Made this a long time ago not sure if it still works
Simba Code:
function Dancing: boolean
begin
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.06, 0.81);
if CountColorTolerance(10102614, MIX1, MIY1, MIX2, MIY2, 24) < 500 then
GameTab(tab_Emotes);
Mousebox(547, 383, 589, 430, 1);
Result := True;
end;
You can change the coords of the mousebox.
Then in the mainloop something like this
Simba Code:
while Dancing do
case Random(5) of
0: TalkFast('cyan:wave:asdasdasd', True);
1: TalkFast('red:wave2:asdadasd', True);
2: TalkFast('purple:shake:asdasdasd', True);
3: TalkFast('green:scroll:asdasdasd', True);
4: TalkFast('wave: balbalblab', True);
end;
TalkFast is a procedure I made myself, types faster than the normal TypeSend. If you look into the code you should be able to make one yourself easily. This should be more than enough to add it in your own script, obviously I could give you the full code but it's more fun to learn yourself