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Thread: ShatterFighter

  1. #476
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    Error: Exception: "" is not a valid boolean. at line 337
    File[C:\Simba\Scripts\ShatterFighter.dat] has not been freed in the script, freeing it now.

    This comes up when i try to start the form any ideas?

  2. #477
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    Quote Originally Posted by Phasmatys View Post
    Error: Exception: "" is not a valid boolean. at line 337
    File[C:\Simba\Scripts\ShatterFighter.dat] has not been freed in the script, freeing it now.

    This comes up when i try to start the form any ideas?
    I had the same issue but I managed to fix it. Take the ShatterFighter_V3.0 script and put is in a new map. Do not copy the ShatterFighter.dat with it! When you run the .simba now it will build a new .dat file that works, at least it did for me! If that doesn't work try downloading a fresh file and set it up from scratch again! Hope this helps you!
    You have to be realistic.

  3. #478
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    Quote Originally Posted by K1llerRogue View Post
    I had the same issue but I managed to fix it. Take the ShatterFighter_V3.0 script and put is in a new map. Do not copy the ShatterFighter.dat with it! When you run the .simba now it will build a new .dat file that works, at least it did for me! If that doesn't work try downloading a fresh file and set it up from scratch again! Hope this helps you!
    Thanks alot man worked like a charm =D

  4. #479
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    If script missclicks above bones too much, add 6 to every RandomMMouse's second value at lines 2851-2866. (left, right, up, down)
    I'm not sure if this messes charm detecting/picking, but it doesn't matter for me since I'm using charm imp.

    example:
    RandomMMouse(226,174,4,4); //left
    ->
    RandomMMouse(226,180,4,4); //left


    Also, If you want this script to loot Spin tickets, uncapitalize T after "Spin " at line 3433.
    Last edited by Legendscape; 04-20-2013 at 05:59 PM.

  5. #480
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    Quote Originally Posted by Legendscape View Post
    If script missclicks above bones too much, add 6 to every RandomMMouse's second value at lines 2851-2866. (left, right, up, down)
    I'm not sure if this messes charm detecting/picking, but it doesn't matter for me since I'm using charm imp.

    example:
    RandomMMouse(226,174,4,4); //left
    ->
    RandomMMouse(226,180,4,4); //left


    Also, If you want this script to loot Spin tickets, uncapitalize T after "Spin " at line 3433.
    Sweet thanks seems to work nice now on dust devils... lines were little bit different for me

    2869 - 2879
    and
    3451

  6. #481
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    Why is that it can't use rejuvenate although 'using rejuvenate' appeared on the screen?

  7. #482
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    Quote Originally Posted by hkq View Post
    Why is that it can't use rejuvenate although 'using rejuvenate' appeared on the screen?
    Are you using a shield? Is the script set up correctly?

  8. #483
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    Are you using a shield? Is the script set up correctly?
    I think my problem was that the 'rejuvenate'BMP failure as once I changed it according to the one in previous post, everything works out fine again. Cheer ~.~
    Last edited by shinnhkq; 04-22-2013 at 03:40 PM.

  9. #484
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    ok this might be really dumb, but I can't get the bot to eat. -____- what do I put next the "food string" area?

  10. #485
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    Quote Originally Posted by nvm223 View Post
    ok this might be really dumb, but I can't get the bot to eat. -____- what do I put next the "food string" area?
    You can leave it alone and use swordfish(default Food) or make your own to cater to which food you want to use.
    Upkeep.

  11. #486
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    Thumbs up

    Great script, thank you very much!

    Found one thing that could be added which has been talked about earlier. Switching back after using shield & rejuvenate:

    When dual-wielding and using Havoc one may get this error message:
    You need to be dual wielding melee weapons to use this ability.

    So change:

    if FindChatBoxText('This ability requires',8,ClBlack) then

    to

    if (FindChatBoxText('This ability requires',8,ClBlack)) or (FindChatBoxText('You need to be dual',8,ClBlack)) then

    (Hope my pascal knowledge is correct, was 25 years since i studied it.)

    Just an extra failsafe that solved my rare shield swapping problems.

  12. #487
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    Recieved this errr first time trying to run script:
    [Error] C:\Simba\Includes\SRL/SRL/misc/SmartParams.Simba(282:145): Invalid number of parameters at line 281
    Compiling failed.

    Pretty ure I have smart 8.0 installed. Any help or direction to take would be greatly appreciated =D

  13. #488
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    Quote Originally Posted by JYG View Post
    Great script, thank you very much!

    Found one thing that could be added which has been talked about earlier. Switching back after using shield & rejuvenate:

    When dual-wielding and using Havoc one may get this error message:
    You need to be dual wielding melee weapons to use this ability.

    So change:

    if FindChatBoxText('This ability requires',8,ClBlack) then

    to

    if (FindChatBoxText('This ability requires',8,ClBlack)) or (FindChatBoxText('You need to be dual',8,ClBlack)) then

    (Hope my pascal knowledge is correct, was 25 years since i studied it.)

    Just an extra failsafe that solved my rare shield swapping problems.
    You're awesome

  14. #489
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    Great script, the banking is flawless and has plenty of setting.

  15. #490
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    Unfortunately the weapon/shield swapping is still not working flawlessly. To me it seems like the script tries to wield the weapon more than what is needed. Maybe easier to add a boolean for whether the shield is worn or not?
    Also, in procedure UseAbilities no abilities are used when HasTargetBar is set to false (no enemy?).
    However rejuvenate doesn't need an enemy so that check may limit the usage speed and cause extra problems.

    Anyway, gonna try it tomorrow with debug on to see if it can be optimized.

    Edit & Update: After studying the script with debug on i have come to the conclusion that most of the swapping errors comes from starting the script with the wrong setup (shield worn for example) or manually adjusting things while for example disabling smart without pausing the script.

    All in all a great script!
    Last edited by JYG; 04-24-2013 at 09:58 PM.

  16. #491
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    Quote Originally Posted by hkq View Post
    I think my problem was that the 'rejuvenate'BMP failure as once I changed it according to the one in previous post, everything works out fine again. Cheer ~.~
    What exactly did you do? I'm having the same debug error of RejuvenateBMP falure.
    Last edited by Xaple; 04-25-2013 at 01:46 AM.

  17. #492
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    Quote Originally Posted by Xaple View Post
    What exactly did you do? I'm having the same debug error of RejuvenateBMP falure.
    I don't have problems with helping people but are you fucking serious? I mean really??!!!

  18. #493
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    Quote Originally Posted by WinterDream View Post
    I don't have problems with helping people but are you fucking serious? I mean really??!!!
    I mean yeah I was serious, I figured it out though lol. Calm down?

  19. #494
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    I'm wondering if anyone else has used this on Dusties yet? I am having a terrible time with them, for some reason. I haven't even been able to get a full hour of fighting them without it logging saying it doesn't have any food left.
    Logging back in I can see this is true, and I'm glad it failsafes and logs when I'm out of grub. But every time I notice this happening, it's been changing the keybinds for "W", "S", "A" and it just doesn't seem likes it's using Rejuvenate or something. The most I'm ever being hit for is a 150 so it seems so unlikely for my food to last less than an hour.
    I am 198 combat, wearing d plate, d legs, dboots, fury, slayer helm, barrow gloves, row, ss/dfs on switch.
    I even summoned a Bunyip the last time I ran the script, just to see if I was just getting hit too much. I think it dismissed it or something because it has like a 45 minute timer and it had only been 29 minutes....?

  20. #495
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    Quote Originally Posted by noob447 View Post
    I'm wondering if anyone else has used this on Dusties yet? I am having a terrible time with them, for some reason. I haven't even been able to get a full hour of fighting them without it logging saying it doesn't have any food left.
    Logging back in I can see this is true, and I'm glad it failsafes and logs when I'm out of grub. But every time I notice this happening, it's been changing the keybinds for "W", "S", "A" and it just doesn't seem likes it's using Rejuvenate or something. The most I'm ever being hit for is a 150 so it seems so unlikely for my food to last less than an hour.
    I am 198 combat, wearing d plate, d legs, dboots, fury, slayer helm, barrow gloves, row, ss/dfs on switch.
    I even summoned a Bunyip the last time I ran the script, just to see if I was just getting hit too much. I think it dismissed it or something because it has like a 45 minute timer and it had only been 29 minutes....?
    I use this script on dusties aswell and encountered the same problem with training ranged. While in combat it kept trying to use rejuvenate, but it simply wouldn't do it. I tried fixing it to no avail. If you are training melee i suggest using a Saradomin Godsword, got me 3 99's with my Sgs, without a single food beeing eaten! Might not solve your problem, but it sure is a good effective way to train melee.

    Thanks again for this script, 3 99's in a week! Thanks a lot !
    You have to be realistic.

  21. #496
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    Quote Originally Posted by noob447 View Post
    I'm wondering if anyone else has used this on Dusties yet? I am having a terrible time with them, for some reason. I haven't even been able to get a full hour of fighting them without it logging saying it doesn't have any food left.
    Logging back in I can see this is true, and I'm glad it failsafes and logs when I'm out of grub. But every time I notice this happening, it's been changing the keybinds for "W", "S", "A" and it just doesn't seem likes it's using Rejuvenate or something. The most I'm ever being hit for is a 150 so it seems so unlikely for my food to last less than an hour.
    I am 198 combat, wearing d plate, d legs, dboots, fury, slayer helm, barrow gloves, row, ss/dfs on switch.
    I even summoned a Bunyip the last time I ran the script, just to see if I was just getting hit too much. I think it dismissed it or something because it has like a 45 minute timer and it had only been 29 minutes....?
    Did you edit the script like said couple posts back? This should solve the problem.


    Anyways heres another progy

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ShatterFighter v3.0
    * Monster: FireGiant
    * Time Running: 44 Hours, 23 Minutes and 40 Seconds
    * ATK XP Gained: 29**052 (65459)
    * ATK Level: 9*, XP till next: 6*0446
    * Hops: 0 Food: 0
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Nothing special...could be longer but i wanted to grab some new items from GE so had to manually stop it.
    Last edited by WinterDream; 04-26-2013 at 01:05 PM.

  22. #497
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    Quote Originally Posted by WinterDream View Post
    Did you edit the script like said couple posts back? This should solve the problem.


    Anyways heres another progy

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ShatterFighter v3.0
    * Monster: FireGiant
    * Time Running: 44 Hours, 23 Minutes and 40 Seconds
    * ATK XP Gained: 29**052 (65459)
    * ATK Level: 9*, XP till next: 6*0446
    * Hops: 0 Food: 0
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Nothing special...could be longer but i wanted to grab some new items from GE so had to manually stop it.
    I'm not positive on what I need to edit. I saw mentions of mouse parameters and all kinds of stuff XD lol.

  23. #498
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    Default [Error] C:\Simba\Includes\SRL/SRL/misc/SmartParams.Simba(334:1): Identifier expected

    [Error] C:\Simba\Includes\SRL/SRL/misc/SmartParams.Simba(334:1): Identifier expected at line 333
    Compiling failed.
    What do i do?

  24. #499
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    Quote Originally Posted by noob447 View Post
    I'm not positive on what I need to edit. I saw mentions of mouse parameters and all kinds of stuff XD lol.
    Did you try the below?

    Quote Originally Posted by al4k View Post
    Replace line 906 with this
    Code:
    RejuvenateBMP := BitmapFromString(19, 24, 'meJxN1EtI1FEUBnCMIGoW0djCpq' +
            'LUMpOwctHDQEjBQukpBCliJPRwkcXUosAiUSaYFi0C6W1SuIgeFBQ' +
            'FubAge9ALghRatKh1FNLGoN94ZGo4XM499/vOd8659z/JZLKkeN6K' +
            '8pLlFRVWlkwm+aurqiK4anUZwOKFqThKpVLFpSUiHGsgAybC31jzz' +
            'yJDavIX+WWoKJsvm21gQqixfu2u7fVh/AhiAaxfU85JJBKzZkyLeE' +
            '6lthbSaRD3t24NrojyIhhyfkVLpoTWVa8PcOCt6c59jENFzr17WsD' +
            'IqTA3lroW1eYL+5/IetLtseVY86PIzaquZcG8wjhVDGvaubOm83pD' +
            '18NsNttz+mQ+YZRqjWoP97/l48qZTqdbT118Mf7nzKOv52/cP9bVK' +
            '/Lm1Qg6THCVHbfWfOHjpedf+rs7bg32Dw8/e/nt99jY2OD3icydd3' +
            'PnzCwoKNCdiGanBlVbayaqVZKcl/vOmbAtmz6jVJEUNaJ9XIqk/58' +
            'zaUKKlATG1dTs6FhU2Zju7ZNwadNlE4AxT2BrEENxYOAq4tHbn9v7' +
            'hkxsYvK3OfMOC7et88TBjgPi+cHK4+L0mH09rkcYYP0ay5UPvziML' +
            'hO5+eT97uZdKBpEiTcGf+TpL0bUahsZFGBtyzw42zfgKKeeeeAKpF' +
            'KnW3BqSzcvxCDDyN399HNZQ3d12yW+UdvCm5tTrNjSsuWEgQ2N/qC' +
            'IKE6RHb34WOWGJo/TeyOjiuHrN5oSZLhYzGlUzgAMPxxrjBEySiK0' +
            '7fi1wspDQVy+6ZBqwfSuGBGiZhIScXeC8GHBioj7ZTLA2K7cUIcST' +
            'UVt+V4kjzxBAU4UbQldq8s1nPgccNWpX7NCdJorcnL4ua9+kgXjyO' +
            'qJciSJBsOJnAzLU3fpuIiONM4AvGFtmphtZIBXIcPygLHcGuLsVEU' +
            'QAXx9FOUMPEVcZTNFOoL3L+GzzSkmEoKOopi/NvkRuA==');
    Quote Originally Posted by soulsirjack View Post
    [Error] C:\Simba\Includes\SRL/SRL/misc/SmartParams.Simba(334:1): Identifier expected at line 333
    Compiling failed.
    What do i do?
    in the script line two or so it should say {$DEFINE SMART} replace it with
    {$DEFINE SMART8}

  25. #500
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    Done thanks but what about this?
    [Error] C:\Simba\Includes\SRL\SRL\misc\SmartParams.Simba(7 8:8): Unknown identifier 'RSReady' at line 77
    Compiling failed.

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