How can I use pixel shift or something to make sure I clikc the tree if im not moving?
How can I use pixel shift or something to make sure I clikc the tree if im not moving?
would this work?
or (Chopping = false);
Function Chopping: Boolean;
var
PBox: TBox;
begin
PBox := IntToBox(245, 130, 285, 195);
Result := (AveragePixelShift(PBox, 250, 500) > 400);
end;

Does anyone know how to make the box and stuff its so confuusing
Simba Code:Function Woodcut: Boolean;
var
PBox: TBox;
begin
PBox := IntToBox(245, 130, 285, 195);
Result := (AveragePixelShift(PBox, 500, 650) > 400);
Writeln(IntToStr(AveragePixelShift(PBox, 500, 650)));
end;
If you look at where it says Pbox, that is the dimensions around the character, I believe it goes
Top left, Top right, Bottom left, Bottom right
Tutorials:
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Simba Code:Procedure Chop;
begin
Findtree;
Choptree;
If (isChopping) then
repeat
Wait(5000);
until not (isChopping);
end;
Made this away from Simba so haven't tested, but something like that is basic and may work for you.
Have you felt the whale lately?
Whale so hard..__________.
or you might try this:
Simba Code:repeat until not isMoving;
SRL is a Library of routines made by the SRL community written for the Program Simba.We produce Scripts for the game Runescape.
afaik: ismoving returns true if the minimap is not moving.
SRL is a Library of routines made by the SRL community written for the Program Simba.We produce Scripts for the game Runescape.
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