Ok so, I updated SRL and everything was working great. Then later I had the bright idea to migrate my entire farm to the new Simba. As I feared, this was a huge mistake.

I'm really only listing these 2 issues here because, while it's not your script that's the problem, it's the one I'm running, and you're a dev.
These issues require some real explaining, so pull up a chair...
Problem 1: When starting the script, it has about a 50% chance of just standing there derping. It can't find the banker. If I open the bank it will take it from there and complete the entire loop flawlessly, but once it starts looking for the banker again, it just derps. I can usually (nearly 100% of the time) correct this problem by switching graphics mode to OGL, then back to DX and it runs just fine from then on. So perhaps this is simply a color tolerance issue somewhere in the banking include? This isn't a huge problem, but it gets real time consuming when trying to set up 20 bots in a row.
Problem 2: The player manager. I open Simba 1, add a player to the playerfile, and run the script, it works fine. I open Simba 2 and hit play and it tells me the playerfile doesn't exist. I now have to recreate the same playerfile for Simba 2. I run the script again, and it works fine. Simba 3, same problem. Playerfile doesn't exist. Recreate, run, works fine. And so on down the line for all 16 bots on that PC, each instance of Simba needs me to create it's own playerfile. The odd thing is when the script crashes at the end of the run, assuming I didn't close that instance of Simba, it will find the playerfile fine and it runs flawlessly.
Ive got temporary workarounds for both of these issues so they're not dire emergencies, but maybe you can tell me what I'm doing wrong. Thanks bro.