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Thread: SPS: January 28th, 2013 ~ New maps + error handling

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    Default SPS: January 28th, 2013 ~ New maps + error handling

    Hello everyone,

    Today's update includes updated world map and areas as well as fixed error handling. Users will no longer receive runtime errors if they forget to call SPS_Setup; instead they will be notified and the script will continue with what it was doing.

    Cheers,
    Coh3n

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    Cheers for the update Coh3n!

    Forum account issues? Please send me a PM

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    Thanks Coh3n!

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    Was this pushed? or is there a specific download link? I checked for an SPS update with simba but it didn't update it.

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    Fifth.

    And epic.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols

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    Quote Originally Posted by Sawyer View Post
    Was this pushed? or is there a specific download link? I checked for an SPS update with simba but it didn't update it.
    Most likely it was auto-updated but cleardebug would of removed the update message.

    If you check for updates and it is returning no updates then you have it.

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    Thanks for the update Coh3n!

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    Quote Originally Posted by Sawyer View Post
    Was this pushed? or is there a specific download link? I checked for an SPS update with simba but it didn't update it.
    Quote Originally Posted by Justin View Post
    Most likely it was auto-updated but cleardebug would of removed the update message.

    If you check for updates and it is returning no updates then you have it.
    You can also override the update and make sure you're Local Version is at 111.

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    Alright, Thanks Maybe I won't have to make custom maps for my nature running script I'm making.

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    Thanks :P I will test them!

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    Quote Originally Posted by Sawyer View Post
    Alright, Thanks Maybe I won't have to make custom maps for my nature running script I'm making.
    You'll have to make a map for the nature altar as SPS currently doesn't have one. However, if you make one send it to me and I can add it to the repository.

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    I thought it did? 7_11?

    EDIT: Did you mean the actual altar or outside of it?

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    Quote Originally Posted by Sawyer View Post
    I thought it did? 7_11?

    EDIT: Did you mean the actual altar or outside of it?
    The actual altar. Now that I say that, though, it's possible the shrine is close enough to the portal that it can be seen when you enter, so there would be no need for walking inside the shrine room if you know what I mean.

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    Good job on the update Coh3n
    Current Project: Retired

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