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Thread: Overlapping Paint

  1. #1
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    Default Overlapping Paint

    This has been happening to me lately...



    I have my paint start after Debugplayer.. and it doesn't update. Then it have it execute after my last function and it overlaps.

  2. #2
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    Default

    You have to constantly update it and call it, like how you would update a progress report.

  3. #3
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    Default

    This is because you probably ignored the clear parameters of the desired functions. If set to false, the canvas doesn't get cleaned. It'll write over top what's already there.
    I am Ggzz..
    Hackintosher

  4. #4
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    Default

    EX:
    Simba Code:
    smart_clearcanvas;
      SMART_DrawText(10, 190, UpCharsEx, '' +'Laps: ' + IntToStr(TimesFinished) +  '', clYellow);
      SMART_DrawText(10, 210, UpCharsEx, '' + 'Exp: ' + IntToStr(EXPGained)+ '', clYellow);
      SMART_DrawText(280, 190, UpCharsEx,''+TimeRunning+'', clYellow);

    Use "smart_clearcanvas;" to make a clean screen just put it infront of your paint, hope i could help

  5. #5
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    Default

    You need to add SMART_ClearCanvas; to your progress report procedure so that the stuff that is already written there gets wiped.

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