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Thread: Varrock West Bank Smither

  1. #376
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    Quote Originally Posted by nutta124 View Post
    it keep banking before finishing the load
    Yeah, seems to do the same thing for me. I'm making bronze hatchets, script starts fine, takes out bronze bars, goes to anvil, finishes making about 5 hatches, and then clicks banker.

    Debug:

    Code:
    ENTERING OPENSMITH
    Anvil Length: 158
    -- isMouseOverText()
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: "Smith Anvil"
    ---- Found "Smith" in mouse-over string: "Smith Anvil"
    -- isMouseOverText(): True
    Found Anvil, Clicking
    Waiting for ProductionScreen.IsOpen
    ENTERING OPENSMITH
    ENTERING OPENSMITH
    ENTERING SMITH
    -- tabBackpack.countDTM(): Counted 28 items
    Smith menu is up
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._getSelectedBox(): result = 12
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._getValidBoxes(): result = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12]
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._getSelectedBox(): result = 4
    ---- TRSProductionScreen.selectBox(): result = true
    ---- TRSProductionScreen.getSelectedBoxText(): result = Bronze hatchet
    Started smithing successfully, waiting to be done
    ---- TRSProgressScreen.getTotalToMake(): result = 0
    ---- chatBox.getXP(): XP found: 325663
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    |                   AshamanSmither v3.3                     |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 28 Seconds                                   |
    | Bronze hatchet's Made: 0         Made/H: 0                |
    | Exp Earned: 37                   Exp/Hour: 4,630          |
    |___________________________________________________________|
    |___________________________________________________________|
    Time until break: 10:09:21
    ENTERING BANKING PROCEDURE
    -- tabBackpack.countDTM(): Counted 25 items
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 12 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): [{X = 700, Y = 50}, {X = 631, Y = 94}, {X = 639, Y = 94}, {X = 647, Y = 94}, {X = 655, Y = 94}, {X = 704, Y = 111}, {X = 728, Y = 127}, {X = 626, Y = 138}, {X = 634, Y = 138}, {X = 642, Y = 139}, {X = 651, Y = 139}, {X = 663, Y = 139}]
    ---- isMouseOverText()
    ------ Current mouse-over text: "Bank Banker"
    ------ Found "Bank" in mouse-over string: "Bank Banker"
    ---- isMouseOverText(): True
    ---- We found correct mouse-over text
    ---- Bankscreen or pinscreen never opened
    ---- isMouseOverText()
    ------ Current mouse-over text: ""
    ------ Current mouse-over text: "Bank Banker"
    ------ Found "Bank" in mouse-over string: "Bank Banker"
    ---- isMouseOverText(): True
    ---- We found correct mouse-over text
    ---- Bankscreen or pinscreen never opened
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 188, Y = 200}, took 94 ms
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    -- sps.walkToPos(): result = True
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 14 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): [{X = 664, Y = 49}, {X = 700, Y = 50}, {X = 631, Y = 94}, {X = 639, Y = 94}, {X = 647, Y = 94}, {X = 655, Y = 94}, {X = 700, Y = 111}, {X = 728, Y = 127}, {X = 626, Y = 138}, {X = 634, Y = 138}, {X = 642, Y = 139}, {X = 650, Y = 139}, {X = 663, Y = 139}, {X = 679, Y = 139}]
    ---- isMouseOverText()
    ------ Current mouse-over text: ""
    ------ Current mouse-over text: "Bank Banker"
    ------ Found "Bank" in mouse-over string: "Bank Banker"
    ---- isMouseOverText(): True
    ---- We found correct mouse-over text
    ---- Bankscreen or pinscreen is open
    -- TRSBankscreen.__openNPC(): result = True
    Opened bank successfull
    -- pinScreen.enter()
    ---- ERROR: The player's in isn't vaild!
    ---- ERROR: Cannot enter pin because the pin isnt vaild!
    -- pinScreen.enter(): result = false
    Depositing Stuff
    -- TRSChooseOption._select():
    ---- Options found: [Deposit-1 Bronze hatchet, Deposit-5 Bronze hatchet, Deposit-10 Bronze hatchet, Deposit-28 Bronze hatchet, Deposit-X Bronze hatchet, Deposit-All Bronze hatchet, Wield Bronze hatchet, Examine Bronze hatchet, Cancel]
    ---- Found option "Deposit-All" in "Deposit-All Bronze hatchet"
    -- TRSChooseOption.select() result = true
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    ---- bankScreen.deposit(): True
    -- bankScreen.packCountDTM(): Counted 13 items
    -- TRSChooseOption._select():
    ---- Options found: [Withdraw-1 Bronze bar, Withdraw-5 Bronze bar, Withdraw-10 Bronze bar, Withdraw-28 Bronze bar, Withdraw-X Bronze bar, Withdraw-All Bronze bar, Withdraw-All but one Bronze bar, Examine Bronze bar, Cancel]
    ---- Found option "Withdraw-All" in "Withdraw-All Bronze bar"
    -- TRSChooseOption.select() result = true
    ---- bankscreen.withdraw(): result = True
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    -- sps.getPlayerPos(): result = {X = 192, Y = 160}, took 94 ms
    Manually stopped it.

  2. #377
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  3. #378
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    Ok the latest srl commit should fix everything. There was an issue with progresscreen detection in the include. Give it a few hours to push through

  4. #379
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    I cant even start the script

  5. #380
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    Quote Originally Posted by Apenkool View Post
    I cant even start the script
    because ur a dumb nub u fgt, add my on Skype and i'll halp you
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols

  6. #381
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    Script is working great, of course it would Ashaman made it.
    How'd you get this good Ashaman, mad props.

  7. #382
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    Unsure why, but the script was unable to open the bank when first started. It sat in the bank repeating the following in debug:

    Progress Report:
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 192, Y = 160}, took 78 ms


    I attempted to update the BANK_NPC_BLUE colours in the bankscreen include myself but it didn't work.

  8. #383
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    Did the Tuesday update break the bot?
    Was working great! Did over 4k bodies with it. Now it stalls and say the bitmaps were not freed correctly.
    Last edited by Syntax; 09-03-2014 at 10:25 AM.

  9. #384
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    Figured out what the issue is, for some reason it will not open the bank. Perhaps it can't find it.
    If I manually open the bank and start the script it works great.

  10. #385
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    -- setupSRL()
    ---- Setting up SRL...
    ---- initSmart():
    ------ Attempting to pair to a previously spawned client
    ------ smartPairToExistingClient():
    -------- Found 1 free client(s), attempting to pair to one...
    ---------- smartSetAsTarget(): Succesfully set SMART[7204] as Simba's target
    -------- Succesfully paired to a existing client, SMART[7204]
    ------ smartPairToExistingClient(): result = true
    ------ Succesfully initialized via pairing to a previously spawned client
    ---- initSmart()
    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...
    ------ TRSActionBar.__findButton(): Found the actionbar button @ {X = 566, Y = 397}
    ------ TRSActionBar.__find(): result = true (height = 75)
    ------ Dynamic interfaces have been set.
    ---- Client is ready.
    ---- Setup SRL in 124ms.
    -- setupSRL(): True
    -- sps.init()
    ---- Path exists (C:\Simba\Includes\SPS\img\Runescape_Surface\0_0VW B.png)
    ---- Setup area "0_0VWB" in 16ms
    -- sps.init()
    ---- chatBox.getXP(): No XP found
    Goodluck!
    ENTERING BANKING PROCEDURE
    ---- TRSGameTab.__initTabs(): Setup gametab properties
    ---- tabBackpack.countDTM(): Found no DTM matches
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 109 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 94 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 125 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 110 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 110 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 109 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 125 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 109 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 94 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 94 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 93 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 94 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 109 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 109 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 109 ms
    -- TRSBankscreen.__openNPC()
    ---- TRSMinimap.getDots()
    ------ Found 0 minimap dots (ID: 4369)
    ---- TRSMinimap.getDots(): []
    -- TRSBankscreen.__openNPC(): result = False
    -- sps.getPlayerPos(): result = {X = 191, Y = 167}, took 110 ms
    -- Succesfully freed SMART[7204]
    Exception in Script: Runtime error: "The given DTM Index[0] doesn't exist" at line 264, column 10
    The following bitmaps were not freed: [Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]

    halp?

  11. #386
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    @nkd2009

    The September 2 update broke parts of the include, so a lot of scripts are "broken" unless you fix them yourself. There's an update to the Simba client in the works, so we probably won't get an official fix until that's released.

  12. #387
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    Quote Originally Posted by KeepBotting View Post
    because ur a dumb nub u fgt, add my on Skype and i'll halp you
    WTF! LOL xddddddd

  13. #388
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    My problem is: it doesn't come back from anvil to bank, so it just stops doing anything :s
    Waiting new simba release

  14. #389
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    Works well enough to smith a thousand bars. Thanks

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  16. #391
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    Bot takes items from the bank then just sits there. Also to note he does not use the correct bank area, the bot tends to go one over.

  17. #392
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    Quote Originally Posted by Xgremreaper View Post
    Bot takes items from the bank then just sits there. Also to note he does not use the correct bank area, the bot tends to go one over.
    Hook me up with a pic of it just sitting there along with some debug please (run it in debug mode)

  18. #393
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    Quote Originally Posted by Ashaman88 View Post
    Hook me up with a pic of it just sitting there along with some debug please (run it in debug mode)
    That issue is probably because the SPS map is outdated (scale and icons have changed). Here's the new one if you want to compare.

  19. #394
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    Checking for script updates...
    Online Version: 3.3
    Local Version: 3.3
    You have the latest version of the script!
    SRL: Logfile = C:\Simba\Includes\SRL-6/logs/SRL log (15-10-14 at 12.15.42 PM).txt
    -- TPlayerArray.setup()
    ---- Attempting to load player(s) "[bethelm77@gmail.com]" from army "XgremreaperX"
    ---- Raf_GetPlayers()
    ------ Army exists, reading the players...
    ---- Raf_GetPlayers: Result = True
    ---- Loaded player: (Taken out to hide)
    -- TPlayerArray.setup(): Success

    Player file: (Taken out to hide)
    Minutes until Break: 12
    # of Minutes to Break: 200
    Minutes until Break: 30
    Sacred Clay Hammer: False
    Take Breaks: True
    Switch Worlds (After Break): True
    Logout if Mod is near: True

    -- setupSRL()
    ---- Setting up SRL...
    ---- initSmart():
    ------ Attempting to pair to a previously spawned client
    ------ smartPairToExistingClient():
    -------- Found 1 free client(s), attempting to pair to one...
    -------- Failed to pair to SMART[7064]
    ------ smartPairToExistingClient(): result = false
    ------ Attempting to spawn a new client..
    ------ smartCreateClient():
    ---------- smartGetParameters(): Succesfully grabbed paramters
    -------- getJavaPath():
    ---------- Attempting to search for your Java path
    ---------- Found your java path @ C:\Program Files (x86)\Java\jre7\bin\java.exe
    -------- getJavaPath()
    -------- Using parameters [http://world45a.runescape.com/, f7526935169735432900]
    -------- Using plugins "d3d9.dll,OpenGL32.dll"
    -------- Succesfully spawned a client, attempting to target
    ---------- smartSetAsTarget(): Succesfully set SMART[7584] as Simba's target
    ------ smartCreateClient(): result = true
    ------ Succesfully initialized via spawning a new client
    ---- initSmart()
    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...
    ------ __setInputBoxes(): Set username and password boxes
    ---- Client is ready.
    ---- Setup SRL in 18 Seconds
    -- setupSRL(): True
    -- TPlayer.login()
    ---- TPlayer.loginToLobby()
    ------ (Taken out to hide) ()
    ------ Entering username...
    ------ Entering password...
    -------- Saving screenshot: IP_address.png
    ------ Found lobby screen
    ---- TPlayer.loginToLobby(): True
    ------ TRSLobby.findPlayButton(): result = True
    ------ TRSActionBar.__findButton(): Found the actionbar button @ {X = 566, Y = 396}
    ------ TRSActionBar.__find(): result = true (height = 75)
    ------ Dynamic interfaces have been set.
    ---- Logged in: (Taken out to hide)
    -- TPlayer.login(): True
    -- sps.init()
    ---- Path exists (C:\Simba\Includes\SPS\img\Runescape_Surface\0_0VW B.png)
    ---- Setup area "0_0VWB" in 219ms
    -- sps.init()
    ---- chatBox.getXP(): No XP found
    Goodluck!
    ENTERING BANKING PROCEDURE
    ---- TRSGameTab.__initTabs(): Setup gametab properties
    -- TRSGameTabs.openTab(2)
    ---- Tab is already visible, bringing to front
    -- TRSGameTabs.openTab(2): = True
    ---- tabBackpack.countDTM(): Found no DTM matches
    -- TRSBankscreen.__openNPC()
    ---- isMouseOverText()
    ------ Current mouse-over text: "Bank Bank booth"
    ------ Found "Bank" in mouse-over string: "Bank Bank booth"
    ---- isMouseOverText(): True
    ---- We found correct mouse-over text
    ---- Bankscreen or pinscreen is open
    -- TRSBankscreen.__openNPC(): result = True
    Opened bank successfull
    -- pinScreen.enter()
    ---- Succesfully clicked number 7
    ---- Succesfully clicked number 1
    ---- Succesfully clicked number 4
    ---- Succesfully clicked number 1
    ---- Waiting for the outcome of the pin...
    ---- Succesfully entered pin
    -- pinScreen.enter(): result = True
    -- searching for bar type
    -- found bardtm
    -- auto detect bar: Iron
    ENTERING OPENSMITH
    Anvil Length: 237
    -- isMouseOverText()
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: "Smith Anvil"
    ---- Found "Smith" in mouse-over string: "Smith Anvil"
    -- isMouseOverText(): True
    Found Anvil, Clicking
    Waiting for ProductionScreen.IsOpen
    ENTERING OPENSMITH
    ENTERING OPENSMITH
    ENTERING SMITH
    -- tabBackpack.countDTM(): Counted 28 items
    Smith menu is up
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._getSelectedBox(): result = 0
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._getValidBoxes(): result = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, 13, 14, 15, 17, 18, 19, 20]
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._scrollToItem(): result = true
    ---- TRSProductionScreen._getSelectedBox(): result = 12
    ---- TRSProductionScreen.selectBox(): result = true
    ---- TRSProductionScreen.getSelectedBoxText(): result = Iron nails X15
    Started smithing successfully, waiting to be done
    ---- TRSProgressScreen.getTotalToMake(): result = 5
    progress is open
    ---- TRSProgressScreen.getButton(): result = 1
    ---- TRSProgressScreen.findButton(): result = False
    progress is open
    ---- TRSProgressScreen.getButton(): result = 1
    ---- TRSProgressScreen.findButton(): result = False
    Took too long for xp to change
    ---- chatBox.getXP(): No XP found
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanSmither v3.3 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 1 Minutes and 22 Seconds |
    | Iron nails X15's Made: 5 Made/H: 219 |
    | Exp Earned: 0 Exp/Hour: 1,000 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|
    Time until break: 03:30:36
    ENTERING BANKING PROCEDURE
    -- tabBackpack.countDTM(): Counted 3 items
    -- TRSBankscreen.__openNPC()
    ---- isMouseOverText()
    ------ Current mouse-over text: "Bank Banker"
    ------ Found "Bank" in mouse-over string: "Bank Banker"
    ---- isMouseOverText(): True
    ---- We found correct mouse-over text
    ---- Bankscreen or pinscreen is open
    -- TRSBankscreen.__openNPC(): result = True
    Opened bank successfull
    -- pinScreen.enter()
    ---- ERROR: Cannot enter pin because the pinscreen is not open
    -- pinScreen.enter(): result = false
    ENTERING OPENSMITH
    Anvil Length: 121
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 125
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 126
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    -- sps.getPlayerPos(): result = {X = 190, Y = 158}, took 78 ms
    -- sps.walkToPos(): result = False
    ENTERING OPENSMITH
    Anvil Length: 125
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 125
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 131
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 129
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 127
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 128
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 122
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 122
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 121
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 125
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 118
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 126
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 128
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 116
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 125
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 126
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 125
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 125
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 126
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 128
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    -- isMouseOverText(): False
    ENTERING OPENSMITH
    Anvil Length: 128
    -- isMouseOverText()
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: "Store War tortoise"
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    -- isMouseOverText(): False
    ENTERING SMITH
    -- tabBackpack.countDTM(): Counted 28 items
    ---- chatBox.getXP(): No XP found
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanSmither v3.3 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 1 Minutes and 36 Seconds |
    | Iron nails X15's Made: 5 Made/H: 187 |
    | Exp Earned: 0 Exp/Hour: 1,000 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|
    Time until break: 03:30:22
    ENTERING BANKING PROCEDURE
    -- tabBackpack.countDTM(): Counted 28 items
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    -- sps.getPlayerPos(): result = {X = 190, Y = 158}, took 78 ms
    -- sps.walkToPos(): result = False
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING SMITH
    -- tabBackpack.countDTM(): Counted 28 items
    ---- chatBox.getXP(): No XP found
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanSmither v3.3 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 1 Minutes and 42 Seconds |
    | Iron nails X15's Made: 5 Made/H: 175 |
    | Exp Earned: 0 Exp/Hour: 1,000 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|
    Time until break: 03:30:16
    ENTERING BANKING PROCEDURE
    -- tabBackpack.countDTM(): Counted 28 items
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    -- sps.getPlayerPos(): result = {X = 190, Y = 158}, took 78 ms
    -- sps.walkToPos(): result = False
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING SMITH
    -- tabBackpack.countDTM(): Counted 28 items
    ---- chatBox.getXP(): No XP found
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanSmither v3.3 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 1 Minutes and 48 Seconds |
    | Iron nails X15's Made: 5 Made/H: 165 |
    | Exp Earned: 0 Exp/Hour: 1,000 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|
    Time until break: 03:30:10
    ENTERING BANKING PROCEDURE
    -- tabBackpack.countDTM(): Counted 28 items
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    -- sps.getPlayerPos(): result = {X = 190, Y = 158}, took 93 ms
    -- sps.walkToPos(): result = False
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
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    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
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    No anvil colors found
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    No anvil colors found
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    No anvil colors found
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    No anvil colors found
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    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
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    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING SMITH
    -- tabBackpack.countDTM(): Counted 28 items
    ---- chatBox.getXP(): No XP found
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanSmither v3.3 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 1 Minutes and 55 Seconds |
    | Iron nails X15's Made: 5 Made/H: 156 |
    | Exp Earned: 0 Exp/Hour: 1,000 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|
    Time until break: 03:30:03
    ENTERING BANKING PROCEDURE
    -- tabBackpack.countDTM(): Counted 28 items
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    -- sps.getPlayerPos(): result = {X = 190, Y = 158}, took 78 ms
    -- sps.walkToPos(): result = False
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING SMITH
    -- tabBackpack.countDTM(): Counted 28 items
    ---- chatBox.getXP(): No XP found
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanSmither v3.3 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 2 Minutes and 1 Seconds |
    | Iron nails X15's Made: 5 Made/H: 148 |
    | Exp Earned: 0 Exp/Hour: 1,000 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|
    Time until break: 03:29:57
    ENTERING BANKING PROCEDURE
    -- tabBackpack.countDTM(): Counted 28 items
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    -- sps.getPlayerPos(): result = {X = 190, Y = 158}, took 78 ms
    -- sps.walkToPos(): result = False
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH
    No anvil colors found
    ENTERING OPENSMITH


    Also to note that is not my War tortoise is was a random one.
    Attached Images Attached Images

  20. #395
    Join Date
    Dec 2011
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    Hyrule
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    Default

    1st) you need to have your xp bar over the top right of the chatbox, that's what the initial timeout happened.

    2nd) did it immediately go to the second banker instead of the first? also there is something up with SPS using anyangle. I've been trying to debug why it's messed up, but no luck so far (think it's an include issue). That's why it didn't walk into the anvil area

  21. #396
    Join Date
    Apr 2013
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    Default

    Quote Originally Posted by Ashaman88 View Post
    1st) you need to have your xp bar over the top right of the chatbox, that's what the initial timeout happened.

    2nd) did it immediately go to the second banker instead of the first? also there is something up with SPS using anyangle. I've been trying to debug why it's messed up, but no luck so far (think it's an include issue). That's why it didn't walk into the anvil area
    its working now thank you.

  22. #397
    Join Date
    Jun 2007
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    The land of the long white cloud.
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    Default

    Yea that anyAngle is pretty buggy, doesn't move from the bank sometimes (it could be your map is so old, it's got the symbols from like 6 months ago).

    There is also this issue with the production screen where it clicks the item but it ends up making something else. This is prolly server-side though.

    E: As long as it can see the anvil from the bank (and vice versa) it's sweet. Will post proggy
    Last edited by The Mayor; 10-24-2014 at 06:31 AM.

  23. #398
    Join Date
    Dec 2011
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    Hyrule
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    Default

    yea i've tried using the most updated map and was still having the same problems.. i think anyangle is just screwy for some reason (i failed figuring out the maths in the include)... Need to figure it out or just go to symbol walking. also sps.getmypos works just fine it's one of the walking pos that is failing for anyangle, cant remember the specific function at the top of my head

  24. #399
    Join Date
    Jun 2007
    Location
    The land of the long white cloud.
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    3,702
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    261 Post(s)
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    2006 Post(s)

    Default

    Progress Report:
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    |                   AshamanSmither v3.3                     |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 4 Hours, 52 Minutes and 36 Seconds           |
    | Bronze arrowheads x15's Made: 5,980Made/H: 1,226            |
    | Exp Earned: 71,150               Exp/Hour: 14,589         |
    |___________________________________________________________|
    |___________________________________________________________|
    Successfully executed.


    Nice Was 15k xp/h but was running last 20min back and forth doing nothing as out of bars

  25. #400
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
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    Default

    Quote Originally Posted by The Mayor View Post
    Progress Report:
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    |                   AshamanSmither v3.3                     |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 4 Hours, 52 Minutes and 36 Seconds           |
    | Bronze arrowheads x15's Made: 5,980Made/H: 1,226            |
    | Exp Earned: 71,150               Exp/Hour: 14,589         |
    |___________________________________________________________|
    |___________________________________________________________|
    Successfully executed.


    Nice Was 15k xp/h but was running last 20min back and forth doing nothing as out of bars
    Ah using presets? I don't think the logic has been updated for that...hmm was the inventory empty with just arrowheads when it was doing that?

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