So a lot of my old MouseBox based procedures have become very unreliable these days even when clicking big buttons, no idea why, and I have been switching to DTMs to make sure stuff works nicely. Basically it does, only I don't know how to randomize clicks now. Of course there is a variable in the "Mouse" procedure that randomly moves the clickpoint a few pixels to the left or right, but more often than not the DTM based mouse coordinates are at the very edge of the object to click which could break the procedure again.
This may be due to the fact that I like to use the borders of the objects for my DTMs. Point is, I need some way to add more randomness, like I can with MouseBox, to DTM based clicking. Is there a way to do that? Or have any of you an idea why using MouseBox results in a lot of missclicks all of a sudden?


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and yes change the mainpoint to the middle of the object
