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Thread: [EOC] King'sWaterFiends

  1. #51
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    Ok, now this:

    [Error] C:\Simba\Includes\SRL/SRL/misc/SmartParams.Simba(293:131): Invalid number of parameters at line 292

    haha

  2. #52
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    Quote Originally Posted by Silentcore View Post
    Soo According to the setup, this script has to start at castle wars and teleports to the barbarian place and then goes into the caverns and to leave it teleports back to castle wars?
    Yes it starts at the castle wars bank, grabs food and a games necklace (soon to grab potions and familiar pouch and summon), then to bank it teleports with a ring of duelling.

    Quote Originally Posted by zeplin View Post
    Ok, now this:

    [Error] C:\Simba\Includes\SRL/SRL/misc/SmartParams.Simba(293:131): Invalid number of parameters at line 292

    haha
    Do you have smart 8 downloaded?

  3. #53
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    No, I guess I should:P

  4. #54
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    I start at Castle Wars and get this...
    No longer fighting
    looking for a waterfiend
    We are at the bank
    No longer fighting
    No longer fighting
    No longer fighting
    looking for a waterfiend
    We are no longer fighting

  5. #55
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    Quote Originally Posted by zeplin View Post
    I start at Castle Wars and get this...
    No longer fighting
    looking for a waterfiend
    We are at the bank
    No longer fighting
    No longer fighting
    No longer fighting
    looking for a waterfiend
    We are no longer fighting
    Im glad that fixed it! Uploaded non commented copy, re-download and then run, should work :P

    E* redownload again, just fixed some errors

  6. #56
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    Actually you mentioned earlier this:
    Simba Code:
    {$IFDEF SMART8}
      Result := SmartSpawnClient(ReplaceWrap(PluginPath, '\', '/', [rfReplaceAll]), Params[0], ',' + Params[1], 765, 553, 's', '', '');
      {$ELSE}
      Result := SmartSpawnClient(ReplaceWrap(PluginPath, '\', '/', [rfReplaceAll]), Params[0], ',' + Params[1], 765, 553, 's', '', '', -1);
      {$ENDIF}

    and it has to go like this:

    Simba Code:
    {$IFDEF SMART8}
      Result := SmartSpawnClient(ReplaceWrap(PluginPath, '\', '/', [rfReplaceAll]), Params[0], ',' + Params[1], 765, 553, 's', '', '');
      {$ELSE}
      Result := SmartSpawnClient(ReplaceWrap(PluginPath, '\', '/', [rfReplaceAll]), Params[0], ',' + Params[1], 765, 553, 's', '', '');
      {$ENDIF}

  7. #57
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    Quote Originally Posted by Silentcore View Post
    Actually you mentioned earlier this:
    Simba Code:
    {$IFDEF SMART8}
      Result := SmartSpawnClient(ReplaceWrap(PluginPath, '\', '/', [rfReplaceAll]), Params[0], ',' + Params[1], 765, 553, 's', '', '');
      {$ELSE}
      Result := SmartSpawnClient(ReplaceWrap(PluginPath, '\', '/', [rfReplaceAll]), Params[0], ',' + Params[1], 765, 553, 's', '', '', -1);
      {$ENDIF}

    and it has to go like this:

    Simba Code:
    {$IFDEF SMART8}
      Result := SmartSpawnClient(ReplaceWrap(PluginPath, '\', '/', [rfReplaceAll]), Params[0], ',' + Params[1], 765, 553, 's', '', '');
      {$ELSE}
      Result := SmartSpawnClient(ReplaceWrap(PluginPath, '\', '/', [rfReplaceAll]), Params[0], ',' + Params[1], 765, 553, 's', '', '');
      {$ENDIF}
    I thought defining smart 8 Fixed that problem now? Mine still has the -1.

  8. #58
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    Quote Originally Posted by SRLKing View Post
    I thought defining smart 8 Fixed that problem now? Mine still has the -1.
    Remove the "-1" and then save it and close it..

  9. #59
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    Quote Originally Posted by Silentcore View Post
    Remove the "-1" and then save it and close it..
    Mine works perfectly fine? Im saying that I have the -1 and my smart params works fine. He didnt have smart v8 Downloaded. {$Define smart8} should take care of the -1 issue

  10. #60
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    What bow do you use for water fiends? I know that their weakness is bolts however I don't have a royal crossbow/hand cannon. What could I use that's under 5-10M?

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    Quote Originally Posted by stayon View Post
    What bow do you use for water fiends? I know that their weakness is bolts however I don't have a royal crossbow/hand cannon. What could I use that's under 5-10M?
    I'm 99 ranged and just use Dual rune crossbows with broad bolts and that seems to work fine(: I'm not sure the best setup, I just assume maybe karils pistols or karils bow?(:

  12. #62
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    Quote Originally Posted by SRLKing View Post
    I'm 99 ranged and just use Dual rune crossbows with broad bolts and that seems to work fine(: I'm not sure the best setup, I just assume maybe karils pistols or karils bow?(:
    Meh might just go out there with that too. Range is only 81 but with EoC I don't think level directly correlate like it used to right? It's more so about "tier" level of your equipment(aka baller).

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    Quote Originally Posted by stayon View Post
    What bow do you use for water fiends? I know that their weakness is bolts however I don't have a royal crossbow/hand cannon. What could I use that's under 5-10M?
    The best weapon you can use is a black salamander with Harrlander tar as ammo.. It works great..

  14. #64
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    Quote Originally Posted by stayon View Post
    Meh might just go out there with that too. Range is only 81 but with EoC I don't think level directly correlate like it used to right? It's more so about "tier" level of your equipment(aka baller).
    Yessir

    Quote Originally Posted by Silentcore View Post
    The best weapon you can use is a black salamander with Harrlander tar as ammo.. It works great..
    And totally forgot about this XD

  15. #65
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    Nice it works now First noticeable suggestion would be to have it rotate the action bar, it seems to just click the first ability for a while before going onto the next. I would have it use the first then go straight to the next one to maximise dps.

  16. #66
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    The time between attacking the next waterfiend could be faster too, looks a bit bot like when you kill something then wait for a bit.

  17. #67
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    Quote Originally Posted by Silentcore View Post
    The best weapon you can use is a black salamander with Harrlander tar as ammo.. It works great..
    Been away too long. Sweeeeet tip. Thank you so much!!

  18. #68
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    Quote Originally Posted by stayon View Post
    Been away too long. Sweeeeet tip. Thank you so much!!
    Enjoy your charm hunting..

  19. #69
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    Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from 'C:\Simba\Scripts\KingsWaterFiendsV.02Public.simba '

    Downloaded the file and put it in my Includes folder then I run into this. Any help?
    I love you.

  20. #70
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    Quote Originally Posted by HolyWord View Post
    Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from 'C:\Simba\Scripts\KingsWaterFiendsV.02Public.simba '

    Downloaded the file and put it in my Includes folder then I run into this. Any help?
    You are missing the new DTM's and have to redownload them, here follow this link: http://villavu.com/forum/showthread....ghlight=object

  21. #71
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    Quote Originally Posted by Silentcore View Post
    You are missing the new DTM's and have to redownload them, here follow this link: http://villavu.com/forum/showthread....ghlight=object
    Mkay I did that and am still getting the same issue :/

    E: It's saying that there is no new updates for it though is that strange?
    Last edited by HolyWord; 02-08-2013 at 02:11 AM.
    I love you.

  22. #72
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    im having the same problem, and i did the extension adding.

  23. #73
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    Quote Originally Posted by fredoguy View Post
    im having the same problem, and i did the extension adding.
    Quote Originally Posted by HolyWord View Post
    Mkay I did that and am still getting the same issue :/

    E: It's saying that there is no new updates for it though is that strange?
    You can try re installing simba if you already have DTM's installed and they are not working.

  24. #74
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    Quote Originally Posted by zeplin View Post
    The time between attacking the next waterfiend could be faster too, looks a bit bot like when you kill something then wait for a bit.
    I will improve speed, I have to play around with it for a bit

    Quote Originally Posted by zeplin View Post
    Nice it works now First noticeable suggestion would be to have it rotate the action bar, it seems to just click the first ability for a while before going onto the next. I would have it use the first then go straight to the next one to maximise dps.
    It should be randomly selecting them to use with the first one being weighted slightly heavier than the rest.

  25. #75
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    I know it can be hard but refraining from double/triple posting is good

    does this thing keep accurate track of charms looted? What's your crims and blue charm rate(combined)?

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