Page 48 of 49 FirstFirst ... 3846474849 LastLast
Results 1,176 to 1,200 of 1219

Thread: AshamanBonfire

  1. #1176
    Join Date
    Mar 2015
    Location
    Stockholm
    Posts
    20
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    I must say Ashaman, you're one of my top favourite script writers, but this felt like the laziest creation of yours.
    It simply isin't stable as your other script it needs to click burn log on a tile where it can't burn logs 2x-4x times before it realizes that it needs to walk to another tile.
    XP counter is rekt also but not a big problem.

    Would like to see a new rewritten version!
    In the end, it's not the years in your life that count. It's the life in your years.

  2. #1177
    Join Date
    Feb 2013
    Location
    Rimmington
    Posts
    319
    Mentioned
    33 Post(s)
    Quoted
    183 Post(s)

    Default

    Quote Originally Posted by Haris View Post
    I must say Ashaman, you're one of my top favourite script writers, but this felt like the laziest creation of yours.
    It simply isin't stable as your other script it needs to click burn log on a tile where it can't burn logs 2x-4x times before it realizes that it needs to walk to another tile.
    XP counter is rekt also but not a big problem.

    Would like to see a new rewritten version!
    Rephrased:
    Hello Ashaman! I've used quite a few of your scripts and they're all pretty much flawless!
    I'm having some problems with this script though, maybe you'd care to help me out?
    I feel the script could notice when the player is unable to light a fire a bit faster. Currently it tries 2-4 times before it walks to another tile.

    The XP counter is also bugged, but that's not a big problem.

    Looking forward to an update!

    EDIT: Lazy as in, not learning how to do the script yourself?





  3. #1178
    Join Date
    Mar 2015
    Location
    Stockholm
    Posts
    20
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    Wow thanks! You really are a Fitta!
    In the end, it's not the years in your life that count. It's the life in your years.

  4. #1179
    Join Date
    Mar 2012
    Posts
    126
    Mentioned
    4 Post(s)
    Quoted
    20 Post(s)

    Default

    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanBonfire v3.71 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 18 Hours, 29 Minutes and 28 Seconds |
    | Maple's Burned: 18,680 Logs/H: 1,010 |
    | Exp Earned: 0 Exp/Hour: 0 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|

    @Ashaman

  5. #1180
    Join Date
    Aug 2010
    Posts
    31
    Mentioned
    0 Post(s)
    Quoted
    9 Post(s)

    Default

    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanBonfire v3.71 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 10 Hours, 15 Minutes and 11 Seconds |
    | Maple's Burned: 10,254 Logs/H: 1,003 |
    | Exp Earned: 0 Exp/Hour: 0 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|

  6. #1181
    Join Date
    Apr 2015
    Location
    FireFox
    Posts
    528
    Mentioned
    10 Post(s)
    Quoted
    227 Post(s)

    Default

    Quote Originally Posted by Fitta View Post
    Rephrased:
    Hello Ashaman! I've used quite a few of your scripts and they're all pretty much flawless!
    I'm having some problems with this script though, maybe you'd care to help me out?
    I feel the script could notice when the player is unable to light a fire a bit faster. Currently it tries 2-4 times before it walks to another tile.

    The XP counter is also bugged, but that's not a big problem.

    Looking forward to an update!
    What a difference that made! 10/10

    E: 11/10 for the edit
    Scripting with ogLib

  7. #1182
    Join Date
    Mar 2015
    Location
    Australia
    Posts
    101
    Mentioned
    2 Post(s)
    Quoted
    46 Post(s)

    Default

    Script working flawlessly except fire spirit detection, never seems to check for them. Anyone know an easy fix?

  8. #1183
    Join Date
    May 2015
    Location
    4f6e2074686520696e7465726e6574
    Posts
    49
    Mentioned
    2 Post(s)
    Quoted
    9 Post(s)

    Default

    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanBonfire v3.71 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 8 Hours, 10 Minutes and 36 Seconds |
    | Maple's Burned: 10,012 Logs/H: 1,224 |
    | Exp Earned: 0 Exp/Hour: 0 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|

    Good job, the script appears to have worked flawlessly throughout the night.

  9. #1184
    Join Date
    Apr 2015
    Location
    FireFox
    Posts
    528
    Mentioned
    10 Post(s)
    Quoted
    227 Post(s)

    Default

    Quote Originally Posted by Lobster View Post
    Script working flawlessly except fire spirit detection, never seems to check for them. Anyone know an easy fix?
    Get the colours for spirit then tell it (if see colour and bag has x spaces then left click, wait until bag count changes, then start adding back to bonfire[once it banks you'll probably have to make it deposit all before withdrawing logs])

    Hope that helps
    Scripting with ogLib

  10. #1185
    Join Date
    Mar 2012
    Posts
    13
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Great script used this to get 99 fm in 4 days from 80 Thanks !

  11. #1186
    Join Date
    Feb 2013
    Posts
    342
    Mentioned
    8 Post(s)
    Quoted
    110 Post(s)

    Default

    Just like to say thank you for the script.

    Here is a progress report, nothing special though
    Code:
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    |                   AshamanBonfire v3.71                    |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 4 Hours, 36 Minutes and 17 Seconds           |
    | Willow's Burned: 4,928                Logs/H: 1,070       |
    | Exp Earned: 0                         Exp/Hour: 0         |
    |___________________________________________________________|
    |___________________________________________________________|

  12. #1187
    Join Date
    Jun 2015
    Posts
    8
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    Hi all,

    Would it be possible to modify this script to work at Lumbridge?

    All that I can think to make it work would be to recognise the different chest.

    Thanks.

  13. #1188
    Join Date
    Jun 2015
    Posts
    35
    Mentioned
    0 Post(s)
    Quoted
    9 Post(s)

    Default

    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | AshamanBonfire v3.71 |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 7 Hours, 47 Minutes and 13 Seconds |
    | Maple's Burned: 7,903 Logs/H: 1,015 |
    | Exp Earned: 11,457,733 Exp/Hour: 1,471,382 |
    |_________________________________________________ __________|
    |_________________________________________________ __________|

    The XP's off, but it took me from 45 to 73!
    Last edited by carib0u; 06-29-2015 at 03:00 AM.

  14. #1189
    Join Date
    Dec 2014
    Posts
    188
    Mentioned
    3 Post(s)
    Quoted
    100 Post(s)

    Default

    DELETED: Forget

  15. #1190
    Join Date
    Jul 2015
    Location
    Depends on my Current IP :P
    Posts
    2
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default Inventory not full

    I'm new to simba. That said, this is my first script run attempt, and I'm hoping my problem is being reported to the correct space and is fixed easily. Thanks ahead of time for your time and patience.

    When I run the script, I'm already at Shantay, my graphics are all set accordingly, my spl and all are up to date, and my inventory has been empty and full for multiple attempts.
    When I run with an empty inventory she opens the bank and fills the inventory, then proceeds to close the inventory page and say, "inventory still not full? WTF" So I try with a full inventory and she does the same, only emptying it into the bank before refilling and doing the same...

    When I have the inventory closed, she opens it and repeats the above steps either way.
    I'm not sure why she closes it, then says that, but my theory is that she sees whatever is left, if anything, in the inventory space but the inventory isnt there because she closed it... Does anyone know how to stop her from closing it?

    -EDIT:
    Thanks, OP. This script is pretty cool. I can see that you put a lot of thought into the structure. Anyone can script any language, but few can do it well.
    Last edited by LordTruth; 07-04-2015 at 05:07 PM. Reason: Forgot to say:

  16. #1191
    Join Date
    May 2014
    Posts
    633
    Mentioned
    8 Post(s)
    Quoted
    322 Post(s)

    Default

    I was just running this the other night and it ran pretty well for about 9 hours until I stopped it. It was around 2.2m xp in 9 hours for about 245k xp/hr with yews.

  17. #1192
    Join Date
    Dec 2011
    Location
    East Coast, USA
    Posts
    4,231
    Mentioned
    112 Post(s)
    Quoted
    1869 Post(s)

    Default

    Quote Originally Posted by J_R View Post
    I was just running this the other night and it ran pretty well for about 9 hours until I stopped it. It was around 2.2m xp in 9 hours for about 245k xp/hr with yews.
    How much did that cost, though? Yews ain't cheap
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols

  18. #1193
    Join Date
    May 2014
    Posts
    633
    Mentioned
    8 Post(s)
    Quoted
    322 Post(s)

    Default

    Quote Originally Posted by KeepBotting View Post
    How much did that cost, though? Yews ain't cheap
    Yews are super cheap wtf. 262 gp/ea for 284 exp a pop, definitely worth it. It's like 1gp/exp; compared to expensive stuff like prayer and crafting which are like 15+. So I reckon that it cost about 2m for that 2m xp.

    If you did an efficiency analysis, you'd find that if you make more than like half a mil an hour (I don't remember the exact numbers I did it way back around when I maxed and started my fm quest, the wiki says 200k gp/hr is the breakpoint but that seems a little low to me) it's more worthwhile to use yews than maples as the time saved by yews will crush the marginal increase in log price.
    Last edited by J_R; 07-09-2015 at 01:30 PM. Reason: forgot to quote lol

  19. #1194
    Join Date
    Jan 2012
    Posts
    5
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    Quote Originally Posted by LordTruth View Post
    I'm new to simba. That said, this is my first script run attempt, and I'm hoping my problem is being reported to the correct space and is fixed easily. Thanks ahead of time for your time and patience.

    When I run the script, I'm already at Shantay, my graphics are all set accordingly, my spl and all are up to date, and my inventory has been empty and full for multiple attempts.
    When I run with an empty inventory she opens the bank and fills the inventory, then proceeds to close the inventory page and say, "inventory still not full? WTF" So I try with a full inventory and she does the same, only emptying it into the bank before refilling and doing the same...

    When I have the inventory closed, she opens it and repeats the above steps either way.
    I'm not sure why she closes it, then says that, but my theory is that she sees whatever is left, if anything, in the inventory space but the inventory isnt there because she closed it... Does anyone know how to stop her from closing it?

    -EDIT:
    Thanks, OP. This script is pretty cool. I can see that you put a lot of thought into the structure. Anyone can script any language, but few can do it well.
    Im getting the same error as him, any ideas?

  20. #1195
    Join Date
    Apr 2015
    Location
    London
    Posts
    9
    Mentioned
    0 Post(s)
    Quoted
    5 Post(s)

    Default

    Did over 80M xp now, it's perfect!

  21. #1196
    Join Date
    Oct 2014
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Got me 80-99 Firemaking in not even a week of botting overnight going to grind out 120 and hope no ban comes my way thanks mate, great script.

    --EDIT--
    Only problems I noticed were that it didn't free fire spirits very often and when it did, it would sometimes confuse the charms/ashes/runes or whatever loot you would get for logs so it would sit there without restocking (luckily I'd come across it). Other than that it worked great.

  22. #1197
    Join Date
    Mar 2014
    Location
    East Coast, USA
    Posts
    291
    Mentioned
    10 Post(s)
    Quoted
    148 Post(s)

    Default

    Quote Originally Posted by Bespoke View Post
    snip
    I think the color of the spirit needs to be updated so that it doesn't match the red dragon thing that people usually have. Unfortunately I am not that good with ACA to figure out what new color works best.

  23. #1198
    Join Date
    Sep 2015
    Posts
    7
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    the exp counter is bugged and it usually drops one yew log and doesnt light it idk why..

  24. #1199
    Join Date
    Nov 2015
    Posts
    2
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Ashaman Proggy.png

    Wasn't registering xp/hr for some reason. 1,169,032 xp overall using yews, ended up being 222,952 xp/hr.

    Nice script. Would be great to update for use in braziers, as preset world 100 almost always has a brazier running now.

    Thanks though, man! Using this to 99 haha

  25. #1200
    Join Date
    Nov 2014
    Posts
    16
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    Great scripts, works well. Sometimes it clicks the shantay guards if they are really close to the bank and then it won't get any logs after which it logs out. Other than that it's a good script.
    No actual proggy but:
    37m/104m atm.

Page 48 of 49 FirstFirst ... 3846474849 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •