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Thread: falador teleport

  1. #1
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    Default falador teleport

    Ok I was looking at magic skill include, couldn't figure out how to use falador teleport
    The include is messy (for me)

    Simba Code:
    if (SpellAvailable(b, 'falador teleport')) then
          HumanMouseBox(b.x1, b.y1, b.x2, b.y2, mouse_left);

    i tried this, but doesn't compile , parameters probably wrong.

    Creds to DannyRS for this wonderful sig!

  2. #2
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    Default

    Simba Code:
    if not LodestoneScreen then
      OpenLodestoneScreen();

    LodestoneTeleport('Falador');

    think srl/skills/ are all out of date, and won't be included in srl 6 (except for magic game tab that'll fit into game tab)

  3. #3
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    Default

    Quote Originally Posted by Le Jingle View Post
    Simba Code:
    if not LodestoneScreen then
      OpenLodestoneScreen();

    LodestoneTeleport('Falador');

    think srl/skills/ are all out of date, and won't be included in srl 6 (except for magic game tab that'll fit into game tab)
    Oh sorry Jingle I didn't mean Lodestone teleport, got that one right
    the Falador teleport with air and water runes.
    (u think that's outdated?)

    Creds to DannyRS for this wonderful sig!

  4. #4
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    Default

    Yeah it's outdated most liekly, make your own version or try and fix the current one

  5. #5
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    Default

    Quote Originally Posted by The Killer View Post
    Yeah it's outdated most liekly, make your own version or try and fix the current one
    haha, i can't figure the magic skill include out, it's confusing. the string amount is too damn high.
    I just used Actionbar

    Creds to DannyRS for this wonderful sig!

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