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Thread: Urn Enchanter

  1. #1
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    Default Urn Enchanter

    Urn Enchanter


    I don't honestly know if this is the proper place to put this script, but it seems like "Utility" fits the purpose better than Money-Making or Skilling.

    Request 1 fulfilled!

    What this script does:

    1)Withdraws urns from the user-input location
    2)Enchants urns
    3)Basic Progress Reports
    4)Theoretically passes the 6 hour mark, but that would be far more urns than I own to test
    5)Ton of failsafes
    6)Optional urn limits as of 1.1.

    Setup:

    1)Uses Smart8 (If you don't have it installed, then change the DEFINE at the top to SMART)
    2)Fill in your login information
    3)Change the row and col information to match the urn location in your bank (Default is first row, far right)
    4)Have the correct runes pre-withdrawn your first inventory slot.
    Attached Files Attached Files
    Last edited by Kevin; 02-20-2013 at 06:01 AM.

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    Default

    As a side-note, this was only tested on 100 cooking urns, but I don't see any reason my logic shouldn't apply to any other quantity (as it just goes until it runs out of urns or it runs out of runes) or any other urn has it has no urn-specific logic.

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    Default

    Runs ok. This has happened a few times:

    Urn enchanting progress!
    **702 urns have been enchanted.
    **00:05:52 time has passed.
    Current player: 'The Mayor'
    Something other than an un-enchanted urn was withdrawn.
    Successfully executed.
    I was enchanting fishing urns. I also noticed it got stuck on the 'add rune' screen once, it didn't click the add rune button (may have lagged or something).

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    Default

    Quote Originally Posted by The Mayor View Post
    Runs ok. This has happened a few times:



    I was enchanting fishing urns. I also noticed it got stuck on the 'add rune' screen once, it didn't click the add rune button (may have lagged or something).
    As for the 'add rune' stuck, I added more leniency on determining that screen just in case. I added more leniency on determining what an urn is, as well as an option to even bother verifying the urn, and I added an optional counter that you can set to stop urns at. Once again, only tested with 100 at a time sadly, but should turn out a good chunk better hopefully.

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    That's not your rsn showing is it?

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    Default

    good deal

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