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Thread: RadialWalk Question

  1. #1
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    Default RadialWalk Question

    I'm Using RadialWalkTolerance in my script, but every time runescape stops to load for a split second, the function goes onto the next, and the next, and goes through my entire walking procedure in the split second that rs lagged. How would I go about Preventing this?
    Thx Euphemism and Vinyl for the awesome siggy and avatar!

  2. #2
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    While IsMoving do
    FFlag();

    And a few failsafes.

  3. #3
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    thanks, it does work, but it makes walking really slow, since you have to completely stop walking before it clicks again. Is there another way to do it?
    Thx Euphemism and Vinyl for the awesome siggy and avatar!

  4. #4
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    Default

    Just do your radialwalktolerance
    fflag(2)
    2 = the distance it will "unpause" the script

  5. #5
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    Olly said it.
    FFlag(x) returns true when it's InRange of X.
    0 = on, or VERY near the Flag

  6. #6
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    Alright, thanks for the help guys!
    Thx Euphemism and Vinyl for the awesome siggy and avatar!

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