The CheckCoins Fuction doesn't seem to working properly, as it always returns "notenoughcoinsleft" even when i make sure that there are coins in the pouch. (I also tried having coins in pouch, inv, and bank at same time so it had to have coins but still returned "notenoughcoinsleft")
I fixed temporarily by simply taking that function out of the script, and then just check the coins manually. Not sure if its the SRL includes fault or a scripting error, but personally I dont think it is even neccesary, just leave a few mils in the pouch and you'll never run out
One other suggestion would be to add a failsafe to the FindTanner procedure, sometimes it cannot find Ellis, therefore shutting down the script (usually when the camera and Ellis BOTH are facing North) So maybe adding so different "if Find(x, x-x, x, x, x, x, x)"s to help find Ellis if one fails to do so.
The SPS walking has only messed up once for me so far and it may not have been the sps actually i notice the character was standing West of the bank clicking on the rock/cactus thingy (same exact brown/tan/greenish colors as the banker and is shaped like a coinstack lol) Might of been due to sps or maybe it was the OpenBankAK not sure, but i definitelly leaning towards the bank function since it uses the same color as the rock outside when trying to find the banker.
Other than that this script is really great! Thanks for your hardwork on it great job! Ill try to keep posting any errors/bugs that I can to help out. (feel free to pm me, I'm going to keep testing this script)