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Thread: [EoC] DannyRS RangeGuildTrainer

  1. #76
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    Quote Originally Posted by [PRO]metheus View Post
    Another proggy. Didn't work after the 6 hour thing, though
    Sweet, aww wonder whats up with the six hour fix, i'll have to try and find it


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    Quote Originally Posted by garyman View Post
    the script misclicked so I moved out of the target range over by the shed (on the opposite side of the range) which caused me to log out. Then it clicked on the members tab and the issue I explained happened.
    Yeah this is the same thing that happens for me. I'm all the way zoomed-out. I'm thinking the pointer is just a couple pixels off or something so it walks beyond the targets to the shed. Or after you follow the judge around a bit, it isn't the right position so you walk (have never seen it when it happens so I don't know). This can happen in a few minutes or , last night, after 4 hours.

    As for the internet thing, when it goes back to the lobby screen (after inactivity near sheds I guess) , it doesn't detect its not in game and it keeps clicking the jagex url which makes internet tabs popup.

  3. #78
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    Quote Originally Posted by tekgen View Post
    Yeah this is the same thing that happens for me. I'm all the way zoomed-out. I'm thinking the pointer is just a couple pixels off or something so it walks beyond the targets to the shed. Or after you follow the judge around a bit, it isn't the right position so you walk (have never seen it when it happens so I don't know). This can happen in a few minutes or , last night, after 4 hours.

    As for the internet thing, when it goes back to the lobby screen (after inactivity near sheds I guess) , it doesn't detect its not in game and it keeps clicking the jagex url which makes internet tabs popup.
    first off, wow joined in 2007 and 7 posts

    I'm trying to get a better target detection TPA working, in the mean time as a hopefully quick fix (will decrease anti-ban so do at own risk)

    Can you try v2.1 and change:

    Code:
    Lines 368 and 369
    
    From:
    xpos:=RandomRange(x-4,x+4);
    ypos:=RandomRange(y-4,y+4);
    
    To:
    xpos:=RandomRange(x-1,x+1);
    ypos:=RandomRange(y-1,y+1);
    Code:
    Lines 389 and 390
    
    From:
    xpos:=RandomRange(x-4,x+4);
    ypos:=RandomRange(y-4,y+4);
    
    To:
    xpos:=RandomRange(x-1,x+1);
    ypos:=RandomRange(y-1,y+1);
    I'm also working on fixing the Log-in thing so it will log you back in
    Last edited by DannyRS; 12-18-2012 at 09:54 PM.


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

  4. #79
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    Great script
    Got to 69 range :P

    =========RangeGuildTrainer==============
    =========Version: V2.1==================
    Time Running: 5 Hours, 53 Minutes and 10 Seconds
    Experience Earned: 152002
    Experience/Hour: 25823
    ========================================

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    Quote Originally Posted by Deadlast View Post
    Great script
    Got to 69 range :P

    =========RangeGuildTrainer==============
    =========Version: V2.1==================
    Time Running: 5 Hours, 53 Minutes and 10 Seconds
    Experience Earned: 152002
    Experience/Hour: 25823
    ========================================
    Sweet proggy, glad it works well for you


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

  6. #81
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    Just looked at your code, and I have some suggestions.
    1. You can use ClickNorth(SRL_ANGLE_HIGH); to reset the map. It will click on the compass, make it to north then move the camera up.
    2. Having LeftClickSpot and RightClickSpot functions is not needed. You could use a plus parameter which will determine its type. Also I dont understand why you need those functions. That FastClick() is any better than our common ClickMouse2()?
    3. At the LoginHandler part you can just use LoginPlayer when its in lobby, it will click the 'click to play' for you. LoginPlayer is a very smart function, knows everything.
    4. The same thing to Logout. It returns true if LoggedIn = false so you could just use it in a repeat loop to make sure it does it job.
    5. You should make a procedure something like Debug(Text: String) which will do the Writeln(Text) part for you if debug is on. Very useful.
    The script is nearly a week old and you are getting better and better so maybe you already know these, but I thought I would share these with you.
    Anyways grats on Members!

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    Quote Originally Posted by Shatterhand View Post
    Just looked at your code, and I have some suggestions.
    1. You can use ClickNorth(SRL_ANGLE_HIGH); to reset the map. It will click on the compass, make it to north then move the camera up.
    2. Having LeftClickSpot and RightClickSpot functions is not needed. You could use a plus parameter which will determine its type. Also I dont understand why you need those functions. That FastClick() is any better than our common ClickMouse2()?
    3. At the LoginHandler part you can just use LoginPlayer when its in lobby, it will click the 'click to play' for you. LoginPlayer is a very smart function, knows everything.
    4. The same thing to Logout. It returns true if LoggedIn = false so you could just use it in a repeat loop to make sure it does it job.
    5. You should make a procedure something like Debug(Text: String) which will do the Writeln(Text) part for you if debug is on. Very useful.
    The script is nearly a week old and you are getting better and better so maybe you already know these, but I thought I would share these with you.
    Anyways grats on Members!

    Thanks for taking a look Shatter!

    1. I normaly use the clicknorth thing, but theres a bug in RS that if the target screen is open, and you right click the compass, you cant use the option and it causes the script to get stuck, so i neglected it here :P,
    2. My left and right click things are for neatness, i dont understand what you mean with the better way to put that, the fastclick, part of flights custom include stuff for mouse and keyboard if i remember correctly, so there must have been something making it better, not sure,
    3. I know the loginplayer thing was overhandled, but it was grabbed from my soulwars script, which needed to 100% select the world picked, going to try the regular way next release,
    4. Not sure what you mean, my logout thing or the include?
    5. Wow I'm stupid, this is a great tip thanks, will be great not copying the full if statement everytime just completely slipped my mind

    Thanks so much for the tips and grats, really appreciated <3


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    Hey Danny I just chose this thread to say congrats on member!! keep up the great scripts!!!

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    Quote Originally Posted by garyman View Post
    Hey Danny I just chose this thread to say congrats on member!! keep up the great scripts!!!
    Thanks alot gary


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    Im having a problem, most of the time, not all of the time, it just stops either after checking to see if needing to compete, or right after the arrows are equipped. Do you know the problem?

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    Gets stuck at "wait arrow loop begin".

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    Quote Originally Posted by shadeyyy View Post
    Gets stuck at "wait arrow loop begin".
    Are your graphics correct?, its working for others


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    Gets stuck at "wait arrow loop begin".
    Just used this today and it worked fine. Make sure brightness is all the way to the right.

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    Quote Originally Posted by garyman View Post
    Just used this today and it worked fine. Make sure brightness is all the way to the right.
    Thanks for the confirm that its on his end not mine


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

  15. #90
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    Also used this today for an hour or so, working great good job Danny
    Current Project: Retired

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    Quote Originally Posted by Gucci View Post
    Also used this today for an hour or so, working great good job Danny
    Good Good, Thanks

    This is starting to show its age a tad as i have learned so much since then, but sometimes the old ways are the best i suppose


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    Hey guys what you/we get hour ? and when is the next double xp

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    Quote Originally Posted by srhrich View Post
    Hey guys what you/we get hour ? and when is the next double xp
    No idea when the next double XP is, and I have no idea what XP this gets / Hour

    Been a long time since this was made, maybe some things are slightly broken, I have no idea


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    The script its nice but i only get like 10k per hour wtf its nothing plzz fix the buggs in north and sometimes its attacking

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    Quote Originally Posted by srhrich View Post
    The script its nice but i only get like 10k per hour wtf its nothing plzz fix the buggs in north and sometimes its attacking
    you need to translate a real explanation of whats going on so I can fix it, and make sure you setup your graphics correctly as mine are in the OP


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    Quote Originally Posted by DannyRS View Post
    you need to translate a real explanation of whats going on so I can fix it, and make sure you setup your graphics correctly as mine are in the OP
    I'll test it later and give you feedback

    Creds to DannyRS for this wonderful sig!

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    i have made sure the setup is correct but for some reason he shots at the target the competition judge says you cant fire unless you compete but then he fires at the target again?
    it will do this a few times then it will pay and then in a few minutes again it will stop and try clicking the target without paying?
    if anyone knows or has an idea how to fix this it will be much appreciated.

  23. #98
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    Quote Originally Posted by halestorm1234 View Post
    i have made sure the setup is correct but for some reason he shots at the target the competition judge says you cant fire unless you compete but then he fires at the target again?
    it will do this a few times then it will pay and then in a few minutes again it will stop and try clicking the target without paying?
    if anyone knows or has an idea how to fix this it will be much appreciated.
    Clearly this needs some fixing, I lack time to do it atm tho, I will update when I have the time


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    You need to fix the best one and the higgest xp and help me with the script the mouse go faster and the xp plzz

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    I will try this out tonight, im using your fletching script at the moment, its very good

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