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Thread: [EOC]SeanStar's Waterfiender - 100+ Crims/H

  1. #76
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    Quote Originally Posted by pure_thief View Post
    Still works fine for me lol. I'm getting around 130 charms an hour with this
    Have the debuffed the fiends yey?

  2. #77
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    Quote Originally Posted by Mr[S] View Post
    Have the debuffed the fiends yey?
    The fiends are still buffed, but if you use a good weapon like a Royal crossbow then you can still kill them in 3 hits easily.

    Here's my proggy (using Royal cbow and Elite Void). I checked it every 20-30 mins, but if you use a bunyip, you could probably just checkup on it every hour. Still great xp, just less afkable due to them nerfing rejuvenate.




    If someone could expand the eating function, it would work wonders. I might try it myself .
    Last edited by Thief; 01-19-2013 at 05:19 AM.

  3. #78
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    Quote Originally Posted by pure_thief View Post
    The fiends are still buffed, but if you use a good weapon like a Royal crossbow then you can still kill them in 3 hits easily.

    Here's my proggy (using Royal cbow and Elite Void). I checked it every 20-30 mins, but if you use a bunyip, you could probably just checkup on it every hour. Still great xp, just less afkable due to them nerfing rejuvenate.




    If someone could expand the eating function, it would work wonders. I might try it myself .

    Yeah, it would work out good to have the script loot sharks too. They have a pretty common drop rate of them.
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  4. #79
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    Another easy option is to move shark/rocktails to the potion slot, so it eats a shark every 6 minutes, if it doesn't heal frequently enough lower the values on line 74.

    Bunyip + rejuvination also negated the need for food for me, so if someone added in a summoning function, that'd work well too.

  5. #80
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    Well, jagex unbuffed waterfiends from the look of it! This script will now work for higher leveled players with 70+ level gear. I would recommend 80-90+ range and overloads or extreme ranging potions if you have them. Will get out a patch tonight for the 5 minute fix as well as multiple monster attacking fix! (Hint: Take out bombardment from bar if you have it, and put a wait for 1-2 seconds after it clicks to attack)

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    yay this has been anti nerfed

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    Quote Originally Posted by SeanStar View Post
    Well, jagex unbuffed waterfiends from the look of it! This script will now work for higher leveled players with 70+ level gear. I would recommend 80-90+ range and overloads or extreme ranging potions if you have them. Will get out a patch tonight for the 5 minute fix as well as multiple monster attacking fix! (Hint: Take out bombardment from bar if you have it, and put a wait for 1-2 seconds after it clicks to attack)
    im using full arma with zaryte bow and I still need food. I dont think they unbuffed them yet. What makes you think they have. I still get 130k xp/hr with over 100 crimsons an hour but they still hit to hard. have you thought about incorperating regenerate into the loot function. that would negate the need for food
    Last edited by nkd2009; 01-22-2013 at 07:01 PM.

  8. #83
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    Waterfiends haven't been unbuffed. You can tell. Just go there and see how empty it is.

  9. #84
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    Did they change colors or something I redownloaded the script and everything? Wont attack more than 1 or 2.

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    nevermind it's running good now. Trying it with a unicorn. Looks like they still hit pretty hard, but they die fast again.

    FYI. I haven't tested it yet, but I think line 669
    if (TimeFromMark(rejuvTime) > 61000) then
    needs changed to 301000 since it is 5 mins for rejuvenate to cooldown.
    Last edited by nugly; 01-22-2013 at 01:55 AM.

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    Quote Originally Posted by pure_thief View Post
    The fiends are still buffed, but if you use a good weapon like a Royal crossbow then you can still kill them in 3 hits easily.

    Here's my proggy (using Royal cbow and Elite Void). I checked it every 20-30 mins, but if you use a bunyip, you could probably just checkup on it every hour. Still great xp, just less afkable due to them nerfing rejuvenate.




    If someone could expand the eating function, it would work wonders. I might try it myself .
    I don't see how elite void makes that big of a difference.

    I used black sally with a unicorn and black dhide. I changed the rejuv health to significantly lower so it wasn't trying to use it and leaving the action energy around. Could they be weaker to bolts right now?
    Last edited by nugly; 01-22-2013 at 03:10 AM.

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    Quote Originally Posted by nugly View Post
    I don't see how elite void makes that big of a difference.

    I used black sally with a unicorn and black dhide. I changed the rejuv health to significantly lower so it wasn't trying to use it and leaving the action energy around. Could they be weaker to bolts right now?

    Yes you're right, I checked on rswiki and their weakness is bolts.
    Last edited by Thief; 01-22-2013 at 10:32 AM.

  13. #88
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    Quote Originally Posted by pure_thief View Post
    Yes you're right, I checked on rswiki and their weakness is bolts.
    It also tells you their weakness on the combat interface in-game >.>
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    Quote Originally Posted by Austin View Post
    It also tells you their weakness on the combat interface in-game >.>
    Oh yeah, forgot about that XD

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    ///////SeanStar's Waterfiender v1.0///////
    //Time Running: 44 Minutes and 8 Seconds
    //[166292 Ranged Xp] Gained
    //[226075 Xp/Hour]
    //[2/6/78/2] Charms Gathered
    //[3/8/106/3] Charms/Hour
    //[131 Kills]
    //[No Shark Eaten]
    //Used Potion [9 Times]
    //Used Rejuvenate [1 Time]
    //////////////////////////////////////
    Successfully executed.

    Amazing script. Was using crystal bow (at 79 Range) with Royal D'hide, OVL and a bunyip manually. No worries about food. Waterfiends are back

  16. #91
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    Quote Originally Posted by a nubs life View Post
    ///////SeanStar's Waterfiender v1.0///////
    //Time Running: 44 Minutes and 8 Seconds
    //[166292 Ranged Xp] Gained
    //[226075 Xp/Hour]
    //[2/6/78/2] Charms Gathered
    //[3/8/106/3] Charms/Hour
    //[131 Kills]
    //[No Shark Eaten]
    //Used Potion [9 Times]
    //Used Rejuvenate [1 Time]
    //////////////////////////////////////
    Successfully executed.

    Amazing script. Was using crystal bow (at 79 Range) with Royal D'hide, OVL and a bunyip manually. No worries about food. Waterfiends are back
    Far out, that's some nice xp right there. I'm only getting around 160k with 97 range and royal crossbow. Is crystal bow that much better? :O

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    ///////SeanStar's Waterfiender v1.0///////
    //Time Running: 2 Hours, 36 Minutes and 19 Seconds
    //[583489 Ranged Xp] Gained
    //[223941 Xp/Hour]
    //[40/20/402/7] Charms Gathered
    //[15/8/154/3] Charms/Hour
    //[447 Kills]
    //[No Shark Eaten]
    //Used Potion [23 Times]
    //Used Rejuvenate [3 Times]
    //////////////////////////////////////

    Forgot to mention I had on Paws! Still, I gained 3 levels in less than 3 hours here! This is now that I have Royal Cbow. (Paws had run out, so my exp started dropping before I screenied.) I also made it pick up noted orbs for some easy profit.

    EDIT: Another separate proggy, didn't feel like creating a whole new post for it.
    ///////SeanStar's Waterfiender v1.0///////
    //Time Running: 5 Hours, 20 Minutes and 15 Seconds
    //[620845 Ranged Xp] Gained
    //[116313 Xp/Hour]
    //[83/34/618/9] Charms Gathered
    //[16/6/116/2] Charms/Hour
    //[942 Kills]
    //[No Shark Eaten]
    //Used Potion [51 Times]
    //Used Rejuvenate [8 Times]
    //////////////////////////////////////

    Manually used bunyips for the most part, then I ran out of OVLs. Lower 80's Range lvl.
    Last edited by a nubs life; 01-28-2013 at 01:54 AM.

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    Thanks for those extra charms so I could get this!:



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  19. #94
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    actually this still can run but not for very long...the owner just have to edit the rejuvenate timing to 300s.
    can you update to completely remove rejuvenate and use food instead or make it into an option?

    update: i followed nugly's idea
    "FYI. I haven't tested it yet, but I think line 669
    if (TimeFromMark(rejuvTime) > 61000) then
    needs changed to 301000 since it is 5 mins for rejuvenate to cooldown."

    it works quite good now except the script doesnt do ultimate/threshold skills that often, my adrenaline is pretty maxed. any way to increase the frequency?
    Last edited by dzpliu; 01-30-2013 at 03:35 PM.

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    ///////SeanStar's Waterfiender v1.0///////
    //Time Running: 10 Hours, 20 Minutes and 38 Seconds
    //[1215224 Ranged Xp] Gained
    //[117482 Xp/Hour]
    //[141/81/1123/26] Charms Gathered
    //[14/8/109/3] Charms/Hour
    //[1864 Kills]
    //[2 Sharks] Eaten.
    //Used Potion [54 Times]
    //Used Rejuvenate [87 Times]
    //////////////////////////////////////

    10 hour proggy.

    EDIT: Better proggy ~2Mil exp in 14 hours. Not too bad. I ran out of extremes at some point. Wrote in a shark pick up, hence the 25 eats. It terminated itself once it accidentally stepped through a portal I'm guessing.

    ///////SeanStar's Waterfiender v1.0///////
    //Time Running: 14 Hours, 21 Seconds
    //[1981897 Defence Xp] Gained
    //[141504 Xp/Hour]
    //[187/105/1737/44] Charms Gathered
    //[13/7/124/3] Charms/Hour
    //[3054 Kills]
    //[25 Sharks] Eaten.
    //Used Potion [72 Times]
    //Used Rejuvenate [145 Times]
    //////////////////////////////////////
    Last edited by a nubs life; 02-04-2013 at 05:09 AM.

  21. #96
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    @SeanStar any idea why am I getting this error?

    Simba Code:
    Error: Exception: TMufasaBitmap.LoadFromRawImage - BitsPerPixel is 16 at line 353
    The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap, SRL - Options Bitmap, 5, 6, 7]

    Kills a fiend then throws that error and the script stops.

    EDIT: After legitting for a while, I can stay at the fiends for a good 500+ charms without having to rebank if I use summoning pots and a bunyip. This script would still be killer if I could just figure out that error above. Anybody know why I get it?

  22. #97
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    Quote Originally Posted by Mjordan View Post
    @SeanStar any idea why am I getting this error?

    Simba Code:
    Error: Exception: TMufasaBitmap.LoadFromRawImage - BitsPerPixel is 16 at line 353
    The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap, SRL - Options Bitmap, 5, 6, 7]
    Kills a fiend then throws that error and the script stops.

    EDIT: After legitting for a while, I can stay at the fiends for a good 500+ charms without having to rebank if I use summoning pots and a bunyip. This script would still be killer if I could just figure out that error above. Anybody know why I get it?

    Hey mjordan, mine was working until today when i got the same error. I had a bunch of smart windows open and restarted smart and simba and then it worked fine. Try closing the application and then restarting.

  23. #98
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    Quote Originally Posted by nkd2009 View Post
    Hey mjordan, mine was working until today when i got the same error. I had a bunch of smart windows open and restarted smart and simba and then it worked fine. Try closing the application and then restarting.
    Thanks for the tip, I've long moved on though. Used another script to get 20k crims and should be 99 summoning in a day or two. Good luck to you!

  24. #99
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    nice script thnx
    Last edited by masterv11; 03-30-2013 at 12:17 PM.

  25. #100
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    could you please add summoning support? like add pouch in slot 8 and summoning potion in slot -. with bunyip and rejunivation you can stay there forever.

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