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Thread: AshamanBonfire

  1. #101
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    So, if your using a normal butler it doesnt take into consideration that you can only uncert 20 logs rather than 26...

    edit: Now it's not recognising it as 20... maybe thats due to firespirits?


    fix for ashaman:

    Simba Code:
    function Determine_Butler: Boolean;
    begin
      if DemonButler = False Then
        Result := Burnnormal else
      Result := Burndemon;
    end;

    function Burndemon;
    begin
                If (28-Invcount)<=27 Then
                  TypeSendEx(Tostr(28-InvCount),True) Else
                  TypeSendEx('26',True);
                Result:= True;
                Wait(Random(400));
                InvMouse(2,Mouse_Move);
                Exit;
    end;

    function Burnnormal;
    begin
                If (28-Invcount)<=27 Then
                  TypeSendEx(Tostr(28-InvCount),True) Else
                  TypeSendEx('20',True);
                Result:= True;
                Wait(Random(400));
                InvMouse(2,Mouse_Move);
                Exit;
    end;

    fix for everyone else:

    Go to line 769

    change:

    Simba Code:
    TypeSendEx('26',True);
    to
    Simba Code:
    TypeSendEx('20',True);
    Last edited by xtrapsp; 10-13-2012 at 12:18 PM.

  2. #102
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    Quote Originally Posted by xtrapsp View Post
    So, if your using a normal butler it doesnt take into consideration that you can only uncert 20 logs rather than 26...

    edit: Now it's not recognising it as 20... maybe thats due to firespirits?


    fix for ashaman:

    Simba Code:
    function Determine_Butler: Boolean;
    begin
      if DemonButler = False Then
        Result := Burnnormal else
      Result := Burndemon;
    end;

    function Burndemon;
    begin
                If (28-Invcount)<=27 Then
                  TypeSendEx(Tostr(28-InvCount),True) Else
                  TypeSendEx('26',True);
                Result:= True;
                Wait(Random(400));
                InvMouse(2,Mouse_Move);
                Exit;
    end;

    function Burnnormal;
    begin
                If (28-Invcount)<=27 Then
                  TypeSendEx(Tostr(28-InvCount),True) Else
                  TypeSendEx('20',True);
                Result:= True;
                Wait(Random(400));
                InvMouse(2,Mouse_Move);
                Exit;
    end;

    fix for everyone else:

    Go to line 769

    change:

    Simba Code:
    TypeSendEx('26',True);
    to
    Simba Code:
    TypeSendEx('20',True);
    Ah yeah I totes forgot to do that. I'll make that change, thanks! I actually never tested with regular butler b/c it's quite a lot less logs/hr, but nice catch!

  3. #103
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  4. #104
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    Really sorry to go offtopic here Asha, but I have been away from Villavu since just before Botany Bay came out. Came back to have a look and found another great looking script from yourself which I look forward to using. Question is, is the general consensus that it is no more dangerous to bot now than it was a month or two ago?

  5. #105
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    Quote Originally Posted by Valeyard View Post
    Really sorry to go offtopic here Asha, but I have been away from Villavu since just before Botany Bay came out. Came back to have a look and found another great looking script from yourself which I look forward to using. Question is, is the general consensus that it is no more dangerous to bot now than it was a month or two ago?
    As far as we have seen, exactly the same

  6. #106
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    Just a headsup this script got me from 97- 99 in 2 days <3

  7. #107
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    dose this script collect spirits?

  8. #108
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    Quote Originally Posted by Swiss rolls View Post
    dose this script collect spirits?
    Ok let me tell you this straight up:

    Go read some tutorials and learn how to read pascal
    Stop being a leecher
    Maybe when you can read the script you won't have to ask pointless questions.

    Thanks

  9. #109
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    Quote Originally Posted by xtrapsp View Post
    Ok let me tell you this straight up:

    Go read some tutorials and learn how to read pascal
    Stop being a leecher
    Maybe when you can read the script you won't have to ask pointless questions.

    Thanks
    kk thanks my friend

  10. #110
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    Quote Originally Posted by xtrapsp View Post
    Just a headsup this script got me from 97- 99 in 2 days <3
    Very nice man congrats!

    Quote Originally Posted by Swiss rolls View Post
    dose this script collect spirits?
    Yeah I forgot to update the OP with that, but yes it does in beta, read the user setup in the script

  11. #111
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    Great script, thanks for sharing it with us

  12. #112
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    Quote Originally Posted by Zekta View Post
    Great script, thanks for sharing it with us
    Thanks, glad it worked well for you

  13. #113
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    doesnt work for me anymore strange
    It keeps saying after 5 mins when the demon butler wants his fees
    Script ended, nog logged in
    Successfully executed.
    Last edited by IBZerked; 10-24-2012 at 10:51 AM.

  14. #114
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    Quote Originally Posted by IBZerked View Post
    doesnt work for me anymore strange
    It keeps saying after 5 mins when the demon butler wants his fees
    Script ended, nog logged in
    Successfully executed.
    So what are you saying exactly? Is the script not logged in when you come back to it? Or does it just say that you're not logged in when you really are?

    Does this happen everytime you have to pay the butler? How do you know it shuts down when the butler needs to be paid?

    Are you using the charm collecting method? If so that is still in beta stage

  15. #115
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    Quote Originally Posted by Ashaman88 View Post
    So what are you saying exactly? Is the script not logged in when you come back to it? Or does it just say that you're not logged in when you really are?

    Does this happen everytime you have to pay the butler? How do you know it shuts down when the butler needs to be paid?

    Are you using the charm collecting method? If so that is still in beta stage
    It says that im not logged in when I am logged in
    And this happens everytime when he needs to pay the butler
    no I dont use the charm option
    I am baby sitting it :P

  16. #116
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    Quote Originally Posted by IBZerked View Post
    It says that im not logged in when I am logged in
    And this happens everytime when he needs to pay the butler
    no I dont use the charm option
    I am baby sitting it :P
    Hmm that is pretty strange. It should only be possible for that to happen when you haven't been logged in for over a second. Will you post a pic of your screen when it happens exactly? And include the debug image with it too

  17. #117
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    Would there ever be an option to use at the grandexchange or any other bank? I edited mat's firemaker to work but I just dont like how his runs it seems too bottish to me.
    Formerly known as Sean25

  18. #118
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    Quote Originally Posted by Sean View Post
    Would there ever be an option to use at the grandexchange or any other bank? I edited mat's firemaker to work but I just dont like how his runs it seems too bottish to me.
    Now that there are no randoms, I may migrate a version over to normal world

  19. #119
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    Quote Originally Posted by Ashaman88 View Post
    Now that there are no randoms, I may migrate a version over to normal world

    Great! I was just asking since I have a level three skiller and hes non members for now :-)!!

    EDIT: Your scripts look amazing but they look pretty much all members hopefully you make some non-members.
    EDIT2: They all look members besides the smither.
    Last edited by Sean; 10-26-2012 at 12:36 AM.
    Formerly known as Sean25

  20. #120
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    Quote Originally Posted by Sean View Post
    Great! I was just asking since I have a level three skiller and hes non members for now :-)!!

    EDIT: Your scripts look amazing but they look pretty much all members hopefully you make some non-members.
    EDIT2: They all look members besides the smither.
    Yes I'm a selfish scripter :P

  21. #121
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    I had a similar error to another user earlier in the thread. It thought I was logged out and the script had stopped. I wasn't logged out, naturally.

    I am restarting the script this time with debug on and charm collecting off. Going to sleep so if it breaks again then I probably won't be able to get any useful information for you but we will see.

    Thanks again.

    It died already, got a screesnhot of the debug screen and my screen at the time of script failure, will edit and post when I wake up
    Last edited by Valeyard; 10-28-2012 at 02:15 AM.

  22. #122
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    Quote Originally Posted by Valeyard View Post
    I had a similar error to another user earlier in the thread. It thought I was logged out and the script had stopped. I wasn't logged out, naturally.

    I am restarting the script this time with debug on and charm collecting off. Going to sleep so if it breaks again then I probably won't be able to get any useful information for you but we will see.

    Thanks again.

    It died already, got a screesnhot of the debug screen and my screen at the time of script failure, will edit and post when I wake up
    Hmm that is pretty strange. And your xp bar was set to fm or total? Thanks for getting me the debug!

  23. #123
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    Quote Originally Posted by Ashaman88 View Post
    Hmm that is pretty strange. And your xp bar was set to fm or total? Thanks for getting me the debug!
    Set to total, which was not "Lots"




  24. #124
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    Quote Originally Posted by Valeyard View Post
    Set to total, which was not "Lots"



    What is the debug printing out?

  25. #125
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    Hmm, yeah I've been having the same problem as Valeyard and others. It happens with fire spirits on and off so it's not because of that. I'm using maples and had 5k of them in my invo top left. It seems to happen after you're done with an invo of logs. The fire was still going too, the script just shuts down with that "not logged in" error. Also, are you supposed to have the xp pop-ups turned off? I read that someone said that the OP said you're supposed to have them turned off, but it doesn't say anything about them now. I don't see how that would cause the error though =/
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