Results 1 to 10 of 10

Thread: The font in the trade screen?

  1. #1
    Join Date
    Jan 2012
    Posts
    36
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default The font in the trade screen?

    So, I am creating a Hot / Cold flower game bot. Is there a preset font to read the amount that someone wagers you, or do I have to make one myself?

    Thanks in advance.

  2. #2
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    3,383
    Mentioned
    95 Post(s)
    Quoted
    717 Post(s)

    Default

    Was creating two threads completely necessary?

  3. #3
    Join Date
    Feb 2011
    Location
    The Future.
    Posts
    5,600
    Mentioned
    396 Post(s)
    Quoted
    1598 Post(s)

    Default

    CharsTrade should work. If it doesn't just try each font and see which one gives you the best returned text.
    I am Ggzz..
    Hackintosher

  4. #4
    Join Date
    Sep 2007
    Location
    British Columbia, Canada
    Posts
    4,047
    Mentioned
    1 Post(s)
    Quoted
    2 Post(s)

    Default

    I wouldn't suggest you make something like that,the amount of fail safe you need would literally blow your brain.
    Oh Hai Dar

  5. #5
    Join Date
    Nov 2011
    Location
    United states
    Posts
    516
    Mentioned
    1 Post(s)
    Quoted
    1 Post(s)

    Default

    Hot/cold bot... =o tracking the player and figureing out the true color of what you plant.... This is a hard script just saying.....
    Make a DTM of the text on the screen and then create a search box around where you would be looking for the text if finddtm returns true then your good to go

  6. #6
    Join Date
    Feb 2012
    Location
    SRL Jail
    Posts
    1,319
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    H/c bot is a tough script for sure...
    You need to keep track of the player
    You need to keep track of the wager + double
    You need to keep track of what they bet on
    You need to keep track of what you grew (especially rainbow + specials)
    You need to keep track of if they were a decliner or not (make sure the trade went through)
    You need to keep track of the location of the player after you walk to flower growing distance

    Main hit it right on the nail- this would be failsafe HELL. I can easilly see a 4k line script for this that may still contain functionality problems.

  7. #7
    Join Date
    Jan 2012
    Posts
    36
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Joe View Post
    H/c bot is a tough script for sure...
    You need to keep track of the player
    You need to keep track of the wager + double
    You need to keep track of what they bet on
    You need to keep track of what you grew (especially rainbow + specials)
    You need to keep track of if they were a decliner or not (make sure the trade went through)
    You need to keep track of the location of the player after you walk to flower growing distance

    Main hit it right on the nail- this would be failsafe HELL. I can easilly see a 4k line script for this that may still contain functionality problems.
    All of that is pretty easy, except for finding the flower, especially making sure it is your flower. Figuring the width and length of each RS tile can be used to find out the spot of the better.

  8. #8
    Join Date
    Nov 2011
    Location
    United states
    Posts
    516
    Mentioned
    1 Post(s)
    Quoted
    1 Post(s)

    Default

    Quote Originally Posted by peetu View Post
    All of that is pretty easy, except for finding the flower, especially making sure it is your flower. Figuring the width and length of each RS tile can be used to find out the spot of the better.
    Finding the players name would be kind of hard..... for the colors you can just do a countcolor(); and make a box to search if you set the angle north i believe the flowers always move you to the left so you count colors in a box on your right. I would love to see this if it ever gets done

  9. #9
    Join Date
    Jan 2012
    Posts
    36
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by peetu View Post
    All of that is pretty easy, except for finding the flower, especially making sure it is your flower. Figuring the width and length of each RS tile can be used to find out the spot of the better.
    It would be the best to just pick up the flower every time is the best way to make out the color.

  10. #10
    Join Date
    Nov 2011
    Location
    United states
    Posts
    516
    Mentioned
    1 Post(s)
    Quoted
    1 Post(s)

    Default

    Quote Originally Posted by peetu View Post
    It would be the best to just pick up the flower every time is the best way to make out the color.
    That would work too you could make dtms of all the different color flowers and try to find them.... it would have to bank/ drop the flowers after each player or else it could find the same flowers over and over returning wrong.

    OR actually just give the person if they are a winner the flowers

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •