
Originally Posted by
cradlefatal
I am working on a slayer script I've been trying to figure a way to come about it so what I have in mind is for it to withdraw your gem first so this is the code that I have so far can someone reread it and let me know if there might be any errors and any suggestions on how to make it click the gem after it pulls out your food so it will know what monster you are supposed to fight
program SuperSlayer5000;
{$DEFINE SMART8}
{$DEFINE SMART}
{$i SRL\SRL.simba}
{$i ObjectDTM\ObjDTMInclude.simba}
begin
Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Member := True;
Players[0].Pin := '';
end;
Smart_Server := 10;
Smart_Members := True;
Smart_Signed := True;
ClearDebug;
SetupSRL;
ObjDTM_Setup;
DeclarePlayers;
if (not LoggedIn) then
LoginPlayer;
end.
Begin
Gem:= DTMFromString('78DA639464606010664001EBD6AD03D38C5 03' +
'EA314909043552323EB88AA4601487032A001265435207BA4 08A8' +
'110712FC04D42801097154158242EA986A0450D5282AFBA1A 8010' +
'00A5204C0');
if FindDTM(Gem,x, y,1, 1, 200, 200) then
end.
So far all I have is the DTM for the Enchanted Gem