Thanks a ton for this script. It works like a charm! I am fairly new here, so forgive me if this is an ignorant question. I read through the script and noticed that it doesn't attempt to loot corpse spiders. Is there anyway for me to change that behavior?
Either way, its awesome and I appreciate your hard work!
EDIT:
Ah, I think I got it working.
I changed:
Bones : Array of TPoint;
begin
Result := False;
case Monster of
'CockRoach'':
begin
TPA := FindRedDots;
To:
Bones : Array of TPoint;
begin
Result := False;
case Monster of
'CockRoach','CorpseSpider':
begin
TPA := FindRedDots;
And it is looting the runes now.
Just thought I'd share in case anyone else was curious.
Last edited by Mashenka; 04-01-2013 at 02:33 PM.
Epic progy incoming in a couple days i hope.
But it's already the longest in this topic![]()
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ShatterFighter v3.0
* Monster: CorpseSpider
* Time Running: 12 Hours, 47 Minutes and 39 Seconds
* DEF XP Gained: 197769 (15458)
* DEF Level: 53, XP till next: 80
* Hops: 1 Food: 13
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Creds to DannyRS for this wonderful sig!
Runescape got updatedBetter luck next time.
YOLO!!!
Script does not work, Constant errors over and over, Starting with: [Error] C:\Simba\Includes\SRL\SRL\misc\SmartParams.Simba(7 8:8): Unknown identifier 'RSReady' at line 77
Compiling failed.
Why did this stop working out of nowhere? And I caught the program typing my password in the msg box :O
My Rejuv doesn't work right. I've noticed that you've switched where the ult and rejuv text fields are located in your startup form from v2.5 to v3.0. Perhaps there is an error here? I've tried setting my rejuv to numerous keybindings and am pretty darn sure that I've been filling out your form perfectly. I'm killing Roaches and when my hp drops below the rejuv range, it says Rejuvenating... and basically just auto attacks every mob from then on and never actually uses my rejuv.
Change line 906 with
RejuvenateBMP := BitmapFromString(19, 24, 'meJxN1EtI1FEUBnCMIGoW0djCpq' +
'LUMpOwctHDQEjBQukpBCliJPRwkcXUosAiUSaYFi0C6W1SuIg eFBQ' +
'FubAge9ALghRatKh1FNLGoN94ZGo4XM499/vOd8659z/JZLKkeN6K' +
'8pLlFRVWlkwm+aurqiK4anUZwOKFqThKpVLFpSUiHGsgAybC3 1jzz' +
'yJDavIX+WWoKJsvm21gQqixfu2u7fVh/AhiAaxfU85JJBKzZkyLeE' +
'6lthbSaRD3t24NrojyIhhyfkVLpoTWVa8PcOCt6c59jENFzr1 7WsD' +
'IqTA3lroW1eYL+5/IetLtseVY86PIzaquZcG8wjhVDGvaubOm83pD' +
'18NsNttz+mQ+YZRqjWoP97/l48qZTqdbT118Mf7nzKOv52/cP9bVK' +
'/Lm1Qg6THCVHbfWfOHjpedf+rs7bg32Dw8/e/nt99jY2OD3icydd3' +
'PnzCwoKNCdiGanBlVbayaqVZKcl/vOmbAtmz6jVJEUNaJ9XIqk/58' +
'zaUKKlATG1dTs6FhU2Zju7ZNwadNlE4AxT2BrEENxYOAq4tHb n9v7' +
'hkxsYvK3OfMOC7et88TBjgPi+cHK4+L0mH09rkcYYP0ay5UPv ziML' +
'hO5+eT97uZdKBpEiTcGf+TpL0bUahsZFGBtyzw42zfgKKeeee AKpF' +
'KnW3BqSzcvxCDDyN399HNZQ3d12yW+UdvCm5tTrNjSsuWEgQ2 N/qC' +
'IKE6RHb34WOWGJo/TeyOjiuHrN5oSZLhYzGlUzgAMPxxrjBEySiK0' +
'7fi1wspDQVy+6ZBqwfSuGBGiZhIScXeC8GHBioj7ZTLA2K7cU IcST' +
'UVt+V4kjzxBAU4UbQldq8s1nPgccNWpX7NCdJorcnL4ua9+kg XjyO' +
'qJciSJBsOJnAzLU3fpuIiONM4AvGFtmphtZIBXIcPygLHcGuL sVEU' +
'QAXx9FOUMPEVcZTNFOoL3L+GzzSkmEoKOopi/NvkRuA==');
end;
Thanks, you're a life saver WinterDream!
HI there,
Script doesn't seem to rejuv at dust devils. Here's a screen of it, and my setup:
Untitled.png
Hi there,
The script doesn't seem to rejuv at dust devils. Here's a screen of it, and my setup:
Untitled.png
Untitled2.png
I think this is a similar probelm to Loysius, except that I've implemented the line change you suggested.
Please look into this. Thanks!
I just started running into his problem too. Apparently if I run with a shield equiped 100% of the time there isn't a problem but when I have shield-swap-option active and the time comes to rejuv, my shield is equiped then nothing happens. Rejuv is never hit. Maybe this is a problem caused by the 3 second global cooldown that seems to occur from equiping the shield?? Well if anyone knows a fix please tell. Atm dual wielding -> 1h + shield with the program.
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