Simba Code:
Procedure Walking;
begin
ToBankPath := [Point(4076, 1094), Point(4058, 1099), Point(4045, 1102), Point(4033, 1120), Point(4015, 1134), Point(3989, 1148), Point(3970, 1163), Point(3946, 1175), Point(3917, 1181),
Point(3892, 1193), Point(3862, 1206), Point(3856, 1243), Point(3856, 1271), Point(3857, 1307), Point(3857, 1340), Point(3857, 1381), Point(3855, 1425), Point(3853, 1457), Point(3853, 1497),
Point(3853, 1525), Point(3851, 1557), Point(3850, 1590), Point(3850, 1634), Point(3856, 1680), Point(3856, 1729), Point(3858, 1769), Point(3862, 1804), Point(3869, 1839), Point(3869, 1881),
Point(3869, 1922), Point(3869, 1962), Point(3869, 2014)];
SPS_WalkPath(ToBankPath);
end;
Begin
ClearDebug;
SetupSRL;
Attempts := 0;
DeclarePlayers;
LoginPlayer;
FindSpinTicket()
ClickNorth(SRL_ANGLE_HIGH);
SPS_Setup(RUNESCAPE_SURFACE,['10_2','9_2','9_3','9_4','9_5']);
Repeat
if (InvFull) then
Begin
Writeln('Ending - Inventory is full');
Logout();
TerminateScript();
End;
Walking;
//MainLoop;
Until (Not Loggedin);
End.
What am I doing wrong?