally Posted by YoHoJo View Post
    Uncheck the padr unput box:
    http://puu.sh/Kwvt

    It will be 1 line long.

    Like this
    http://puu.sh/KwvZ

    He knows his stuff I had the same issue with my yew chopper it is a huge script just I also figured out if you just put it all on one line it shrinks it a ton

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