Page 2 of 2 FirstFirst 12
Results 26 to 46 of 46

Thread: jagex bringing back old rs

  1. #26
    Join Date
    Jan 2012
    Posts
    1,104
    Mentioned
    18 Post(s)
    Quoted
    211 Post(s)

    Default

    Quote Originally Posted by Richard View Post
    If someone could please actually give me some good solid arguments for why the EoC is "bad", then I'd be happy to read.
    1. Bugs: the combat system is very buggy. It can be fixed, but the current state of it is sh*t.

    2. Fun part: I really dont enjoy spamming the numbers and see some hits occasionally. I know you do the same thing in
    WOW/GW2 but you actually have fun by watching the nice effects and the environment. You dont camp at a place for hours to kill a monster, theres more variety in WOW/GW2. Theres no fun killing a monster in RS EOC! So boring and annoying!

    3. PVP part: the combat triangle is fully balanced, okay, but what about the gears? Have a look at f2p: rune full is like 150k, batwig set is like 30k and blue dhide set is like 10k. Why would anyone use full rune? Also the single/multi switching in wilderness is a joke, multi pking is 100% dead. And thanks to nearly doubled combat level its a lot harder to find someone your level to fight with!

    4. Combat level/combat skills: it is all nonsense! You cant compare two accounts by their combat levels, they say nothing about them. Also the equipment stats says that you get +1 damage per strength level...this is a joke. No motivation to get 80str if I can hit nearly same with 50str. Melee has two skills, while ranged and mage has only one. How is this balanced? They could just remove the Attack skill no point of having both.
    Last edited by Shatterhand; 02-03-2013 at 12:23 AM.

  2. #27
    Join Date
    Dec 2007
    Location
    192.168.1.73
    Posts
    2,439
    Mentioned
    6 Post(s)
    Quoted
    119 Post(s)

    Default

    Quote Originally Posted by Shatterhand View Post
    1. Bugs: the combat system is very buggy. It can be fixed, but the current state of it is sh*t.

    2. Fun part: I really dont enjoy spamming the numbers and see some hits occasionally. I know you do the same thing in
    WOW/GW2 but you actually have fun by watching the nice effects and the environment. You dont camp at a place for hours to kill a monster, theres more variety in WOW/GW2. Theres no fun killing a monster in RS EOC! So boring and annoying!

    3. PVP part: the combat triangle is fully balanced, okay, but what about the gears? Have a look at f2p: rune full is like 150k, batwig set is like 30k and blue dhide set is like 10k. Why would anyone use full rune? Also the single/multi switching in wilderness is a joke, multi pking is 100% dead. And thanks to nearly doubled combat level its a lot harder to find someone your level to fight with!

    4. Combat level/combat skills: it is all nonsense! You cant compare two accounts by their combat levels, they say nothing about them. Also the equipment stats says that you get +1 damage per strength level...this is a joke. No motivation to get 80str if I can hit nearly same with 50str. Melee has two skills, while ranged and mage has only one. How is this balanced? They could just remove the Attack skill no point of having both.
    1. That is a big issue, although I've found that almost everything has been ironed out, it's a shame that it was released with the bugs though.

    2. Really, you don't enjoy it? I find it nice that you have to focus and think about abilities, while still being able to AFK with Momentum there for you.

    3. Yeah, that whole switching between single and multi-way combat is really bad, it's broken the whole fun of the wilderness, as has the removal of skulls, some people relied on being the attacked. However, outside of the wilderness, combat is so much more fun. For example, duels are so much fun, really intense, fast paced. I recommend you try it.

    4. I am massively against the current combat level calculation, I'd honestly completely forgotten about it. I'm almost 200 now, and I should realistically still be a fair way off max :/ Now, I think Attack should remain, but should affect the accuracy of all 3 combat styles. It's dumb that melee has two skills for it, but it's a bit too integrated it seems.

  3. #28
    Join Date
    Apr 2012
    Location
    Canada, Bc
    Posts
    1,593
    Mentioned
    6 Post(s)
    Quoted
    356 Post(s)

    Default

    Quote Originally Posted by Richard View Post
    The problem is that people got far too used to the idea of "AFKing" combat, that is not what a game should be like. You should be engaged with the system, enjoying it, which is what you get now.

    Also, I have more than my fair share of WoW play time, and I can assure you that the combat system is incredibly dissimilar from RuneScape. The one thing Jagex needs to take from Blizzard is their customer support.
    Like i said, if i wanted to play an engaging game I would switch to WoW or something else. Not all games are "engaging" and people like that fact about runescape. It was different from other games. It was unique. Now its just like every other boring game. Who are you to say what a game should be? People wouldn't have played runescape for so long if it wasn't what they liked. Combat being a HUGE part of runescape and to change it was very stupid.

    Yes ive tried bosses and they are completely hard to kill unless you have billions to afford the more expensive armours/weapons.



    Quote Originally Posted by Austin View Post
    EoC requires more attention? Have you used the ability bar for skilling at all? It makes it require less attention in certain situations. As for combat, just use momentum for non-bosses if you don't feel like using abilities. And as for bosses being harder, level 85 armour and level 90 weapons have come out since EoC, so of course bosses gonna get a boost too. Bosses are meant for high leveled players anyways. Now I dont have nex or PoP armour and I only just got some drygores, but I could still manage the bosses fine with lvl 70-80 gear. You need to learn how to use the abilities.and the new system to your advantage. High lvl summoning/prayer/herblore helps too.
    You're kidding right?
    First, I'm not talking about skilling at all. Second, read what I wrote above but to sum it up... Momentum is useless constant 0's WITH 70-80 lvl armour. Lvl 85 + 90 armour and weapons are for people who have billions because the normal rs player cannot afford. As for bosses being harder, Im maxed, lvl 138 old and thats useless as I feel like nothing when fighting a boss monster.

    Also, they ruined prayer and herbalore and summoning.
    I tried Momentum and find it the most useless of the abilities. It hits constant 0's, and the way they have made monsters harder to kill it takes forever to finish slayer tasks.
    Last edited by Neznam; 02-03-2013 at 08:48 AM.

  4. #29
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    Quote Originally Posted by Neznam View Post
    You're kidding right?
    First, I'm not talking about skilling at all. Second, read what I wrote above but to sum it up... Momentum is useless constant 0's WITH 70-80 lvl armour. Lvl 85 + 90 armour and weapons are for people who have billions because the normal rs player cannot afford. As for bosses being harder, Im maxed, lvl 138 old and thats useless as I feel like nothing when fighting a boss monster.

    Also, they ruined prayer and herbalore and summoning.
    I tried Momentum and find it the most useless of the abilities. It hits constant 0's, and the way they have made monsters harder to kill it takes forever to finish slayer tasks.
    Momentum works pretty well for me.. idk what you're using it on.. As for high armour, EoC made their prices go down, so now they're even more affordable >.> Saying that, I mainly used veracs/gano /arma /void for my armour and chaotics as my weapons after EoC. You don't even need to pay for them lol. And they haven't ruined prayer and herblore. They just made them so they're not overpowered anymore. They're still useful of course. With the abilities being introduced, you shouldn't be relying on them to win you a fight anyways. As for summoning, Jagex have said they're doing a complete rework sometime this year, so that has yet to be seen.
    Last edited by Austin; 02-03-2013 at 01:04 PM.
    My First Build!, Selling Downloadable Games
    -------------------------------------

  5. #30
    Join Date
    Apr 2012
    Location
    Canada, Bc
    Posts
    1,593
    Mentioned
    6 Post(s)
    Quoted
    356 Post(s)

    Default

    Quote Originally Posted by Austin View Post
    Momentum works pretty well for me.. idk what you're using it on.. As for high armour, EoC made their prices go down, so now they're even more affordable >.> Saying that, I mainly used veracs/gano /arma /void for my armour and chaotics as my weapons after EoC. You don't even need to pay for them lol. And they haven't ruined prayer and herblore. They just made them so they're not overpowered anymore. They're still useful of course. With the abilities being introduced, you shouldn't be relying on them to win you a fight anyways. As for summoning, Jagex have said they're doing a complete rework sometime this year, so that has yet to be seen.
    Shouldn't rely on abilities to win a fight what?? Isn't most of the damage done through the use of abilities?
    Im actually wondering how their rework of summoning will be, cause I doubt they can ruin that.

  6. #31
    Join Date
    Jun 2012
    Location
    Howell, Michigan
    Posts
    1,585
    Mentioned
    34 Post(s)
    Quoted
    553 Post(s)

    Default

    Quote Originally Posted by Neznam View Post
    Shouldn't rely on abilities to win a fight what?? Isn't most of the damage done through the use of abilities?
    Im actually wondering how their rework of summoning will be, cause I doubt they can ruin that.
    He means that you shouldnt have to rely on herblore and prayer to win a fight now because they introduced abilities :P

  7. #32
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    Quote Originally Posted by SRLKing View Post
    He means that you shouldnt have to rely on herblore and prayer to win a fight now because they introduced abilities :P
    ^^^
    My First Build!, Selling Downloadable Games
    -------------------------------------

  8. #33
    Join Date
    Apr 2012
    Location
    Canada, Bc
    Posts
    1,593
    Mentioned
    6 Post(s)
    Quoted
    356 Post(s)

    Default

    Ohhh.
    Well the monsters I used prayer on were boss monsters, which mostly could hit through and or use multiple attack styles so having prayer on to protect from one of those styles was perfect, unlike now.

  9. #34
    Join Date
    Mar 2012
    Posts
    690
    Mentioned
    2 Post(s)
    Quoted
    40 Post(s)

    Default

    Quote Originally Posted by Neznam View Post
    Ohhh.
    Well the monsters I used prayer on were boss monsters, which mostly could hit through and or use multiple attack styles so having prayer on to protect from one of those styles was perfect, unlike now.
    Use soulsplit

    And for the summoning remake, if they make the skill retarded quick to train or cheap ill flip some tables for sure

  10. #35
    Join Date
    Apr 2012
    Location
    Canada, Bc
    Posts
    1,593
    Mentioned
    6 Post(s)
    Quoted
    356 Post(s)

    Default

    Quote Originally Posted by Sirenia View Post
    Use soulsplit

    And for the summoning remake, if they make the skill retarded quick to train or cheap ill flip some tables for sure
    Me too, I wasted a lot of money on it.
    Soulsplit good for healing?

  11. #36
    Join Date
    Dec 2007
    Location
    192.168.1.73
    Posts
    2,439
    Mentioned
    6 Post(s)
    Quoted
    119 Post(s)

    Default

    Quote Originally Posted by Sirenia View Post
    Use soulsplit

    And for the summoning remake, if they make the skill retarded quick to train or cheap ill flip some tables for sure
    They won't make it cheaper, it's currently one of their best cash sinks. However, I can see it being made easier to train. You'll probably be able to buy charms on SGS.

    I think the idea is to make familiars less broken and annoying. I hate that the skill training itself is just pouch making. The same way that I hate how you train prayer. Too basic, and realistically has nothing to do with the skill. A good skill is trained by using it, eg combat

  12. #37
    Join Date
    Dec 2011
    Location
    Belgium
    Posts
    623
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    I like the idea!

    Made by P1ng

  13. #38
    Join Date
    Apr 2012
    Posts
    3,356
    Mentioned
    34 Post(s)
    Quoted
    218 Post(s)

    Default

    Quote Originally Posted by Sirenia View Post
    Use soulsplit

    And for the summoning remake, if they make the skill retarded quick to train or cheap ill flip some tables for sure
    Yeah I would be not a happy chappy. It would be such a rip to lose 200m+

  14. #39
    Join Date
    Mar 2012
    Posts
    690
    Mentioned
    2 Post(s)
    Quoted
    40 Post(s)

    Default

    Soulsplit is very good for anyone that can use it, im using it on pretty much every boss and it will for sure outheal more damage then a prot prayer would block

  15. #40
    Join Date
    Apr 2012
    Posts
    3,356
    Mentioned
    34 Post(s)
    Quoted
    218 Post(s)

    Default

    Quote Originally Posted by Sirenia View Post
    Soulsplit is very good for anyone that can use it, im using it on pretty much every boss and it will for sure outheal more damage then a prot prayer would block
    Did they redo the soulsplit buffs then?

  16. #41
    Join Date
    Mar 2012
    Location
    127.0.0.1
    Posts
    1,199
    Mentioned
    0 Post(s)
    Quoted
    26 Post(s)

    Default

    Not a fan, play the current game, or don't play.

  17. #42
    Join Date
    Mar 2012
    Posts
    690
    Mentioned
    2 Post(s)
    Quoted
    40 Post(s)

    Default

    Quote Originally Posted by -Benny View Post
    Did they redo the soulsplit buffs then?
    They adjusted the numbers accordingly for the new damage but its still as potent as it used to be; if not stronger now

  18. #43
    Join Date
    Dec 2012
    Posts
    115
    Mentioned
    0 Post(s)
    Quoted
    25 Post(s)

    Default

    Quote Originally Posted by Richard View Post
    I hate that petition, I like his ideals, but he has manipulated his subscribers by fabricating statistics and having such a negative attitude towards Jagex.

    If someone could please actually give me some good solid arguments for why the EoC is "bad", then I'd be happy to read.
    I think that a lot of people who say EoC is bad do not really mean it, they just don't enjoy it. Like me for instance, i just don't enjoy EoC, good update for some maybe, but not me

    Anyway, I doubt they will actually add 06 servers.. but then again they did re-add wildy and free trade so who knows. We'll have to wait and see

  19. #44
    Join Date
    Jan 2013
    Location
    Canada/Quebec
    Posts
    16
    Mentioned
    0 Post(s)
    Quoted
    9 Post(s)

    Default

    That could be a good idea but it will depend on how they do it.

    EOC is a big update but alot of people dont love it and i understand it everybody got there opinion and if you played runescape for the past 10 years it's really simple to get piss of this change. Anyways if they just put some normal combat server alot of people will play on them that for sure. But from what they are telling alot of option are checked. They just want to get more people back as alot leaved in the past 6 month from what i seen. That could be a good idea however if it's done right!

  20. #45
    Join Date
    Jan 2012
    Posts
    1,104
    Mentioned
    18 Post(s)
    Quoted
    211 Post(s)

    Default

    Well tbh they had a lot more people back to 2005-2007. The game was full of F2Pers! I remember every world was crowded, you could step into varrock wildy and just pk in every world!
    Bringing back that game to the present... Im not sure the same amount of people would play it. Time has changed, its another generation, people play on xbox, super-graphics fps games etc.
    Today's RS isnt that attractive it used to be. I believe this cartoon stlye and solomon items attract some 10 year old kids to play this game for some months, but I dont think Jagex will have long term players anymore without PKing. The game just gets boring after a while, it was PKing that kept people playing the game for 5-10 years.
    But I hope we get some changes to EOC (either remove it or make it acceptable) cause I really miss playing the game (PKing).

  21. #46
    Join Date
    Nov 2006
    Location
    Location, Location
    Posts
    1,126
    Mentioned
    6 Post(s)
    Quoted
    41 Post(s)

    Default

    Quote Originally Posted by Shatterhand View Post
    Well tbh they had a lot more people back to 2005-2007. The game was full of F2Pers! I remember every world was crowded, you could step into varrock wildy and just pk in every world!
    Bringing back that game to the present... Im not sure the same amount of people would play it. Time has changed, its another generation, people play on xbox, super-graphics fps games etc.
    Today's RS isnt that attractive it used to be. I believe this cartoon stlye and solomon items attract some 10 year old kids to play this game for some months, but I dont think Jagex will have long term players anymore without PKing. The game just gets boring after a while, it was PKing that kept people playing the game for 5-10 years.
    But I hope we get some changes to EOC (either remove it or make it acceptable) cause I really miss playing the game (PKing).
    Totally agree. The only reason I've played this game so long is due to pking and the only reason I would PVM/QUEST/SKILL is to further my pking sustainability (charms, agility) EOC has made me quit once again like in 2007 and I'll honestly be surprised if they don't add some older servers with the amount of demand.

Page 2 of 2 FirstFirst 12

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •