actually( idk if its just me) SPS is inacurate and fails often. so
-What are the best SPS failsafes?
-What is the best and most acurate walking method?
thanks
actually( idk if its just me) SPS is inacurate and fails often. so
-What are the best SPS failsafes?
-What is the best and most acurate walking method?
thanks
DTM on MM can be a good failsafe, make a custom SPS map so it has shading, googles guide is good, radialwalk and TPAs can work well for some things, search for walking in the tutorial section
Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling
I find that SPS works best when you need your script to just move a short distance (preferably already visible on the minimap).
Check out my scripts:
FrostChopper
How is SPS innacurate? I made a script that walked through Varrock, Falador, and then to Lumbridge with no problems. (It was a quester)
Have you felt the whale lately?
Whale so hard..__________.
i removed the npc/plaer dots, maybe i did something wrong (using photoshop)
i have problem with uploading on Photobucket. whats another website that does the same thing as photobucket? (upload then get the URL)
Try Imgur.
'd
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
You'll need to get much more area than that
Generally, you want to atleast make it so that there will never be any black getting near your MM, if theres black on the SPS map, and not on the ingame one, it will look like a completely different area to the SPS position algorithm,
I would go around to the edges of what you have and add another circular grab to everywhere atleast,
Also, no need for as much black area around what you have on the SPS map, the more unused black you use, the larger the bitmap you load for no reason![]()
Last edited by DannyRS; 12-16-2012 at 02:55 AM.
Programming is like trying keep a wall of shifting sand up, you fix one thing but somewhere else starts crumbling
ah, alright
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