Results 1 to 3 of 3

Thread: Need help with route creator and something else.

  1. #1
    Join Date
    Jan 2013
    Posts
    2
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Exclamation Need help with route creator and something else.

    I was planning on using this script ([F2P/P2P] ClayMinerPro ~50K p/h [ANTI-LEECH]) to mine clay. (http://villavu.com/forum/showthread.php?t=93909)

    When I installed the Route Creator I opened up the DRAYNOR map I downloaded from that page also and i started from the bank ( clicked inside/center of the bank ) and made a path to the rimmington mining area. I then got the coordinates and put them next to where it says:
    59 Path := ( I PUT IT RIGHT HERE) //Your path

    and

    148 path2 := ( I PUT IT RIGHT HERE) //Your path.

    After that I also put the image DRAYNOR in the _surface file.

    When I get a full inv of clay my character does nothing. PLEASE HELP?

    EDIT: For the other thing, is there a way I can make it so that the character detects the rock WITH the ore(clay) and doesnt click it when its empty.
    Last edited by mrperry; 01-04-2013 at 06:42 AM.

  2. #2
    Join Date
    Dec 2011
    Location
    U.S.A.
    Posts
    635
    Mentioned
    5 Post(s)
    Quoted
    249 Post(s)

    Default

    I would suggest using SPS, because I have found that to be very friendly and not confusing. Thanks to the SPS Developers

  3. #3
    Join Date
    Mar 2006
    Location
    Belgium
    Posts
    3,564
    Mentioned
    111 Post(s)
    Quoted
    1475 Post(s)

    Default

    Quote Originally Posted by mrperry View Post
    I was planning on using this script ([F2P/P2P] ClayMinerPro ~50K p/h [ANTI-LEECH]) to mine clay. (http://villavu.com/forum/showthread.php?t=93909)

    When I installed the Route Creator I opened up the DRAYNOR map I downloaded from that page also and i started from the bank ( clicked inside/center of the bank ) and made a path to the rimmington mining area. I then got the coordinates and put them next to where it says:
    59 Path := ( I PUT IT RIGHT HERE) //Your path

    and

    148 path2 := ( I PUT IT RIGHT HERE) //Your path.

    After that I also put the image DRAYNOR in the _surface file.

    When I get a full inv of clay my character does nothing. PLEASE HELP?

    EDIT: For the other thing, is there a way I can make it so that the character detects the rock WITH the ore(clay) and doesnt click it when its empty.
    Well the problem is that the map is way too small, it needs to be 2-3 wider atleast.
    So u need a bigger one!

    Open Runescape map (located in sps/runescape surface) on your pathmaker and draw the path.
    Normally the pathmaker will do this job for you and include the maps needed.
    Easy!


    Quote Originally Posted by Sawyer View Post
    I would suggest using SPS, because I have found that to be very friendly and not confusing. Thanks to the SPS Developers
    That is SPS lol

    Creds to DannyRS for this wonderful sig!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •