** Warning in GaussBox: Point invalid (323, 552) **
The point changes every time I run my script.
The point isn't invalid. I've checked four times.
** Warning in GaussBox: Point invalid (323, 552) **
The point changes every time I run my script.
The point isn't invalid. I've checked four times.
GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!
<BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols
Help?
GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!
<BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols
try doing // at the line that usually works for me ha
created my mr[s]
Make sure (x1, y1) values are lower integers compared to (x2, y2);
Also, how are you using the aforementioned 'error' code? More would help (i.e. if it's being passed wrong parameters with a function/procedure from the include
GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!
<BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols
Could you post the line / relevant lines?
GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!
<BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols
That's the code.. It started to work when i replaced last line withCode:SetColorToleranceSpeed(2); SetColorSpeed2Modifiers(0.05, 0.23); if findcolorsspiraltolerance(x, y, DoorTPA, 2184045, MSX1, MSY1, MSX2, MSY2, 5) then begin DoorATPA := SplitTPAEx(DoorTPA, 8, 8); SortATPASize(DoorATPA, true); for i := 0 to high(DoorATPA) do begin DoorBox := GetTPABounds(DoorATPA[i]); SMART_DebugATPA(true, DoorATPA); SetColorToleranceSpeed(1); SetColorSpeed2Modifiers(0.02, 0.02); mousebox(DoorBox.x1 + 2, Doorbox.Y1 + 2, Doorbox.X2 - 2, Doorbox.Y2 - 2, mouse_move);
Thing is I don't understand why I got that error beause door was big enough to use those +2's and -2'sCode:mousebox(DoorBox.x1, Doorbox.Y1, Doorbox.X2, Doorbox.Y2, mouse_move);
Last edited by t4q; 04-08-2013 at 02:44 PM.
of corse lol, tnx
There are currently 1 users browsing this thread. (0 members and 1 guests)