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Thread: ShatterFighter

  1. #326
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    Quote Originally Posted by Preacher View Post
    It was a quick fix. Later in the day when I had time, I decreased the size of the image.
    I initially got code like that too and was like holy crap. So i made it smaller and bam. ha

  2. #327
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    When its searching for cocroaches it keeps saying...Warning! You passed wrong values to a finder function: xs > xe (527,515). Swapping the values for now. How do i stop this

  3. #328
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    When its searching for cocroaches it keeps saying...Warning! You passed wrong values to a finder function: xs > xe (527,515). Swapping the values for now. And also the pick up feature is kinda wierd it keeps right clicking the ground ? plz help

  4. #329
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    So far, so good! I've been running for half-an-hour at Fire Giants. I have yet to take a bank trip so I am definitely eager to see how that pans out.

    I did have a question in regards to the eating: I have it set to the default of eating at 3000lp. I have noticed many times it hasn't eaten until the combat is finished, even when my lp is below 2500 (and in one case it didn't eat when I was at 1700!). Is it just written to wait for combat to be done? Is this something I can change easily or does it necessitate a re-write or something?

    I am still learning about the EoC and all the new stuff since beginning of 2012, but in regards to the Rejuvenate thing I have noticed that the script is slipping up a bit when it tries to use Rejuv. It stops using any combat abilities until Rejuvenate would have typically finished healing--meanwhile, I am being hit in combat and it's not fighting back.

    I am dual-wielding Dragon Scimitars as of right now and I plan on buying a shield to make this run smoother. What would be the proper set-up for my ability bar to be compatible with the default script options?

    Thanks for a wonderful script!

  5. #330
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    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ShatterFighter v3.0
    * Monster: GiantSpider
    * Time Running: 5 Hours, 28 Minutes and 57 Seconds
    * ATK XP Gained: 127362 (23230)
    * ATK Level: 78, XP till next: 18486
    * Hops: 4 Food: 27
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    cool script has been doin 10+h runs

  6. #331
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    Ran this on my noob account and it ran very smooth. Great job!
    - Remember that the sword of Karma swings both ways

  7. #332
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    Works flawlessly at fire giants. 90k xp/hr with 85 combat stats. Thanks for the script!

  8. #333
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    Loving the script but having issues with the rejuvenation BMP, could some kind soul help me get it working? I've tried making my own BMP with no success, also using the replacement lines on page 13.

    Thanks!

  9. #334
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    Hey I just wanted to let you know that I ran into an issue with Rejuvenate. When I am below the threshold and my energy bar is full I will not rejuvenate or use my ultimate but when I am above the threshold I use the ultimate just fine. I died last night because of it lol.

  10. #335
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    Quote Originally Posted by BuToNz View Post
    Loving the script but having issues with the rejuvenation BMP, could some kind soul help me get it working? I've tried making my own BMP with no success, also using the replacement lines on page 13.

    Thanks!
    Quote Originally Posted by alex85739 View Post
    Hey I just wanted to let you know that I ran into an issue with Rejuvenate. When I am below the threshold and my energy bar is full I will not rejuvenate or use my ultimate but when I am above the threshold I use the ultimate just fine. I died last night because of it lol.

    Replace line 906 with this
    Code:
    RejuvenateBMP := BitmapFromString(19, 24, 'meJxN1EtI1FEUBnCMIGoW0djCpq' +
            'LUMpOwctHDQEjBQukpBCliJPRwkcXUosAiUSaYFi0C6W1SuIgeFBQ' +
            'FubAge9ALghRatKh1FNLGoN94ZGo4XM499/vOd8659z/JZLKkeN6K' +
            '8pLlFRVWlkwm+aurqiK4anUZwOKFqThKpVLFpSUiHGsgAybC31jzz' +
            'yJDavIX+WWoKJsvm21gQqixfu2u7fVh/AhiAaxfU85JJBKzZkyLeE' +
            '6lthbSaRD3t24NrojyIhhyfkVLpoTWVa8PcOCt6c59jENFzr17WsD' +
            'IqTA3lroW1eYL+5/IetLtseVY86PIzaquZcG8wjhVDGvaubOm83pD' +
            '18NsNttz+mQ+YZRqjWoP97/l48qZTqdbT118Mf7nzKOv52/cP9bVK' +
            '/Lm1Qg6THCVHbfWfOHjpedf+rs7bg32Dw8/e/nt99jY2OD3icydd3' +
            'PnzCwoKNCdiGanBlVbayaqVZKcl/vOmbAtmz6jVJEUNaJ9XIqk/58' +
            'zaUKKlATG1dTs6FhU2Zju7ZNwadNlE4AxT2BrEENxYOAq4tHbn9v7' +
            'hkxsYvK3OfMOC7et88TBjgPi+cHK4+L0mH09rkcYYP0ay5UPvziML' +
            'hO5+eT97uZdKBpEiTcGf+TpL0bUahsZFGBtyzw42zfgKKeeeeAKpF' +
            'KnW3BqSzcvxCDDyN399HNZQ3d12yW+UdvCm5tTrNjSsuWEgQ2N/qC' +
            'IKE6RHb34WOWGJo/TeyOjiuHrN5oSZLhYzGlUzgAMPxxrjBEySiK0' +
            '7fi1wspDQVy+6ZBqwfSuGBGiZhIScXeC8GHBioj7ZTLA2K7cUIcST' +
            'UVt+V4kjzxBAU4UbQldq8s1nPgccNWpX7NCdJorcnL4ua9+kgXjyO' +
            'qJciSJBsOJnAzLU3fpuIiONM4AvGFtmphtZIBXIcPygLHcGuLsVEU' +
            'QAXx9FOUMPEVcZTNFOoL3L+GzzSkmEoKOopi/NvkRuA==');
    Last edited by al4k; 03-12-2013 at 09:21 AM.

  11. #336
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    Quote Originally Posted by al4k View Post
    Replace line 906 with this
    Thanks, working perfectly now.

  12. #337
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    The last update works fine for me (2.5) but this one... I have always the same error and i dont know why:

    Compiled successfully in 967 ms.
    Error: Exception: "" is not a valid boolean. at line 337
    File[C:\Users\Pedro\Downloads\ShatterFighter.dat] has not been freed in the script, freeing it now.

    Line 337: DebugLines := StrToBool(Between('DebugLines = ', ';',FileString));

  13. #338
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    Quote Originally Posted by fumaor View Post
    The last update works fine for me (2.5) but this one... I have always the same error and i dont know why:

    Compiled successfully in 967 ms.
    Error: Exception: "" is not a valid boolean. at line 337
    File[C:\Users\Pedro\Downloads\ShatterFighter.dat] has not been freed in the script, freeing it now.

    Line 337: DebugLines := StrToBool(Between('DebugLines = ', ';',FileString));
    Go into your scripts folder and delete the .dat file and run the script again.

  14. #339
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    Quote Originally Posted by stayon View Post
    Go into your scripts folder and delete the .dat file and run the script again.
    I dont have nothing in my /script folder xd.

  15. #340
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    Quote Originally Posted by fumaor View Post
    I dont have nothing in my /script folder xd.
    Scripts folder as in wherever you keep your scripts. Apparently it's in your downloads folder. Go in and delete the shatterfighter.dat file in there. Then run the script again.

  16. #341
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    okai let's try :P

  17. #342
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    Quote Originally Posted by stayon View Post
    scripts folder as in wherever you keep your scripts. Apparently it's in your downloads folder. Go in and delete the shatterfighter.dat file in there. Then run the script again.
    yay bro! Thanks :d

  18. #343
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    Quote Originally Posted by fumaor View Post
    yay bro! Thanks :d
    No problem! I had the same issue before lol.

  19. #344
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    hahaha xD

  20. #345
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    any future plans to add momentum option?

  21. #346
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    ShatterFighter v3.0
    * Monster: CockRoach
    * Time Running: 2 Hours, 17 Minutes and 37 Seconds
    * STR XP Gained: 24662 (10752)
    * STR Level: 87, XP till next: 86844
    * Hops: 0 Food: 0

    I'm still running, i lost my progress of tonight T.T ( 10hours ) I will post next progress when this finish, hehe nice scripts thanks
    Last edited by fumaor; 03-13-2013 at 05:14 PM.

  22. #347
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    Im going to street and...

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ShatterFighter v3.0
    * Monster: CockRoach
    * Time Running: 4 Hours, 46 Minutes and 53 Seconds
    * STR XP Gained: 50797 (10623)
    * STR Level: 87, XP till next: 60709
    * Hops: 0 Food: 0
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    !


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ShatterFighter v3.0
    * Monster: CockRoach
    * Time Running: 7 Hours, 8 Minutes and 17 Seconds
    * STR XP Gained: 76456 (10711)
    * STR Level: 87, XP till next: 35050
    * Hops: 3 Food: 0
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    just come back xD
    Last edited by fumaor; 03-13-2013 at 08:15 PM. Reason: Add progress

  23. #348
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    It seems to be pretty buggy detecting bones for dust devils.
    Also, what is a good build set up for long term? currently smashing with either a godsword, or a the barrows warhammer... but for some reason doesnt like to keep up the life. Fixed the rejuvi, but sometimes doesnt process it as being an option. Is there a issue with bone size? While running on firegaints, the issue is not there...

    Thanks for the pretty wicked script. Have not been able to go more then an hour with dusties, but I did a few good 8 hour runs at firegiants!
    Current progress of skills!
    99/99 Firemaking/ Mining / Fletching/Runescrafting/Divination
    Strength/Attack/Defense/Constitution/Wood cutting.

  24. #349
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    Quote Originally Posted by alphazero View Post
    It seems to be pretty buggy detecting bones for dust devils.
    Also, what is a good build set up for long term? currently smashing with either a godsword, or a the barrows warhammer... but for some reason doesnt like to keep up the life. Fixed the rejuvi, but sometimes doesnt process it as being an option. Is there a issue with bone size? While running on firegaints, the issue is not there...

    Thanks for the pretty wicked script. Have not been able to go more then an hour with dusties, but I did a few good 8 hour runs at firegiants!
    Yeah I have similar issue with looting at dusties also. I play with the camera angle a bit and it helps just a tad. As for only lasting an hour at dusties, what are you wearing? With bandos tassets and chest plate + SGS I stayed for 16 hours without rejuvenate and only used 8 swordfish. I usually eat more at fire giants. 90/87/90 stats.

    You are wearing a mask right? Lol. I use slayer helm.

  25. #350
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    SGS for dusties. Fire giants hit more than dusties.
    The looting at dusties isnt about detecting bones, it tries to detect which direction your dustie died, then right clicks on that square. It fails sometimes.

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