THIS SCRIPT IS OUTDATED!!!! It is here as a resource for the community to learn from and steal code snippets if they so please.
Updated to 2.5
Potions. Ability bar. Momentum. Rejuvenate. Food. Ring of Wealth teleport. Antiban.
thanks to Mr[S] for the banner
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[You can use Momentum}+
{1 basic ability (slice/wrack/piercing-shot)}
OR
Rejuvenate(optional) +
1 basic ability (slice/wrack/piercing-shot) +
[2 threshold abilities (need 50% adrenaline)] +
[1 ultimate (100%)]
Read the setup IN the script carefully
Features:
Use Momentum or Rejuvenate + Basic Ability (slice/wrack/piercing shot) + OTHER ACTION BAR ABILITIES (READ INSTRUCTIONS in script)
Anti-Ban
Smart potions: Use up to two potion types, and the script will stop trying to drink if you run out of the potion.
Smart Eating: knows when you're out of food
Teleport to GE when you're out of food if you have Ring of Wealth (1+) in inventory, or if you get stuck.
Any Monster, Anywhere!
Progress Report!
Momentum Supported. Rejuvenate Supported. Actionbar abilities supported.
Runs past 6 hours.
Instructions
-Fill out the constants as described in the script.
- IF USING REJUVENATE: Set UseMomentum = false in the setup. Put rejuv in slot 1 of actionbar and
bind it to the 1 key. Put slice/piercing-shot/wrack anywhere on actionbar. Place other desired abilities on the action bar.
-If Using Momentum, put it in actionbar slot 1. Have it bound to key '1'. Set UseMomentum = True; and place slice/piercing-shot/wrack anywhere on the action bar.
- Have food in the last slot of the action bar if you want to eat food.
-If you are using Ring of Wealth teleport method (members only), HAVE IT IN YOUR INVENTORY, NOT EQUIPPED.
- Open desired trained skill's xp-counter. XP Counting works by default in xp-counter-slot #1.
-Potions supported. Place them on the action bar anywhere. Fill out variables in the script accordingly to activate the potions feature.
-Start with the ability bar OPEN
disclaimer:
- This script will run much better w/o other players around.
-Don't be shy posting feedback
Thanks!
Log:
Code:
**IF YOU WANT AN OLD VERSION, PM ME AND ILL SEND YOU A COPY OF ANY OLD VERSION.
Dec 12 2012: 1.0.2 Released. Added Progress Reports + Tweaks
Dec 12 2012: 1.0.3 Released. Added a failsafe. Terminates script after 90 seconds w/o combat.
Dec 12 2012: 1.0.4 Released. Fixed ring of wealth procedure. No longer cycles menus when ring isn't found in
inventory. Also Improves detection for ring of wealth in inventory.
Dec 13 2012: 1.0.5 Released. Added Rejuv Support. Place it in 1st slot of action bar & wear shield. Added Slice
Support. Place it on action bar. Keybind to '2'. Works with Rejuv Only. New Camera Angle methods, better at finding
monsters.
Dec 13 2012 1.0.6 Released. Option of stopping camera angle from changing high to low. Added a failsafe.
Dec 14 2012: 1.0.8 Released. Skipped a version increment for no reason. Fixed an issue where camera angles would
change when they shouldn't. Main loop simplified and streamlined.
Dec 15 2012: 2.0.1 released. action bar support. more failsafes. Teleport with ring of wealth on error option added.
Dec 15 2012: 2.0.2 released. (40 views) Abilities usage improved.
Dec 16 2012: 2.0.3 released. Abilities usage improved, again. (potions coming next!! :))
Dec 16 2012: 2.0.4 released. Loop simplified for faster processing. Added hitting keys on accident in antiban.
Dec 17 2012: 2.0.5 released. (17 views) Cleaned up coding standards. Ironed out a few kinks with InCombat
detection.
Dec 17 2012: 2.0.6 released. (19 views) minor code improvements, and ADDED SIX HOUR FIX. NOW RUNS PAST 6
HOURS. :f:
Dec 18 2012: 2.0.7 released. (89 views) 6 hour fix more likely to work. Shortened code by more than 50 lines.
Simplified procedures. Eliminated unnecessary waste.
Fixed Ultimate Ability (no longer tries to use it twice at once). Streamlined actionbar procedure for faster processing.
Dec 25 2012: 2.1.0 released. Up to 2 potion types now supported. Flasks or vials. Also, added some more antiban.
Dec 28 2012: 2.2.0 Platinum released. Now uses normal ability to help generate adrenaline for momentum. New sexy
progress report. Improved processing speeds.
Dec 29 2012: 2.3.0 Diamond released. (106 views) New Feature: Camera turns to nearest yellow dot on minimap if it can't find a
monster. This can be turned off in the options. Another new feature: Decide what health % the
monster you're fighting HAS to be at to use Threshold1, Threshold2, and Ultimate. This can be set in the SaveAbilities
variable in the setup. New Option#3 : to left-click-only monsters, available at the bottom of the setup in
<-Mouse Options->//.
January 9 2013: 2.3.2 Granite Released:
Script now waits up to 90 seconds on same monster before thinking its stuck, from 60 seconds.
Script now checks for charges on your ring of wealth on startup if UseRingOfWealth = true.
Script now Eats food via action bar only, no longer checks inventory. Knows intelligently if its out of food by
checking chat box. For january rejuvenate update, new option in advanced setup called RejuvCooldown will
need to be switched to 300 when the update comes. Now uses new variables in setup : FoodKey,
MomentumOrRejuvenateKey. Momentum/rejuv no longer NEEDS to be in slot 1. It still can be.
The variable name LeftClickOnly to RightClickOnly, because thats what it does when its set to true -
Was a mistake in 2.3.0.
February 27, 2013: 2.3.3 Obsidian Released:
Gave the user the option to paint on-screen where the program is seeing monster-colors
Fixed a bug where it was turning to the nearest NPC too many times.
Changed the look of the user-setup.
Made it so you don't have to enter (300 seconds) in advanced setup for rejuvenation.
Progress reports:
Code:
///////Pali AIO Fighter v 2.1.0///////
//**Time Running: 36 Hours, 42 Seconds**
//[3647766 Defence Xp] Gained
//[101940 Xp/Hour]
//[6232 Kills]
//[8 Sharks] Eaten.
//Used Momentum [165 Times]
//////////////////////////////////////