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Thread: [EoC] DannyRS EdgeGoldSmither

  1. #101
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    Quote Originally Posted by DannyRS View Post
    Really don't want to waste cpu checking inv before deposit just for first run ,

    I guess the bankers and furnace need more tolerance then, I'll tweak them later
    waste cpu? you on crack bro?
    You check the inv already! (i know for a fact because if it's full of gold you go straight to the furnace) idk if you count the inv or if you use the function to see if it's full. Ether way that is counting the inventory. It's not a waste of cpu.

    InvCount takes a ms or less...

  2. #102
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    @footballjds Tweaked colors should always detect now


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    Quote Originally Posted by DannyRS View Post
    @footballjds Tweaked colors should always detect now
    can you describe how you search/filter the colors? I'm assuming you use TPA's. How many colors must you find? When i reported the bug it was hovering over a player's cape...

    Yes, I could read through your code but... I'm working and I really think it'd be cool to have you describe it

    EDIT:
    As a rule of thumb i like to test my scripts on crowded worlds, just to ensure accuracy

    EDIT2: I think you flow of logic is off with inPin
    Last edited by footballjds; 02-06-2013 at 05:56 PM.

  4. #104
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    Quote Originally Posted by footballjds View Post
    can you describe how you search/filter the colors? I'm assuming you use TPA's. How many colors must you find? When i reported the bug it was hovering over a player's cape...
    ACA relog/reload/pick till cant find any difference, CTS2 TPA - ATPA Sort largest first, checkuptext, click

    Quote Originally Posted by footballjds View Post
    EDIT2: I think you flow of logic is off with inPin
    Failsafe catches pinscreen so its not checked for every loop, I feel if something is going to happen 1/3000 loops, a check every loop is a waste

    If you want it every check, change BankAllButton; to:

    Simba Code:
    Function BankAllButton: Boolean;
    Var
      TCount,X,Y: Integer;
    Begin
      MarkTime(TCount);
      Repeat Begin
        Wait(RandomRange(100, 200));
        If (PinScreen) Then
                InPin(Players[0].Pin);
      End; Until (FindColorTolerance(X, Y, 4512575, 356, 312, 362, 318, 25)) Or (TimeFromMark(TCount)>5000)
      If (TimeFromMark(TCount)>5000) Then
        Result:=False
      Else
      Begin
        LeftClickSpot(354, 348, 384, 368);
        Result:=True;
        Exit;
      End;
      Result:=False;
    End;
    Last edited by DannyRS; 02-06-2013 at 07:05 PM.


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    It didn't put my pin in once and bugged up.

    I can easily add, if PinScreen then InPin

    decent proggy:
    Attached Images Attached Images
    Last edited by footballjds; 02-06-2013 at 09:33 PM.

  6. #106
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    Quote Originally Posted by footballjds View Post
    It didn't put my pin in once and bugged up.

    I can easily add, if PinScreen then InPin

    decent proggy:
    There was a one line error I spotted when you mentioned it and I read through my code, should work every time if you re-download it

    I'll add your proggy to OP
    Last edited by DannyRS; 02-06-2013 at 10:29 PM.


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    Got an 8 hr and counting proggy.
    What happens when i run out of gold ore?

  8. #108
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    Quote Originally Posted by footballjds View Post
    Got an 8 hr and counting proggy.
    What happens when i run out of gold ore?
    You'll need to stop it manually because I never added a check because again it's unlikely anyone would use it without a healthy supply,

    Now that I understand how to use uptext tho, I guess I could add a check on the very first run to see how much ore you have, and stop before your completely empty,

    I imagine you will stand withdrawing all of the top right and depositing until you stop it manually


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    FML my laptop isnt with me... Gf account

    I had a 14 hour proggy for you but lost it :/

    my account was withdrawing/depositing something for who knows how long after i ran out of gold ore... I had like 15k gold ore. Really assumed that scripters used failsafes still...

    PLEASE PLEASE FAILSAFE...

    one of the absolute easiest fool proof failsafes is a 5 minute timer, or even 10 idc. if nothing for 10 minutes, kill. Personally I'd just right click the "ore slot" and check for the option gold, if it's not there check 2-3 more times, if its still not there terminate.
    Last edited by footballjds; 02-07-2013 at 04:13 PM.

  10. #110
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    Quote Originally Posted by footballjds View Post
    FML my laptop isnt with me... Gf account

    I had a 14 hour proggy for you but lost it :/

    my account was withdrawing/depositing something for who knows how long after i ran out of gold ore... I had like 15k gold ore. Really assumed that scripters used failsafes still...

    PLEASE PLEASE FAILSAFE...

    one of the absolute easiest fool proof failsafes is a 5 minute timer, or even 10 idc. if nothing for 10 minutes, kill. Personally I'd just right click the "ore slot" and check for the option gold, if it's not there check 2-3 more times, if its still not there terminate.
    I'll add one for it when I'm free later, your not going to get banned for that... I end up doing it all the time

    There's fail-safes for everything except that atm :/
    Last edited by DannyRS; 02-07-2013 at 06:56 PM.


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

  11. #111
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    sounds good, I'll stock up on ores in the meantime.

  12. #112
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    Quote Originally Posted by footballjds View Post
    sounds good, I'll stock up on ores in the meantime.
    V2.2 - Out of Ore and AFK Failsafes

    Do we nearly meet footballjds standards yet

    EDIT - highest pop world I could find
    Progress Report:
    ***************DannyRS-EdgeBarSmelter*****************
    *                Version: V2.2
    * Time Running: 12 Minutes and 23 Seconds
    *    BarsMade : 252
    * BarsMade/ H : 1220
    * Smithing XP : 5670
    ******************************************************
    Successfully executed.


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

  13. #113
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    I'm getting almost the max Smithing exp/hr possible with Gold smelting thanks to this script! I'll post a nice proggy some time soon!

  14. #114
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    Quote Originally Posted by Fate View Post
    I'm getting almost the max Smithing exp/hr possible with Gold smelting thanks to this script! I'll post a nice proggy some time soon!
    Glad to hear it


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

  15. #115
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    Quote Originally Posted by DannyRS View Post
    V2.2 - Out of Ore and AFK Failsafes

    Do we nearly meet footballjds standards yet

    EDIT - highest pop world I could find
    Progress Report:
    ***************DannyRS-EdgeBarSmelter*****************
    *                Version: V2.2
    * Time Running: 12 Minutes and 23 Seconds
    *    BarsMade : 252
    * BarsMade/ H : 1220
    * Smithing XP : 5670
    ******************************************************
    Successfully executed.
    haha, good good,
    I died mining so i dind't get enough gold. I'll test this sometime over the weekend or next week!

    Good work

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    ***************DannyRS-EdgeBarSmelter*****************
    * Version: V2.0
    * Time Running: 16 Hours, 14 Minutes and 34 Seconds
    * BarsMade : 18452
    * BarsMade/ H : 1136
    * Smithing XP : 1037002
    ************************************************** ****

    Still going :O 1M xp say what??

  17. #117
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    Quote Originally Posted by withzisthumb View Post
    ***************DannyRS-EdgeBarSmelter*****************
    * Version: V2.0
    * Time Running: 16 Hours, 14 Minutes and 34 Seconds
    * BarsMade : 18452
    * BarsMade/ H : 1136
    * Smithing XP : 1037002
    ************************************************** ****

    Still going :O 1M xp say what??
    nice one


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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    ***************DannyRS-EdgeBarSmelter*****************
    * Version: V2.0
    * Time Running: 24 Hours, 4 Minutes and 9 Seconds
    * BarsMade : 26908
    * BarsMade/ H : 1118
    * Smithing XP : 1512230
    ************************************************** ****
    Thought you might like a 24 hr proggy to throw on the OP. Thanks again for a great revamped script.

  19. #119
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    Quote Originally Posted by withzisthumb View Post
    ***************DannyRS-EdgeBarSmelter*****************
    * Version: V2.0
    * Time Running: 24 Hours, 4 Minutes and 9 Seconds
    * BarsMade : 26908
    * BarsMade/ H : 1118
    * Smithing XP : 1512230
    ************************************************** ****
    Thought you might like a 24 hr proggy to throw on the OP. Thanks again for a great revamped script.
    Defo! Will update OP later, thanks alot, thats some insane xp gain lol


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

  20. #120
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    ***************DannyRS-EdgeBarSmelter*****************
    * Version: V2.1
    * Time Running: 76 Hours, 13 Minutes and 43 Seconds
    * BarsMade : 89936
    * BarsMade/ H : 1180
    * Smithing XP : 5054403
    ************************************************** ****

    My internet reset or I would have kept going. :P Very flawless!

  21. #121
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    Quote Originally Posted by Fate View Post
    ***************DannyRS-EdgeBarSmelter*****************
    * Version: V2.1
    * Time Running: 76 Hours, 13 Minutes and 43 Seconds
    * BarsMade : 89936
    * BarsMade/ H : 1180
    * Smithing XP : 5054403
    ************************************************** ****

    My internet reset or I would have kept going. :P Very flawless!
    Haha! Amazing, will add to OP

    Thats alot of bars


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

  22. #122
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    lost a 17h proggy because i shut off my computer instead of sleeping it -___-

    btw, you should add srl stats?

    EDIT, that was using 2.1


    I'll try out 2.2 now

  23. #123
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    Quote Originally Posted by footballjds View Post
    lost a 17h proggy because i shut off my computer instead of sleeping it -___-

    btw, you should add srl stats?

    EDIT, that was using 2.1


    I'll try out 2.2 now
    hate when that happens, http://stats.villavu.com/script/1309/commits

    Added a while ago, but the stats server is broken, so we don't get a total time, just commits, and I'm too lazy to setup my own stats site thing


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

  24. #124
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    Oh, so you're just letting anon get all the stats instead of letting users? pfffft....

    Here's a proggy:
    Progress Report:
    ***************DannyRS-EdgeBarSmelter*****************
    *                Version: V2.1
    * Time Running: 14 Hours, 51 Minutes and 29 Seconds
    *    BarsMade : 17052
    * BarsMade/ H : 1148
    * Smithing XP : 958322
    ******************************************************

  25. #125
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    Quote Originally Posted by footballjds View Post
    Oh, so you're just letting anon get all the stats instead of letting users? pfffft....
    It's for the script not the users

    you can manually enter your stat acc if you like

    users gain nothing from stats


    Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling

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