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Thread: [SRL-6] AshamanHerblore

  1. #576
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    Ashaman, do you still have the old pre-RS3 versions of the script archived? I'd like to revert to before the player manager was made mandatory.

  2. #577
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    Quote Originally Posted by hackingislol133 View Post
    Ashaman, do you still have the old pre-RS3 versions of the script archived? I'd like to revert to before the player manager was made mandatory.
    Its at the googlecode linked in the autoupdateme procedure. Are you having trouble using the player manager?

  3. #578
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    yea, I can't seem to get multiple accounts working.

    After saving the players into the player manager, when I restart the script it always says "Components have changed"

  4. #579
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    Quote Originally Posted by hackingislol133 View Post
    yea, I can't seem to get multiple accounts working.

    After saving the players into the player manager, when I restart the script it always says "Components have changed"
    You just need to re-add the name of the player file each time. Just type the name, and click add, then choose the corresponding player file from the drop down. The drop down doesn't change each time.

    Also, all 3 of my herb bots were banned this morning. I have to think it has something to do with the inventory issues I was having because my main was untouched. So they obviously had direct evidence of which accounts were botting and which ones weren't, otherwise they would have just nuked everything on my IP. I'm not blaming the script, there are a lot of factors that could have caused it, just be careful, and don't use it on your main.

  5. #580
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    I've used it for many hours on several mains... But I'm still not able to reproduce

    I'll have to add some more debug in for that.. Were you just using this script on those guys? No other scripts or bots?

  6. #581
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    Quote Originally Posted by Gunner View Post
    You just need to re-add the name of the player file each time. Just type the name, and click add, then choose the corresponding player file from the drop down. The drop down doesn't change each time.

    Also, all 3 of my herb bots were banned this morning. I have to think it has something to do with the inventory issues I was having because my main was untouched. So they obviously had direct evidence of which accounts were botting and which ones weren't, otherwise they would have just nuked everything on my IP. I'm not blaming the script, there are a lot of factors that could have caused it, just be careful, and don't use it on your main.
    Sorry about your loss, where were you mixing at? I've been at soul wars for years now and nothing has ever happened.

    I know how to start multiple accounts, its just, the save function always gives me "Components have changed" upon the next startup.

  7. #582
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    Quote Originally Posted by Ashaman88 View Post
    I've used it for many hours on several mains... But I'm still not able to reproduce

    I'll have to add some more debug in for that.. Were you just using this script on those guys? No other scripts or bots?
    Yeah, just this script. One of them had never seen a bot prior to this, another hadn't botted since the original nuke in 2011, and another botted dungeon back in november to get the scroll of cleansing. I'm working on getting some more bots going, but it'll be a few weeks getting noob accts up to 57 dung.

    Did my debug last night tell you anything important?

    Quote Originally Posted by hackingislol133 View Post
    Sorry about your loss, where were you mixing at? I've been at soul wars for years now and nothing has ever happened.

    I know how to start multiple accounts, its just, the save function always gives me "Components have changed" upon the next startup.
    I had all 3 going at edgeville. I always liked soulwars but it's so empty there if anyone does show up it's obvious you're botting. I was never able to get burthorpe working after they changed the bank box, and edge is so close to ge that I could make it there and back before the script timed out.

    It is what it is, I just wish they hadn't nailed all 3 at once. Oh well, that's the game we play.

  8. #583
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    Isnt clicking the mats correctly for me... for me it clicks two of the same and then wodners why nothing happens

  9. #584
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    Quote Originally Posted by luxrath View Post
    Isnt clicking the mats correctly for me... for me it clicks two of the same and then wodners why nothing happens
    Then you have something setup wrong.. show me a pic of your client?

  10. #585
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    It's been a few days now since I've tried to get the player manager working for multiple accounts, still no luck though.

    The script stops either at the initial log in screen and prints:

    Exception in Script: Runtime error: "Access violation" at line 1265, column 7 in file "C:\Simba\Includes\SRL-6\lib\core\players.simba"
    The following bitmaps were not freed: [Minimap Mask, SMART Debug Image]


    or at the 6 hour client reset where it prints it was unable to release client.

    I navigated to the repository to pick up the legacy version but it doesn't look like the legacy version is hosted. The only version I see is 2.0

    Edit: My mistake, I found it.

  11. #586
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    Im getting this error everytime I try to start the script:
    "Exception in Script: Runtime error: "Access violation" at line 707, column 44"

    Am i setting something up incorrectly?

  12. #587
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    when i use the multiple stacks method for cleaning after it finishes one stack it can't do the next one because the quick key is set to 0 but the herb in that one is the first stack of herbs.. how do i make it so that it works for cleaning multiple stacks?

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    Quote Originally Posted by jayman19981 View Post
    when i use the multiple stacks method for cleaning after it finishes one stack it can't do the next one because the quick key is set to 0 but the herb in that one is the first stack of herbs.. how do i make it so that it works for cleaning multiple stacks?
    Set one of your inventory slots as the quick key - not the herb. That will make it not dependent on the type of herb

  14. #589
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    Quote Originally Posted by Ashaman88 View Post
    Set one of your inventory slots as the quick key - not the herb. That will make it not dependent on the type of herb
    ok. thanks

  15. #590
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    This script is about to become so badass. I'm gonna venture a guess that the quick loadout from the bankscreen just boosted the efficiency of this script by at least 15%. Not only is banking about 3 times as fast, but misclicks and bad withdrawals are history. I was resorting to inputting 25 stacks just to get the script to finish a 10k load lol.

    I'm sure this will be a decent sized update for both the banking include and the script, especially to utilize the quick loadout buttons. In the meantime I guess it's time to re-write my coordinate clicker. :P

  16. #591
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    Quote Originally Posted by Gunner View Post
    This script is about to become so badass. I'm gonna venture a guess that the quick loadout from the bankscreen just boosted the efficiency of this script by at least 15%. Not only is banking about 3 times as fast, but misclicks and bad withdrawals are history. I was resorting to inputting 25 stacks just to get the script to finish a 10k load lol.

    I'm sure this will be a decent sized update for both the banking include and the script, especially to utilize the quick loadout buttons. In the meantime I guess it's time to re-write my coordinate clicker. :P
    Yeah I'll have to check out how this update affects everything!

  17. #592
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    Is the script still supposed to work with the update?

    Mine doesn't work anymore.. it opens the bank and stops.

  18. #593
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    Quote Originally Posted by jayman19981 View Post
    Is the script still supposed to work with the update?

    Mine doesn't work anymore.. it opens the bank and stops.
    The banking include has been updated. The script still needs to be updated for the new buttons, but for now it works as it always did.

    Do This:

    Send a pull request https://github.com/SRL/SRL-6/pull/104

    Replace ur Simba\Includes\SRL-6\lib\interfaces\bankscreen.simba with https://raw.githubusercontent.com/ri...nkscreen.simba

    This gets the script back on track to withdrawal each item individually, then deposit them with the quick deposit button, just as it always did. In time I'm sure Ashaman will update the script to use the quick loadout buttons, but for now this script is working flawlessly.

  19. #594
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    Hey there Ashaman, this script is awesome but recently I've had a nuber of issues with it.

    before the banking update it used to sometimes fail withdrawing vials after withdrawing the herbs, when it did withdraw both supplies sometimes it would click too fast before the bank lock had come off the inventory.

    Now my issue after the bank update is that when it depositis the cursor stays over the the deposit button and doesn't seem to move to withdraw after that, ive tried waiting a few minutes and nothing.

  20. #595
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    Quote Originally Posted by Rlp View Post
    Hey there Ashaman, this script is awesome but recently I've had a nuber of issues with it.

    before the banking update it used to sometimes fail withdrawing vials after withdrawing the herbs, when it did withdraw both supplies sometimes it would click too fast before the bank lock had come off the inventory.

    Now my issue after the bank update is that when it depositis the cursor stays over the the deposit button and doesn't seem to move to withdraw after that, ive tried waiting a few minutes and nothing.
    Make sure you update your srl, I think there may need to be a few more updates to the include as well.

  21. #596
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    Quote Originally Posted by Ashaman88 View Post
    Make sure you update your srl, I think there may need to be a few more updates to the include as well.
    Thanks for the reply Ashaman88, My srl is up to date as I always tend to check for updates before posting.
    I'm going to pm you something as I don't want to clutter your thread.

  22. #597
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    Hey Ashaman! Great Script! It worked fine for an hour but then it stopped and when I tried to start it up again it gave me this error:

    "Warning! You passed wrong values to a finder function: ys > ye (619,504). Swapping the values for now.
    Warning! You passed a wrong ye to a finder function: 619. The client has a height of 600, thus the ye is out of bounds. Setting the value to 599 (h-1) for now."

  23. #598
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    Quote Originally Posted by Gunner View Post

    Replace ur Simba\Includes\SRL-6\lib\interfaces\bankscreen.simba with raw.githubusercontent. com/ri...nkscreen.simba

    Your link is incomplete.

  24. #599
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    Quote Originally Posted by Bulbasaur View Post
    Your link is incomplete.
    The link is dead now that the bankscreen.simba is included in the client. Now you just have to update to get it.

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    Quote Originally Posted by Gunner View Post
    The link is dead now that the bankscreen.simba is included in the client. Now you just have to update to get it.
    Awesome, thank you. Didn't seem to fix the banking problem though.
    Hovers over the subscribe button and bank tabs. Won't open bank booths, did interact with blue bankers, still with the original problem.

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