
By the way is radial walk pretty accurate for the most part?

It can be if you chose the correct colour and tolerance
E: Here is a basic DTM walking. Probably wont last long due to my DTMs I made (rushed)
Simba Code:program WalkToLoc;
{$I srl/srl.simba}
var DTM_1, DTM_2, DTM_3 : integer;
begin
MouseSPeed := 18;
DTM_1 := DTMFromString('mwQAAAHic42RgYLjNwsBwC4gPAfFmIF4MxHOBeAkQTwDiZiCeD1QXCcSOQBwCxLlA3AjEy4B4GxB3AXFxdhbDpYtnGJpnnwDTMAwST3VUZqgsKGBgBaojhBmJwHAAACUlGzo=');
DTM_2 := DTMFromString('mlwAAAHicY2dgYFjBxMAwF4i7gLgTiP2BuBaIlwJxClC+BojTgdgOiHuAWByIXYG4ODuLIX/CMjB96eIZhosXToFpEGYFyuPCjHgwFAAAQi8UYw==');
DTM_3 := DTMFromString('mrAAAAHic42BgYJjNxMDQAMTTgDgYiIOAOBOIQ4F4ChBHA9XkArEpEBsAcTEQTwHiSCDuAvGzsxguXTwDp/MnLANjGJ8VqAYfZiSAYQAAw7AVdw==');
ClickDTMRotatedIn(DTM_1, MMX1,MMY1, MMX2,MMY2, -Pi, Pi, Pi/30, [], mouse_Left);
Wait(1000); //Server lag
while (IsMoving) do
wait(800);
ClickDTMRotatedIn(DTM_2, MMX1,MMY1, MMX2,MMY2, -Pi, Pi, Pi/30, [], mouse_Left);
Wait(1000); //Server lag
while (IsMoving) do
wait(800);
ClickDTMRotatedIn(DTM_3, MMX1,MMY1, MMX2,MMY2, -Pi, Pi, Pi/30, [], mouse_Left);
Wait(1000); //Server lag
while (IsMoving) do
wait(800);
FreeDTM(0);
FreeDTM(1);
FreeDTM(2);
end.
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