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Thread: Failing to walk to yews, and bank

  1. #1
    Join Date
    Nov 2012
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    Default Failing to walk to yews, and bank

    Can this bug be reproduced?

    yes, everytime


    Script & Location

    Seers village yews


    Bug Description

    |====================================|
    | ~ SRL ~ |
    | Randoms Report |
    |────────────────────────────────────|
    | |
    | |
    |────────────────────────────────────|
    |====================================|
    {----------------------------------------------------------------}
    { MSI Phoenix Short Report }
    {----------------------------------------------------------------}
    { Time Running: 3 Minutes and 36 Seconds }
    {----------------------------------------------------------------}
    { }
    { Totals: }
    { - Players: 1 }
    { - Player Time: 00s }
    { }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}

    {----------------------------------------------------------------}
    { MSI Phoenix Player Report }
    {----------------------------------------------------------------}
    { Time Running: 3 Minutes and 36 Seconds }
    {----------------------------------------------------------------}
    { }
    { Player 0: Chipmonkid1 }
    { Location: Seers Village Bank }
    { Time: 00s }
    { Active: False }
    { Reason: Failed walk from Seers Village Bank to Seers Village Yews}
    { }
    { Script: Seers Village Yews }
    { Time: 00s }
    { Skill: Woodcutting }
    { Exp: 0 }
    { Level: 67 }
    { Loads: 0 }
    { }
    {----------------------------------------------------------------}
    {----------------------------------------------------------------}
    [0:03:41]: [ Chipmonkid1 ] ------ All players inactive
    [0:03:42]: Thank-you for using MSI Phoenix scripts!
    [0:03:42]: Successfully executed.


    Debug Text

    Progress Report:
    [ Chipmonkid1 ] ---- Player[0].Script[0].ReportInfo.Items := [[[34]]]
    [ Chipmonkid1 ] -- MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ Chipmonkid1 ] -- MSI_SetupPlayer
    [ Chipmonkid1 ] ---- Player is not logged in
    [ Chipmonkid1 ] ------ Players Found: 0
    [ Chipmonkid1 ] ------ Scanning for randoms...
    [ Chipmonkid1 ] ---- MSI_SetPlayerLoc
    [ Chipmonkid1 ] ------ MSI_AtLocation
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (2747, 2675)
    [ Chipmonkid1 ] -------- Checking sub-location: Seers Village Bank
    [ Chipmonkid1 ] ---------- MSI_BoxToMM(): (610, 85, 638, 96)
    [ Chipmonkid1 ] -------- Player is at Seers Village Bank
    [ Chipmonkid1 ] ------ MSI_AtLocation: True
    [ Chipmonkid1 ] ------ Player's location: Seers Village Bank
    [ Chipmonkid1 ] ---- MSI_SetPlayerLoc: True
    [ Chipmonkid1 ] ---- MSI_SetSkillLevels
    [ Chipmonkid1 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ Chipmonkid1 ] ---------- Bobzilla_GetData: Getting skill levels
    [ Chipmonkid1 ] ---------- Player Found in XML, Updating
    [ Chipmonkid1 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ Chipmonkid1 ] ------ Woodcutting Level: 67
    [ Chipmonkid1 ] ---- MSI_SetSkillLevels: Finished
    [ Chipmonkid1 ] ---- No item found in inventory slot: 1
    [ Chipmonkid1 ] ---- MSI_SetupWC/Mining
    [ Chipmonkid1 ] ------ MSI_FindTool
    [ Chipmonkid1 ] -------- Searching Inventory tab
    [ Chipmonkid1 ] -------- Failed to find DTM of Dwarven Army Axe
    [ Chipmonkid1 ] ------ MSI_FindTool: False
    [ Chipmonkid1 ] ------ Best tool for Woodcutting is Dragon Hatchet
    [ Chipmonkid1 ] ------ MSI_FindTool
    [ Chipmonkid1 ] -------- Searching Inventory tab
    [ Chipmonkid1 ] -------- Found DTM of Dragon Hatchet
    [ Chipmonkid1 ] -------- MSI_EquipItem
    [ Chipmonkid1 ] ---------- Attempting to equip Dragon Hatchet
    [ Chipmonkid1 ] ---------- Player doesn't have required level
    [ Chipmonkid1 ] -------- MSI_EquipItem: False
    [ Chipmonkid1 ] ------ MSI_FindTool: True
    [ Chipmonkid1 ] ---- MSI_SetupWC/Mining: True
    [ Chipmonkid1 ] -- MSI_SetupPlayer: True
    [ Chipmonkid1 ] -- MSI_Walk
    [ Chipmonkid1 ] ---- Player's Location = Seers Village Bank
    [ Chipmonkid1 ] ---- MSI_AtLocation
    [ Chipmonkid1 ] -------- MSI_GetMyPos(): (2747, 2675)
    [ Chipmonkid1 ] ------ Checking sub-location: Seers Village East Yew
    [ Chipmonkid1 ] ------ Checking sub-location: Seers Village West Yews
    [ Chipmonkid1 ] ------ Player not at Seers Village Yews
    [ Chipmonkid1 ] ---- MSI_AtLocation: False
    [ Chipmonkid1 ] ------ Players Found: 2
    [ Chipmonkid1 ] ------ Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_PathFromLoc: [(2689, 2799), (2664, 2800)]
    [ Chipmonkid1 ] ---- MSI_WalkPath: Seers Village Bank to Seers Village Yews
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] ------ Walking attempts: 1
    [ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] ------ Walking attempts: 2
    [ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] ------ Walking attempts: 3
    [ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] ------ Walking attempts: 4
    [ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] ------ Walking attempts: 5
    [ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] ------ Walking attempts: 6
    [ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] ------ Walking attempts: 7
    [ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] ------ Walking attempts: 8
    [ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] ------ Walking attempts: 9
    [ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] ------ Walking attempts: 10
    [ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] ------ Walking attempts: 11
    [ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 2
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 3
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
    [ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
    [ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
    [ Chipmonkid1 ] ---------- MSI_EnterPath: false
    [ Chipmonkid1 ] ------ MSI_WalkTPA: False
    [ Chipmonkid1 ] -------- Players Found: 3
    [ Chipmonkid1 ] -------- Scanning for randoms...
    [ Chipmonkid1 ] ---- MSI_WalkPath: False
    [ Chipmonkid1 ] ------ MSI_DeathWalk: Function disabled
    [ Chipmonkid1 ] -- MSI_Walk: False
    [ Chipmonkid1 ] -- MSI_UnsetPlayer
    [ Chipmonkid1 ] ---- Failed to walk to location
    [ Chipmonkid1 ] ---- MSI_SetSkillLevels
    [ Chipmonkid1 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
    [ Chipmonkid1 ] ---------- Bobzilla_GetData: Getting skill levels
    [ Chipmonkid1 ] ---------- Player Found in XML, Updating
    [ Chipmonkid1 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
    [ Chipmonkid1 ] ------ Woodcutting level hasn't changed
    [ Chipmonkid1 ] ---- MSI_SetSkillLevels: Finished
    [ Chipmonkid1 ] ------ All players inactive

    Additional Information

    I am unable to walk from the bank to the yews.
    I tried started at the yews, and once my inventory is full of yew logs, it is unable to walk to the bank, I've never got it to travel to the bank on any skill. Please help.!



    Thanks,
    chipmonkid1

  2. #2
    Join Date
    Jun 2012
    Posts
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    Mentioned
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    Quoted
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    Default

    MSI is currently outdated. Check the "Runescape Scripts" section for working scripts.
    Thx Euphemism and Vinyl for the awesome siggy and avatar!

  3. #3
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    i just tried using a script from there, and it came up with this

    Exception in Script: Unable to find file 'ObjectDTM/ObjDTMInclude.simba' used from 'C:\Program Files\Simba\Scripts\TheCuttingEdge v0.6.simba'

  4. #4
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    Read the instructions on the script page, you likely have to install another file. If you have any more questions, post on the script thread.
    Thx Euphemism and Vinyl for the awesome siggy and avatar!

  5. #5
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    Thanks, I'll try. I'm just having a lot of trouble.

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