begin
BankDTM := DTMFromString('DTMtoStringGoesHere');
DTMRoated(BankDTM,x,y,5,5,515,335);
Mouse(x,y,2,2,false);
PopUp('Bleh');
writeLn('Worked.');
end;
(Simple example script above that doesnt work, but should?)
function DTMRotated(DTM: Integer; var x, y: Integer; x1, y1, x2, y2: Integer): Boolean;
By: Yakman
Description:
First looks for a DTM without rotation, then increases the amount
of rotation around 0 gradually until it finds the DTM. A bit like the
ProgressiveTol Bitmap Engines.
Now if i got the way to use it wrong please let me know and explain where i went wrong. Other wise why is it not working ? Is this a faulty command?
Thanks for all help on this. Did not know where to put this - Think mabey in SRL Help?
SRLv370.


Reply With Quote


