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Thread: [EOC]SeanStar's Waterfiender - 100+ Crims/H

  1. #101
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    Quote Originally Posted by Mjordan View Post
    Thanks for the tip, I've long moved on though. Used another script to get 20k crims and should be 99 summoning in a day or two. Good luck to you!
    Can I ask what script you used to get your crims?

  2. #102
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    Quote Originally Posted by renagade786 View Post
    Can I ask what script you used to get your crims?
    A script on PB. It went VIP though. So I'm not sure if there are any good free scripts left...

  3. #103
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    was going to see if this still works however it just keeps clicking the XP button to display my counters at the top next to the minimap? anyone know why???

    EDIT: solved. -.- i had my counter on counter 3 but didnt change value in script to 1 as i had other two disabled XD
    Last edited by zunkill; 04-28-2013 at 09:15 PM.

  4. #104
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    sometimes it will go to loot the charms and on the run there just click to fight, deffinatleyu still works tho
    >:)

  5. #105
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    It's a shame that they got nerfed but I liked using this while I had the chance

  6. #106
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    Quote Originally Posted by zachemicals View Post
    It's a shame that they got nerfed but I liked using this while I had the chance
    im getting 200k hour, ran for 6 hours until stuck on something
    >:)

  7. #107
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    Quote Originally Posted by chief herb View Post
    im getting 200k hour, ran for 6 hours until stuck on something
    im getting 180k+ but close :P
    Quote Originally Posted by zachemicals
    It's a shame that they got nerfed but I liked using this while I had the chance
    how is it nerfed? lol. you just cant melee them thats all.

  8. #108
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    Quote Originally Posted by dzpliu View Post
    how is it nerfed? lol. you just cant melee them thats all.
    Why you can't melee

  9. #109
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    Does anyone know if the charm imp will effect this script?

  10. #110
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    Quote Originally Posted by denart5 View Post
    Why you can't melee
    there weak to bolts, aka range.. i guess you can melee but have fun with that....
    >:)

  11. #111
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    waterfiends just got buffed.
    can barely stay there with a full inventory of food

  12. #112
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    Hey can someone help me figure out the rejuvenate function? It will occasionally not hit 6 (switch to the shield) then go through the whole process which wont work and then when it hits 7 (the weapon button) it ends up disarming instead of reequipping. I can't figure out why it only does it sometimes though once it happens your done and have to manually change it. Can someone help me with a fail safe for this?

  13. #113
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    Is this still do-able after their buff?

  14. #114
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    Waterfiends were really easy before the latest buff, Wonder how easy they were when this script was active. Never killed them then..
    Upkeep.

  15. #115
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    The script was having some problems with rej so I decided to make some tweaks to. I made the rej more reliable with failsafes and added the use of soulsplit if rej isnt available yet. The new tabs are as follows 1=rej, 2=normal, 3+4= attack either 50% or normal, 5=Ultimate, 6=superrestore, 7= soulsplit, 8=summoning pouch(very basic might not work if you turn on off the script), 9=tele, 0=w/e potion you want. Put shield in inventory slot 1. I dont bother with food since it takes up space. Also this loots so save about 8 spaces for that (you can turn it off pretty easy if you dont want it).

    edit: All the tweaks are completely my own and the upload was just to help live on such a great script. All credit still goes to the original scripter. Waterfiends still give good exp but they are tougher to kill.
    Attached Files Attached Files
    Last edited by Shashin; 07-04-2013 at 01:28 AM.

  16. #116
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    Quote Originally Posted by photodumb View Post
    The script was having some problems with rej so I decided to make some tweaks to. I made the rej more reliable with failsafes and added the use of soulsplit if rej isnt available yet. The new tabs are as follows 1=rej, 2=normal, 3+4= attack either 50% or normal, 5=Ultimate, 6=superrestore, 7= soulsplit, 8=summoning pouch(very basic might not work if you turn on off the script), 9=tele, 0=w/e potion you want. I dont bother with food since it takes up space. Also this loots so save about 8 spaces for that (you can turn it pretty easy if you dont want it).

    edit: All the tweaks are completely my own and the upload was just to help live on such a great script. All credit still goes to the original scripter. Waterfiends still give good exp but they are tougher to kill.
    This won't work with rejuvinate unless you are using a shield.
    <3

  17. #117
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    Quote Originally Posted by Aph0tix View Post
    This won't work with rejuvinate unless you are using a shield.
    oh yeah forgot to add put shield in inventory slot 1 then itll work. thanks

  18. #118
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    Quote Originally Posted by photodumb View Post
    oh yeah forgot to add put shield in inventory slot 1 then itll work. thanks
    Cheers bro .

    Is there a way to make this use more basic abilities? Like at the moment it is rather slow because it just spams the one basic it uses and obviously it gets pwned :S
    Last edited by Aph0tix; 07-04-2013 at 07:51 PM.
    <3

  19. #119
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    ///////SeanStar's Waterfiender v1.0///////
    //Time Running: 5 Hours, 22 Minutes and 28 Seconds
    //[1256001 Range Xp] Gained
    //[233699 Xp/Hour]
    //[0/0/0/630] Charms Gathered
    //[0/0/0/117] Charms/Hour
    //[1009 Kills]
    //[No Shark Eaten]
    //Used Rejuvenate [26 Times]

    This is still an awesome script and without potions. Thanks

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