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Thread: ShatterFighter

  1. #451
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    Quote Originally Posted by Shatterhand View Post
    ONE MILLIARD XP.

    Thanks for all your support.
    Congratz on the milestone!
    - Remember that the sword of Karma swings both ways

  2. #452
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    I'm trying to modify this script to work with any monster but I'm having trouble finding out the 'walk to middle' function.
    Anyone have any insight to modify this to work with a different minimap rather than the built in ones?

    I've tried testing the DTM's in RS_MIDDLE, CR_MIDDLE, and DD_MIDDLE but none of the strings there seems to identify the 'middle' position
    Last edited by RlagkRud; 04-09-2013 at 05:38 AM.

  3. #453
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    Quote Originally Posted by RlagkRud View Post
    I'm trying to modify this script to work with any monster but I'm having trouble finding out the 'walk to middle' function.
    Anyone have any insight to modify this to work with a different minimap rather than the built in ones?

    I've tried testing the DTM's in RS_MIDDLE, CR_MIDDLE, and DD_MIDDLE but none of the strings there seems to identify the 'middle' position
    hes probably using color for pathwalking.

  4. #454
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    Quote Originally Posted by Shatterhand View Post
    ONE MILLIARD XP.

    Thanks for all your support.
    COOL! but you no put me on first page with epic proggy?

  5. #455
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    Quote Originally Posted by Legendscape View Post
    Thanks! It's working really well now.

    I changed line "Wait(RandomRange(1000,1200));" that comes after "Debug('RejuvenateBMP found.');" with "Wait(RandomRange(3100,3300));".
    I'm not sure about exact line number because I have changed RejuvenateBMP with this one, but it's somewhere around 3300.
    Perfect! Can't wait to try!

    ----------------------------------------------------------------
    ----Edit!! Alright I've tried this and this is what's up!------
    ----------------------------------------------------------------

    It now gets the Rejuv off. Not perfect about it though, I've had it not swap the shield on but spam the button for a bit and then it eventually put the shield on.

    I've also found my guy still using a shield even after he healed up and a decent amount of time has passed. Could pick a 2h base ability & a dual wielding base ability to check whether lit up or not to insure the right weapons are swapped on to work this knot out. You'd probably don't even need make this optional, anyone with enough def lvls to use rejuv should have the skill lvl reqs down anyways for the abilities. Would just have to have a 2h vs dual wielding option. I recommend Smash & Havoc. Maybe reading in-game error messages or something else would be easier though?
    Last edited by Loysius; 04-10-2013 at 05:41 AM.

  6. #456
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    I am getting this error: ** Warning in InPin: Pin must be 4 digits long **

    I have correctly entered my PIN in the setup GUI but it still does not work. Any way to hard-code it into the script? It is especially annoying when it hops world because I can unlock my bank before I run the script, but if it hops world - as you all know - I would have to halt the script and re-enter it.
    640K ought to be enough for anybody.
    Bill Gates

  7. #457
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    how do i tell what food itl use

  8. #458
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    The code that is in the food string refers to swordies. Buy yourself a stack of swordfish at it'll work easy.
    640K ought to be enough for anybody.
    Bill Gates

  9. #459
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    Quote Originally Posted by Cashbaq View Post
    I am getting this error: ** Warning in InPin: Pin must be 4 digits long **

    I have correctly entered my PIN in the setup GUI but it still does not work. Any way to hard-code it into the script? It is especially annoying when it hops world because I can unlock my bank before I run the script, but if it hops world - as you all know - I would have to halt the script and re-enter it.
    Don't use a pin....problem solved.

  10. #460
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    Would someone (or the script owner) be able to make me a higher level ranging version of this script ? Say killing icefiends ? With the new dungeoneering token item, the charming imp, it makes killing them great for charms. No need to add a looting option, since it doesn't drop much. It's 200k ranged xp and 200+ crimson charms per hour.

  11. #461
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    Don't use a pin....problem solved.
    Annoying that the functionality is half there though. Have taken off the pin.
    Last edited by Cashbaq; 04-13-2013 at 06:52 AM.
    640K ought to be enough for anybody.
    Bill Gates

  12. #462
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    Resolved. Working well.
    Last edited by Bunnywithagun; 04-14-2013 at 02:48 AM.

  13. #463
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    Kay so both of my scripts just quited with some weird error..


    These are two progress reports from two different bots

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ShatterFighter v3.0
    * Monster: FireGiant
    * Time Running: 98 Hours, 1 Minutes and 17 Seconds
    * ATK XP Gained: 55***44 (5**99)
    * ATK Level: 9*, XP till next: 1**136
    * Hops: 1 Food: 0
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Exception in Script: Failed to create new thread, code:8
    The following DTMs were not freed: [0, SRL - Lamp bitmap, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29]
    The following bitmaps were not freed: [SRL - Options Bitmap, SRL - NavBar Bitmap, SRL - Flag bitmap, 5, 6, SRL - Mod bitmap, SRL - Admin bitmap]

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ShatterFighter v3.0
    * Monster: FireGiant
    * Time Running: 92 Hours, 20 Minutes and 19 Seconds
    * DEF XP Gained: 52***36 (5**06)
    * DEF Level: 9*, XP till next: 6**146
    * Hops: 0 Food: 0
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Exception in Script: Failed to create new thread, code:8
    The following DTMs were not freed: [0, SRL - Lamp bitmap, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29]
    The following bitmaps were not freed: [SRL - Options Bitmap, SRL - NavBar Bitmap, SRL - Flag bitmap, 5, 6, SRL - Mod bitmap, SRL - Admin bitmap]

  14. #464
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    lol... 100hours xDD
    nice

  15. #465
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    Quote Originally Posted by Loysius View Post
    I've also found my guy still using a shield even after he healed up and a decent amount of time has passed. Could pick a 2h base ability & a dual wielding base ability to check whether lit up or not to insure the right weapons are swapped on to work this knot out. You'd probably don't even need make this optional, anyone with enough def lvls to use rejuv should have the skill lvl reqs down anyways for the abilities. Would just have to have a 2h vs dual wielding option. I recommend Smash & Havoc. Maybe reading in-game error messages or something else would be easier though?
    I think it does that already, if it reads the text that you need a melee weapon to do that, it will change back to sword.
    Simba Code:
    if FindChatBoxText('This ability requires',8,ClBlack) then
    begin
      Debug('Equipping weapon.');
      SmartSendKeys('w',RandomRange(30,60),RandomRange(30,60));
      Wait(RandomRange(1000,2000));
      SmartSendKeys(SlotKeys[1],RandomRange(30,60),RandomRange(30,60));
    end;

    Quote Originally Posted by Cashbaq View Post
    I am getting this error: ** Warning in InPin: Pin must be 4 digits long **

    I have correctly entered my PIN in the setup GUI but it still does not work. Any way to hard-code it into the script? It is especially annoying when it hops world because I can unlock my bank before I run the script, but if it hops world - as you all know - I would have to halt the script and re-enter it.
    I have no idea why its happening. Open the .dat file in notepad, do you find your PIN there?

    Quote Originally Posted by WinterDream View Post
    Kay so both of my scripts just quited with some weird error..


    These are two progress reports from two different bots

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ShatterFighter v3.0
    * Monster: FireGiant
    * Time Running: 98 Hours, 1 Minutes and 17 Seconds
    * ATK XP Gained: 55***44 (5**99)
    * ATK Level: 9*, XP till next: 1**136
    * Hops: 1 Food: 0
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Exception in Script: Failed to create new thread, code:8
    The following DTMs were not freed: [0, SRL - Lamp bitmap, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29]
    The following bitmaps were not freed: [SRL - Options Bitmap, SRL - NavBar Bitmap, SRL - Flag bitmap, 5, 6, SRL - Mod bitmap, SRL - Admin bitmap]

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ShatterFighter v3.0
    * Monster: FireGiant
    * Time Running: 92 Hours, 20 Minutes and 19 Seconds
    * DEF XP Gained: 52***36 (5**06)
    * DEF Level: 9*, XP till next: 6**146
    * Hops: 0 Food: 0
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Exception in Script: Failed to create new thread, code:8
    The following DTMs were not freed: [0, SRL - Lamp bitmap, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29]
    The following bitmaps were not freed: [SRL - Options Bitmap, SRL - NavBar Bitmap, SRL - Flag bitmap, 5, 6, SRL - Mod bitmap, SRL - Admin bitmap]
    WOW, omg, nice!
    Those errors... it happens when simba runs out of memory. Means it had a memory leak. Can you check for me simba.exe's memory usage? Does it go up in some hours?
    Anyways, adding your proggies on first post.
    Last edited by Shatterhand; 04-14-2013 at 12:39 PM.

  16. #466
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    No clue i had to force simba to close down because it froze when i pressed x....anyways i will check it out the next time if it happens.

  17. #467
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    I get this error with version 3.0:
    Compiled successfully in 499 ms.
    Error: Exception: "" is not a valid boolean. at line 337
    File[C:\blablabla\ShatterFighter.dat] has not been freed in the script, freeing it now.

  18. #468
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    So I have been running this for the past 20 hours at dust devils and it has been working flawlessly except when it comes to looting, it misses around 60% of loot, it does fine with larger items like the runes and rune arrow drops, but it tries to click 3-4 times on charm drops and fails to pick them up. Is there anyway to fix this? I do believe I have all the settings correct.

  19. #469
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    Quote Originally Posted by whitegamerboi View Post
    Keep getting "Error: Exception: "" is not a valid boolean. at line 337" when i try to run it. Sorry im still learning about all this, trying to become more knowledgable :P
    Quote Originally Posted by Aphex Twin View Post
    I think you need to delete the .dat file in the scripts folder, then re-run simba. Hopefully that helps.
    Quote Originally Posted by Bunnywithagun View Post
    So I have been running this for the past 20 hours at dust devils and it has been working flawlessly except when it comes to looting, it misses around 60% of loot, it does fine with larger items like the runes and rune arrow drops, but it tries to click 3-4 times on charm drops and fails to pick them up. Is there anyway to fix this? I do believe I have all the settings correct.
    Read, delete the .dat from the folder hehe

  20. #470
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    ShatterFighter v3.0
    * Monster: GiantSpider
    * Time Running: 25 Minutes and 52 Seconds
    * ATK XP Gained: 20654 (47904)
    * ATK Level: 65, XP till next: 25064
    * Hops: 0 Food: 0

    nice., would love some way to add "regenerate" instead of rejuvenate though, i dont like having to bother with a shield =/ aside from having to manually re-heal (didn't want to waste food) it's great

  21. #471
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    Would there be any chance you be able to add Anokus, There lvl 4 stronghold of security ghosts There Awesome XP Would be much appreciated if you could Do That

  22. #472
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    very nice.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ShatterFighter v3.0
    * Monster: ----
    * Time Running: 8 Hours, 47 Minutes and 20 Seconds
    * ATK XP Gained: 470905 (53579)
    * ATK Level: 72, XP till next: 74154
    * Hops: 0 Food: 0

    one thing i noticed: it doesn't seem to tell the difference between which xp goes to constitution and which goes to (insert skill here), its about 2/3 to the skill you choose, 1/3 to con.
    Last edited by sd999444; 04-18-2013 at 11:26 AM.

  23. #473
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    How can I make this loot arrows on the floor, besides the loot that the monsters drop?

  24. #474
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    Quote Originally Posted by Castells View Post
    How can I make this loot arrows on the floor, besides the loot that the monsters drop?
    just equip ava's alerter/accumulator.

  25. #475
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    Quote Originally Posted by happy hippo View Post
    Would there be any chance you be able to add Anokus, There lvl 4 stronghold of security ghosts There Awesome XP Would be much appreciated if you could Do That
    No sorry.

    Quote Originally Posted by sd999444 View Post
    one thing i noticed: it doesn't seem to tell the difference between which xp goes to constitution and which goes to (insert skill here), its about 2/3 to the skill you choose, 1/3 to con.
    It counts pure ATK/STR/DEF/MAG/RNG xp, without HP. Unless you set it to SHARED mode then its total xp.

    Quote Originally Posted by Castells View Post
    How can I make this loot arrows on the floor, besides the loot that the monsters drop?
    Find the Loot array in the code, add the uptext there. When it right clicks a loot pile, it loots all items matching with the Loot array.
    Last edited by Shatterhand; 04-19-2013 at 08:31 PM.

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