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Thread: [EoC][AIO] DannyRS BowFletcher

  1. #51
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    Quote Originally Posted by LemonHaze View Post
    It cuts 3 bows then banks and then cuts 3 bows again.
    E: This was caused because my production screen was disabled.
    Script is flawless
    Glad its working , didnt know you could even disable the screen, i'll add that to OP


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

  2. #52
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    This script is working better now. Thanks.
    Have you felt the whale lately?
    .__________.
    Whale so hard.

  3. #53
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    yup, you can disable it by right clicking the exp counter

    Made by P1ng

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    Default Hey

    Ive been trying to get this to work, seems the problem I am having is updating to the new SMART.

    I have the 8.0 binary's and Im putting them into the plugins folder under simba, but when I press the green play arrow and SMART pops up, it still says 7.2.

    I filled all the info in the script, and my char is in the correct place at CW.

    It should do everythign automatically after i log into my char, correct?

    - Bio, new to the fourms.

    THANKS!

  5. #55
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    Quote Originally Posted by Bioreaver View Post
    Ive been trying to get this to work, seems the problem I am having is updating to the new SMART.

    I have the 8.0 binary's and Im putting them into the plugins folder under simba, but when I press the green play arrow and SMART pops up, it still says 7.2.

    I filled all the info in the script, and my char is in the correct place at CW.

    It should do everythign automatically after i log into my char, correct?

    - Bio, new to the fourms.

    THANKS!
    For SMART, did you extract the plugins and replace all the old v7.2 ones?
    My First Build!, Selling Downloadable Games
    -------------------------------------

  6. #56
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    Hey,
    I just want to start by saying thanks for the wonderful script, it's been working beautifully and has cut me a fair few (u) bows. Also, thanks for the spinning script, it's flawless. However, I just tried to make it string my (u) bows, and it works absolutely brilliantly for 2-3 inventories, then opens the bank, deposits my inventory, and the moves the mouse to the second row, sixth column and does nothing until it logs out. The cmd box reads "The automatically split characters are too wide. Try decreasing minispacing"
    Thanks for taking the time to address my concerns

  7. #57
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    Quote Originally Posted by gothkun View Post
    Hey,
    I just want to start by saying thanks for the wonderful script, it's been working beautifully and has cut me a fair few (u) bows. Also, thanks for the spinning script, it's flawless. However, I just tried to make it string my (u) bows, and it works absolutely brilliantly for 2-3 inventories, then opens the bank, deposits my inventory, and the moves the mouse to the second row, sixth column and does nothing until it logs out. The cmd box reads "The automatically split characters are too wide. Try decreasing minispacing"
    Thanks for taking the time to address my concerns
    Glad its working mostly well for you

    If it works for a few inventorys, its not the script specifically, because its just repeating the code ,

    Sounds like some kind of Simba install error, cant think of anything in the script that would cause it, you can try making a thread in the help section, maybe someone has seen an error like this before, and knows a fix,

    http://villavu.com/forum/forumdisplay.php?f=184


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

  8. #58
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    good work danny works nicely

  9. #59
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    Quote Originally Posted by gunman82 View Post
    good work danny works nicely
    Glad to hear it


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    Doesnt work for me.
    Tells me "Please log in and setup the position as needed".
    I log in, enter my bank pin, and make one load of the bows i want to make. Click enable smart, not happens.

  11. #61
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    Quote Originally Posted by Jameschen1222 View Post
    Doesnt work for me.
    Tells me "Please log in and setup the position as needed".
    I log in, enter my bank pin, and make one load of the bows i want to make. Click enable smart, not happens.
    Stop and restart your script when smart is enabled? Is your brightness up full and textures off? Is your screen set to Fixed?

    If it still doesent work, find the Setup procedure (should be very near the bottom with bold red simba stuff) and remove this
    You should only remove about 3-15 lines here, do NOT delete the entire Setup)

    Simba Code:
    While Not (loggedin)
    Begin
      If Not (FindColorSpiralTolerance) Then
      Begin
        Wait(500);
        WriteIn('please log in and setup the position as needed');
        loggedin:=False;
      End Else
        loggedin:=True;
    End;

    This is purely from memory, it will look something like this but not exactly i would check your using correct graphics setup before trying this, it should force it to start, but if your using wrong graphics other stuff will probably not work
    Last edited by DannyRS; 12-26-2012 at 11:09 AM.


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

  12. #62
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    So I cut 77k bows with this, but when I wanted to string them, it goes too far left in the options menu and doesn't withdraw the strings.
    Have you felt the whale lately?
    .__________.
    Whale so hard.

  13. #63
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    it goes too far left in the options menu

    can you explain more please?

    doesn't withdraw the strings.


    where do u have them in bank, what does it do, does it right click then not pick option?


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    odd, it makes 3 and then starts banking again. at cw stringonly maple longs

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    Quote Originally Posted by fiery oblivion View Post
    odd, it makes 3 and then starts banking again. at cw stringonly maple longs
    Turn the EoC production UI on, it uses this to know when its done


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    Quote Originally Posted by DannyRS View Post
    it goes too far left in the options menu

    can you explain more please?

    doesn't withdraw the strings.


    where do u have them in bank, what does it do, does it right click then not pick option?
    So when it opens the bank, it will properly pick the bowstrings correctly- but only right clicked. When the options thing comes up, it goes where the "Withdraw all" thing is, but then goes too far to the left and just sits there until it logs out. I'm doing yew shieldbows so is it too few characters for your coord or something.
    Have you felt the whale lately?
    .__________.
    Whale so hard.

  17. #67
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    Quote Originally Posted by ___ View Post
    So when it opens the bank, it will properly pick the bowstrings correctly- but only right clicked. When the options thing comes up, it goes where the "Withdraw all" thing is, but then goes too far to the left and just sits there until it logs out. I'm doing yew shieldbows so is it too few characters for your coord or something.
    Sounds like a bug with the ChoseOption include, i can implement a hotfix for you tomorrow if you want, but i cant guarentee stability
    Last edited by DannyRS; 12-31-2012 at 03:02 AM.


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    Quote Originally Posted by DannyRS View Post
    Sounds like a bug with the ChoseOption include, i can implement a hotfix for you tomorrow if you want, but i cant quarentee stability
    sounds good. I just want to get rid of these yew shieldbow (u)s because they're worthless with strings.
    Have you felt the whale lately?
    .__________.
    Whale so hard.

  19. #69
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    Seems to be running great Another good release Danny. Thank you. :¬D

    Just a small suggestion: Maybe get rid of the whole..

    Crafting...
    Crafting...
    Crafting...

    And replace with a nice..

    Exp gained:
    Exp/Hr:
    Time running:

    Kind of table.

  20. #70
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    Quote Originally Posted by BeRy View Post
    replace with a nice..

    Exp gained:
    Exp/Hr:
    Time running:

    Kind of table.
    I Will do eventually, just low priority atm

    Quite Busy with RL


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    Quote Originally Posted by DannyRS View Post
    I Will do eventually, just low priority atm

    Quite Busy with RL
    I actually added one myself- its not very accurate at all, but when the script goes to open the bank, it does
    TimesBanked + 1 and then uses that as the base for the calculations (for my bow type).
    Have you felt the whale lately?
    .__________.
    Whale so hard.

  22. #72
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    Double post and stuf but W/e
    I log in and set it all up, but it says please log in and stuff. I've tried your fix, different versions of the script, different modes- it just isn't doing anything. Is it a runescape update?
    Have you felt the whale lately?
    .__________.
    Whale so hard.

  23. #73
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    Quote Originally Posted by ___ View Post
    Double post and stuf but W/e
    I log in and set it all up, but it says please log in and stuff. I've tried your fix, different versions of the script, different modes- it just isn't doing anything. Is it a runescape update?
    Tried to hotfix from phone for you, might now run past 6h mark


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

  24. #74
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    Quote Originally Posted by DannyRS View Post
    Tried to hotfix from phone for you, might now run past 6h mark
    Working PERF now. Thanks a lot!
    Have you felt the whale lately?
    .__________.
    Whale so hard.

  25. #75
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    hey, the script is working fine, but after like 3 cuts it says we saw the object and rebanks. it never goes past three bows and i dont know why

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